For those who absolutely love their huge strategy games, Imperator: Rome from Paradox now has a release date and trailer.
It's going to officially release on April 25th, this will include same-day Linux support as it's a Paradox Development Studio title and their Linux support has been excellent in the past.
Imperator: Rome is the upcoming grand strategy title from Paradox Development Studio. Set in the tumultuous centuries from Alexander’s Successor Empires in the East to the foundation of the Roman Empire, Imperator: Rome invites you to relive the pageantry and challenges of empire building in the classical era.
Have a look at their brand new story trailer:
Direct Link
As for what to truly expect from it, here's the main features:
- Character Management: A living world of characters with varying skills and traits that will change over time. They will lead your nation, govern your provinces and command your armies and fleets. We also introduce our new, more human-like character art.
- Diverse Populations: Citizens, freemen, tribesmen and slaves - each population with its own culture and religion. Whether they fill your armies, fill your coffers or fill your colonies, keep an eye on their happiness - your success depends on their satisfaction.
- Battle Tactics: Choose your approach before battle to counter the stratagems of your foes.
- Military Traditions: Each culture has a unique way of waging war. Romans and Celts have different options available to them. Unlock unique bonuses, abilities and units.
- Different Government Types: Manage the senate in a Republic, hold your court together in a monarchy, answer to the clans in a tribal system.
- Barbarians and Rebellions: Migrating barbarians may sack or settle your best land, while disloyal governors or generals can turn against you - taking their armies with them!
- Trade: Goods provide bonuses to their home province. Will you take advantage of stockpiles for local strength or trade excess goods to spread the wealth around?
- Provincial Improvement: Invest in buildings, roads and defences to make your kingdom stronger and richer.
I always love the idea of Paradox's grand strategy games, but I've found Stellaris so far to be the only one that has been a fit for me due to how accessible it is compared to their previous games. I am truly hoping Imperator: Rome is easier to get into, as a nice historical game like this would be great to properly try out.
Additionally, it's now open for pre-order for those that do such things. You can find it on GOG, Paradox Store and Steam.
For those after a good deal, there's also a new Humble Paradox Bundle 2019 with Magicka 2, Crusader Kings II, Age of Wonders III, Europa Universalis IV and more for Linux!
Quoting: GuestWe sure aren't lacking strategy games on linux
We sure don't. *Raises glass to Paradox*
Quoting: GuestWe sure aren't lacking strategy games on linux
Yeah, as a strategy gamer I feel like I am particularly privileged within Linux gaming. Most of the biggest titles - Civ, XCOM, Total War, Paradox - have native support, and a respectable number of indies.
It is not perfect - Stardock and Slitherine publish many titles, rarely if ever with Linux support, for example - but I feel like it is so much better than for the fans of action games, shooters, action rpgs and other AAA games in general.
I think only fans of programming games have better luck playing on Linux. :D
Quoting: eldakingEven Stardock seem to be shifting more Linuxward lately, dunno why. They might have decided to go Vulkan or something. Mind you, they must have been fairly aware of Linux all along, they have a sideline in "Stuff to pimp out your Windows desktop so it does things that Linux DEs do".Quoting: GuestWe sure aren't lacking strategy games on linux
Yeah, as a strategy gamer I feel like I am particularly privileged within Linux gaming. Most of the biggest titles - Civ, XCOM, Total War, Paradox - have native support, and a respectable number of indies.
It is not perfect - Stardock and Slitherine publish many titles, rarely if ever with Linux support, for example - but I feel like it is so much better than for the fans of action games, shooters, action rpgs and other AAA games in general.
I think only fans of programming games have better luck playing on Linux. :D
Last edited by Purple Library Guy on 5 February 2019 at 8:45 pm UTC
At any rate, it will be interesting to see how Paradox is able to distinguish this game from Crusader Kings and Europa Universalis.
Quoting: Purple Library GuyEven Stardock seem to be shifting more Linuxward lately, dunno why. They might have decided to go Vulkan or something. Mind you, they must have been fairly aware of Linux all along, they have a sideline in "Stuff to pimp out your Windows desktop so it does things that Linux DEs do".Windows extensions is not their sideline, it's their primary source of income. Brad Wardell said once that Stardock's game development doesn't bring in much money at all, and in some cases even loses money. But Stardock is going to keep developing games simply because Wardell likes doing it.
Last edited by Mountain Man on 5 February 2019 at 9:32 pm UTC
Quoting: Mountain ManWow, that trailer gives you absolutely no idea what the game will actually be like.
At any rate, it will be interesting to see how Paradox is able to distinguish this game from Crusader Kings and Europa Universalis.
My understanding of it is this is before (timeline wise) all of them. You've got Imperator: Rome -> Crusader Kings II -> Europa Universalis -> Hearts of Iron -> Surviving Mars -> Stellaris.
Granted I don't know if Surviving Mars and Hearts of Iron is in that, but it sort of fits. My question is, are you going to be able to convert from Imperator all the way up to Stellaris at some point? I know they have one from Crusader Kings to Europa Universalis.
Quoting: slaapliedjeMy understanding of it is this is before (timeline wise) all of them. You've got Imperator: Rome -> Crusader Kings II -> Europa Universalis -> Hearts of Iron -> Surviving Mars -> Stellaris.
Granted I don't know if Surviving Mars and Hearts of Iron is in that, but it sort of fits. My question is, are you going to be able to convert from Imperator all the way up to Stellaris at some point? I know they have one from Crusader Kings to Europa Universalis.
Surviving Mars is a completely different genre. It is more of a City Builder and not Grand Strategy. It is also originally not a Paradox Development Studio game but has been developed by Haemimont Games.
The order for the Grand Strategy games is:
I:R -> CK II -> EU4 -> Vic2 -> HoI4 -> (Stellaris)
Where Stellaris is not really a "continuation" as there is an obvious jump between it and HoI4
Been waiting years for it and at this point, anything else is just a tease.
Quoting: Mountain ManWow, that trailer gives you absolutely no idea what the game will actually be like.True enough. I guess strategy titles tend that way--a trailer that shows you clicking on a piece of terrain to build a road or an aqueduct just wouldn't pack a lot of punch drama-wise.
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