Here's something interesting, Epic Games are launching their Epic Online Services and it will support Linux as well as multiple different game engines.
Building upon the work they've done with Fortnite, it's going to offer support for: Parties, an in-game Overlay, Matchmaking, Player reports, Achievements, leaderboards, stats and so on. Don't get too excited though, as right now it's only offering Game analytics (telemetry about players) and a support ticket system with everything else "Coming soon".
On the official page that's now live, it shows the happy little Linux "tux" logo and in the FAQ at the bottom it clearly states it too:
Epic Online Services will initially come with built-in support for Windows, Mac, and Linux. PlayStation, Xbox, Android, Switch, and iOS support will be added in the coming months.
Regardless of your feelings towards Epic Games and their current exclusive deal strategy, it's still essential that services like this support Linux. Lots of developers use the Unreal Engine which they will no doubt push for developers to use this, also since it will support Unity, other games engines and other stores (So Steam is fine too) if even more developers use it then we don't want another barrier for Linux game development.
As for the Epic Store itself, don't get excited about that either, it's still not even on their (now public) roadmap.
At least this sounds way less against Linux than they don't plan to support Linux at all.
Yeah, fingers crossed they'll support Linux with games and clients in the future. If I got that right, they do have enough money to help Linux gaming if they want to. Even though it's not giving a net positive for the first time.
Last edited by Faattori on 22 March 2019 at 10:54 am UTC
But I'm pretty sure they wouldn't have announced linux support if google didn't mention they were using it for their gaming platform.. either way its a small win for tux.
Last edited by TheRiddick on 22 March 2019 at 10:56 am UTC
So, I don't know.. woo I guess.. if this is a victory it's so tiny I can barely see it right now, but then I am part of the angry mob holding a burning torch and calling for Epic Game Store to be boycotted into the next century so yeah I guess I am kinda blinded by that. With all the other anti-consumer behaviour EGS has gotten up to lately, personally I don't particularly care if they never support Linux since I wouldn't be buying from them anyway.
At the rate they're burning through cash buying exclusives and snatching them away from Steam, and given the suspected incredibly low sales results of Metro Exodus showing their plan isn't working, and the fact their store has virtually nothing else to offer besides exclusives that will inevitably come to Steam anyway.. I wouldn't count on EGS being a big deal for that long anyway, it might not matter in the long run.
Quoting: crt0megaI'd rather have Origin () on Linux than this.
they are working on an linux engine
https://www.gamingonlinux.com/articles/eas-experimental-halcyon-game-engine-has-vulkan-and-linux-support.12840
now we know it is surely for stadia, but maybe even origin comes to linux one day
Quoting: CorbenWell, regarding to Sergey Galyonkin's tweet, they are looking for Linux engineers. In that thread it's about getting Pheonix Point to run on Linux... via proton or wine or whatever.
i think Phoenix Point is the perfect game for stadia. latency isnt that important
Last edited by mylka on 22 March 2019 at 11:53 am UTC
Quoting: gradyvuckovicwoo I guess..
This is exactly what my response was going to be, lol.
I mean, it is good in the ways Liam points out, but---and please pardon the ham-fistedness of my analogy---it's good like Hitler had the trains running on time.
Last edited by Nanobang on 22 March 2019 at 12:00 pm UTC
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