Originally planned for release way back in 2016, the Linux version of OneShot was delayed for a long time but the wait is finally over.
In the short announcement posted on Steam today, they included a fun bit of art and they did note how it was "long-awaited" with them getting help from "KockaAdmiralac" to finish it. Good things come to those who wait though, as the game has gathered praise far and wide and it's sat with an "Overwhelmingly Positive" rating on Steam.
Direct Link
More about it:
OneShot is a top down Puzzle/Adventure game with unique gameplay capabilities. You, as the player, must guide Niko through a mysterious world, utilizing items, characters and the environment to progress.
The life of a lost child and the fate of a steadily decaying world hand in the balance…and not everyone is interesting in preserving them.
Features according to the Steam page.
- Gameplay mechanics that go beyond the game window.
- A haunting original soundtrack and artwork designed to match.
- A unique relationship between a game and its player.
- A lingering feeling that you're not getting the full story unless you know where to look.
You can find OneShot on Steam for £6.99/$9.99/€9.99.
Hat tip to NuSuey (TuxDB) on this one who spotted it and posted about it in our Discord. Additionally, I am unable to try it currently as they haven't added the Linux content to whatever package my key came from, I've let them know so I can take a look sometime. Update: They've fixed that for me.
Spoiler, click me
The fact it's even on linux at all is probably because it is actually open source!
Last edited by natis1 on 24 April 2019 at 3:58 pm UTC
A lingering feeling that you're not getting the full story unless you know where to look.
That doesn't exactly sound like a selling point, honestly. It's more the sort of thing I'd find frustrating. Hopefully it's not so bad as it sounds.
dlopen: /lib/x86_64-linux-gnu/libc.so.6: version `GLIBC_2.28
On Windows the game depends pretty heavily on interaction with the desktop environment. Can anyone who tried the Linux version tell us how it works? Is it Gnome only? Or do they use generic XDG stuff (for some features at least)?
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