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Valve have pushed out a Steam Play beta update with Proton 3.16-7 now available for testing. Lots of fixes!

Not quite the huge upgrade many were expecting, most people thought Valve would be pushing ahead with a major update of Wine but this release still seems like a very nice update overall

Firstly, they've updated DXVK to 0.96 and FAudio to 19.02. This should hopefully mean quite a number of games will see improvements and begin working. Additionally, there has been some controller improvements, with Unity specifically mentioned for games like Subnautica and INSIDE.

As for bug fixes and other changes, here's what they improved:

  • Fix for fullscreen behavior in Into The Breach.
  • Fix for crashes in some d3d9 games on Mesa.
  • Fix for crash when launching certain games, including Path of Exile, the Bloons series, and the Naruto Shippuden series.
  • Fix for games with special characters in paths, including LEGO Harry Potter.
  • Restore previous functionality of the Uplay client.
  • New runtime option for old games that can't handle modern GL extension strings. Set PROTON_OLD_GL_STRING to limit the extension string length.
  • New runtime option to disable d3d10 support, PROTON_NO_D3D10.
  • Better support for games that use very old steamworks SDKs, including Lost Planet.
  • Fixed various problems with the build system, and added a new top-level Makefile to make simple builds much easier.

You can see the changelog here. Looks like it's going to be a fun weekend of testing ahead!

If you're having issues updating, you can select Proton from Steam's tools menu found when you hover over "LIBRARY" -> "TOOLS" and search for "Proton" then install "Proton 3.16 Beta". Seems many people have had issues with it not updating properly.

After some fresh testing, with a forced Proton update I can confirm Into the Breach fullscreen now works as expected—hooray!

Article taken from GamingOnLinux.com.
Tags: Proton, Beta, Steam, Valve
33 Likes
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52 comments
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Liam Dawe Feb 16, 2019
Now I'm home, I've re-tested. Seems the Steam client is definitely having issues updating Proton. Now I've forced it, I can confirm Into the Breach fullscreen is indeed fixed. Updated the text at the bottom of the article.
rogerwlusk Feb 16, 2019
Hey 3dmark firestrike works now, sort of, it sees my Rx 570 as a generic vga but performance is in line which is cool.
torbido Feb 16, 2019
When I add non steam game, where is the prefix of these games?
follower Feb 16, 2019
Quoting: Guestassassins creed III works flawlessly

https://www.youtube.com/watch?v=JMSGD3T9R50

I wonder if the UPlay fixes will allow Watchdogs 2 to work!
wvstolzing Feb 16, 2019
Quoting: follower
Quoting: Guestassassins creed III works flawlessly

https://www.youtube.com/watch?v=JMSGD3T9R50

I wonder if the UPlay fixes will allow Watchdogs 2 to work!

Assassin's Creed II still can't install -- I mean, it gets stuck at the disk space allocation phase, before uplay can even do anything. Weird.
Thormack Feb 16, 2019
Does it runs Elite Dangerous or we still need that unofficial Proton build?
etonbears Feb 16, 2019
Quoting: torbidoWhen I add non steam game, where is the prefix of these games?

Each version of Proton is a management wrapper for Steam-Installed games using a specific version of Wine ( including extension libraries/patches etc ).

As you probably know, each Steam-Installed game is identified by a unique integer number; Proton creates/uses a Wine prefix for each game as a directory named for that unique integer, in the "compatdata" directory of the Steam games library you choose to install in.

I do not think Proton is capable of doing this for non-Steam games, so a non-Steam game will use the wine prefix you chose when installing that game. If you make no wineprefix choice, the default is "~/.wine/".

Note that it is generally better to install each non-steam game to a different wine prefix, since games often have conflicting configuration needs. i.e. Configuring one game may break another if they share a wineprefix.

Hope that helps.
1xok Feb 16, 2019
Quoting: ThormackDoes it runs Elite Dangerous or we still need that unofficial Proton build?

Elite Dangerous runs under Wine/Proton? This is new to me.
Lakorta Feb 17, 2019
Quoting: etonbears
Quoting: torbidoWhen I add non steam game, where is the prefix of these games?

Each version of Proton is a management wrapper for Steam-Installed games using a specific version of Wine ( including extension libraries/patches etc ).

As you probably know, each Steam-Installed game is identified by a unique integer number; Proton creates/uses a Wine prefix for each game as a directory named for that unique integer, in the "compatdata" directory of the Steam games library you choose to install in.

I do not think Proton is capable of doing this for non-Steam games, so a non-Steam game will use the wine prefix you chose when installing that game. If you make no wineprefix choice, the default is "~/.wine/".

Note that it is generally better to install each non-steam game to a different wine prefix, since games often have conflicting configuration needs. i.e. Configuring one game may break another if they share a wineprefix.

Hope that helps.
Actually, Steam does create a folder in your compatdata (~/.steam/steam/steamapps/compatdata/ or ~/.local/share/steam/steamapps/compatdata/) for non-steam games. The folder's name is a number. I don't know how that number is determined though.
Comandante Ñoñardo Feb 17, 2019
Sniper Ghost Warrior 3 via PROTON 3.16-7..


Is that the amount of system RAM used or the amount GPU memory used?
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