Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Update: Due to issues the developer has removed it while they're solved.

Original article:

DXVK [GitHub], the awesome project that has helped push Linux gaming further has a new release out and it sounds pretty huge.

Firstly, for Unreal Engine 4 titles (and several other unnamed games) DXVK 1.1 has "Queries" re-implemented which should allow for improved GPU utilization. The feature is widely used apparently, so it may help quite a number of games. DXVK also now comes with basic support for Predication based on the new query stuffs.

Another major difference is that DXVK 1.1 uses "in-memory compression for shader code", which should result in games with a large number of shaders seeing reduced memory utilization. However, it may increase shader compile times "slightly". Games noted to benefit include Overwatch, Quake Champions and Dishonored 2 seeing "several hundred Megabytes of RAM" savings.

Additional changes noted:

  • Includes all fixes from Version 1.0.2.
  • DXVK DLLs now include version information, which some games may rely upon (#980, PR #993)
  • Minor optimizations for multisample resolve operations, presentation, and other things.
  • Fixed various crashes when using the Windows version of RenderDoc inside wine (#877)
  • Dark Souls Remastered and Grim Dawn: Added workaround for rendering issues on Nvidia GPUs (#405, PR #896)
  • Sekiro: Shadows Die Twice: Improved overall performance by 5-10%.

See the full changelog here. It does note that for all the new features to be properly supported, you will need at least Wine 4.5 or Proton 4.2 and Nvidia 418.49.4 or Mesa 19.1-git drivers. If you don't have a driver that supports "VK_EXT_host_query_reset", certain games like Quake Champions may perform worse.

The progress DXVK has made is absolutely insane, great stuff that will continue to benefit Linux for a long time. Hopefully the next Steam Play update will pull this in after it's been thoroughly tested.

Article taken from GamingOnLinux.com.
Tags: Vulkan, Wine
28 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by . You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
28 comments Subscribe
Page: 1/2»
  Go to:

arzardk 6 Apr 2019
Awesome news!
Spoiler, click me
Anyone knows where i can get latest Nvidia 418.49.4 Vulkan drivers for Ubuntu except from the Nvidia site? I know about ppa:graphics-drivers/dev but it seems like this ppa is abandoned since October.
MayeulC 6 Apr 2019
You might want to note the following:

Note: For best performance, both your Wine version and graphics driver must support VK_EXT_host_query_reset. This new extension is available in Wine 4.5 as well as Proton 4.2, and on the following drivers:

AMD / Intel: Mesa 19.1-git
Nvidia: 418.49.4

Without this extension, certain games, such as Quake Champions, may perform significantly worse than with DXVK 1.0!
Liam Dawe 6 Apr 2019
You might want to note the following:

Note: For best performance, both your Wine version and graphics driver must support VK_EXT_host_query_reset. This new extension is available in Wine 4.5 as well as Proton 4.2, and on the following drivers:

AMD / Intel: Mesa 19.1-git
Nvidia: 418.49.4

Without this extension, certain games, such as Quake Champions, may perform significantly worse than with DXVK 1.0!
The driver info was already there, I added a note about QC.
VodkaChicken 6 Apr 2019
Awesome news!
Spoiler, click me
Anyone knows where i can get latest Nvidia 418.49.4 Vulkan drivers for Ubuntu except from the Nvidia site? I know about ppa:graphics-drivers/dev but it seems like this ppa is abandoned since October.
Use the non-dev branch of the ppa https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa
I've had issues with xorg dying on me randomly with 418.56 though.


Last edited by VodkaChicken on 6 Apr 2019 at 7:37 pm UTC
Liam Dawe 6 Apr 2019
Awesome news!
Spoiler, click me
Anyone knows where i can get latest Nvidia 418.49.4 Vulkan drivers for Ubuntu except from the Nvidia site? I know about ppa:graphics-drivers/dev but it seems like this ppa is abandoned since October.
Use the non-dev branch of the ppa https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa
I've had issues with xorg dying on me randomly with 418.56 though.
This comes up often, that's the wrong PPA which does not include and never has included the vulkan beta driver that's needed. The one that does have them, as the other posts said, seems to no longer be updating.
alexbrrsclnt 6 Apr 2019
Awesome news!
Spoiler, click me
Anyone knows where i can get latest Nvidia 418.49.4 Vulkan drivers for Ubuntu except from the Nvidia site? I know about ppa:graphics-drivers/dev but it seems like this ppa is abandoned since October.
Use the non-dev branch of the ppa https://launchpad.net/~graphics-drivers/+archive/ubuntu/ppa
I've had issues with xorg dying on me randomly with 418.56 though.
This comes up often, that's the wrong PPA which does not include and never has included the vulkan beta driver that's needed. The one that does have them, as the other posts said, seems to no longer be updating.

That is the PPA that I have been using for ages since I started to use ubuntu. So then, which is the good one?
Liam Dawe 6 Apr 2019
That is the PPA that I have been using for ages since I started to use ubuntu. So then, which is the good one?
The normal PPA is usually the one you want, except in the case of the special vulkan beta drivers which used to be on https://launchpad.net/~graphics-drivers/+archive/ubuntu/dev but they stopped updating it.
alexbrrsclnt 6 Apr 2019
Ok, then I'm good with the correct one. Current newer version for nvidia is 418.56, but at least keeps with the upgrades.

Thanks!
arkhenius 6 Apr 2019
If anyone on Solus is wondering how to get that specific driver, it is in the repos. Just use the nvidia-developer-driver, either install from the Software Center or use sudo eopkg it nvidia-developer-driver nvidia-developer-driver-32bit in the terminal.


Last edited by arkhenius on 6 Apr 2019 at 10:01 pm UTC
The high efficiency of Rebohle calls my attention.
Avehicle7887 6 Apr 2019
@Philip - Thanks for the fine release, I'm glad you even took the time to add the fixes for Grim Dawn and Dark Souls :)
STiAT 6 Apr 2019
DXVK is a great project, it's a joy how much it improved several games.

I'm more concerned about the proton state. Since 4.2 I'm seeing issues with some older games (mass effects2, da:o), which started stuttering for some yet unknown reason. Does not happen in wine 4.1 shipped with solus though.
Shmerl 7 Apr 2019
I wish Debian developers would get around to reviewing faudio. It's still stuck and not moving:
https://ftp-master.debian.org/new/faudio_19.02-1.html

That prevents using Wine past 4.2 there.


Last edited by Shmerl on 7 Apr 2019 at 2:57 am UTC
arkhenius 7 Apr 2019
@liamdawe It seems like it may cause GPU hangs: https://github.com/doitsujin/dxvk/releases/tag/v1.1 , it would be good to update the article.

Safer to wait for a fix.
Sol33t303 7 Apr 2019
"Dark Souls Remastered and Grim Dawn: Added workaround for rendering issues on Nvidia GPUs"
I have been playing Dark Souls Remastered recently and I think I know the exact issue they are referring to. It makes the game nearly unplayable in Blighttown IMO, which is already an area every Dark Souls player dreads already.
I'd say Dark Souls Remastered is running flawlessly now then assuming it is the same issue they are referring to. Nice to see DXVK making progress :)
jens 7 Apr 2019
  • Supporter
@liamdawe It seems like it may cause GPU hangs: https://github.com/doitsujin/dxvk/releases/tag/v1.1 , it would be good to update the article.

Safer to wait for a fix.

Does anyone knows what the circumstances are for these GPU hangs? I mean does these hangs happen across the board or just with certain GPU's, driver versions, wine versions etc?
Avehicle7887 7 Apr 2019
I wish Debian developers would get around to reviewing faudio. It's still stuck and not moving:
https://ftp-master.debian.org/new/faudio_19.02-1.html

That prevents using Wine past 4.2 there.

Newer Wine versions can still be used and compiled without FAudio, the staging patches even reverted the FAudio commits.
YoRHa-2B 7 Apr 2019
Does anyone knows what the circumstances are for these GPU hangs? I mean does these hangs happen across the board or just with certain GPU's, driver versions, wine versions etc?
No idea (yet).

This release is a complete disaster anyway, many games seem to be broken at least on some hardware, and of course I can't reproduce any of it.

I removed the release. This is so frustrating.


Last edited by YoRHa-2B on 7 Apr 2019 at 8:17 am UTC
aufkrawall 7 Apr 2019
Sorry to hear that. I've never had any stability issue with DXVK and RadV, also 1.1 seems totally stable in Hitman 2, HotS etc. so far. :)
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: