SUPERHOT, a first-person shooter where time moves extremely slowly until you move, released originally way back in February 2016, just got a rather nice update for Linux gamers.
Don't know what it is? Remind yourself with the trailer below:
Direct Link
What changed? From their update notes:
- Fixed game crashing on Linux. Some Linux players couldn't run the game. Now they can. Yay.
- Spread the system achievement available for Linux players. Linux achievement hunters will be finally able to max out.
- Rebaked lightmaps on some levels for Linux version.
- Fixed Pumpkin Spiced achievement not working for some players.
- Fixed font size and typos in piOS menu
- Removed minor bugs on both Linux and Windows version.
They also said "This time we showed a bit more love towards Linux players." which is pretty nice to see.
I remember the release well, as it really was quite buggy but I did enjoy it a lot. I still get annoyed by the constant "SUPER HOT SUPER HOT" but outside of that it's such a unique experience you really do need to try out.
I do also still think the whole "time moves only when you move" is a bit of a naff description they gave it, as it's clearly not true. Splitting hairs though, it's such a minor thing.
You can find it on Humble Store and Steam. Also on GOG but it hasn't got the update yet.
I backed this game, but I admit I have so much fun stuff to play, and so little time, that I haven't gotten around to finish this one.
Last edited by MayeulC on 5 April 2019 at 9:57 am UTC
Quoting: MayeulCIIRC, the story is broken if you don't set the LC_COLLATE=C environment variable (with the game depending on locale-specific file sorting to pick the next level). I wonder if they fixed that as well?
I backed this game, but I admit I have so much fun stuff to play, and so little time, that I haven't gotten around to finish this one.
I don't have any environment variable set and managed to play the full story (almost, never finished the last level... shame on me, finishing the boring - ihmo - story is the only way to enjoy the game freely) so maybe it has been fixed. :|
Quoting: riusmaQuoting: MayeulCIIRC, the story is broken if you don't set the LC_COLLATE=C environment variable (with the game depending on locale-specific file sorting to pick the next level). I wonder if they fixed that as well?
I backed this game, but I admit I have so much fun stuff to play, and so little time, that I haven't gotten around to finish this one.
I don't have any environment variable set and managed to play the full story (almost, never finished the last level... shame on me, finishing the boring - ihmo - story is the only way to enjoy the game freely) so maybe it has been fixed. :|
It only happens if you have a locale that sorts differently than the one on the developer's machines, though. I believe I used FR_fr.utf-8 (on slackware) back then.
Quoting: MayeulCIt only happens if you have a locale that sorts differently than the one on the developer's machines, though. I believe I used FR_fr.utf-8 (on slackware) back then.
Strange as I should have been on Fr_fr.utf-8 too when I played the game (maybe it has been fixed, I've only played SUPERHOT in 2017 I think). :|
Edit: worth mentioning that a previous update (1.0.9 from January 2019) brings key bindings support which is a great improvment (previously I was forced to change my keyboard layout from "fr" to "en" before launching the game)! :) (I lost all my progression when migrating from Ubuntu 16.04 to Kubuntu 18.04 as the game as no Steam Cloud backup and I forgot to backup that on my side... will have to play the story again :'()
Last edited by riusma on 5 April 2019 at 1:55 pm UTC
Quoting: BeamboomI'm gonna buy this game when I get the Valve VR set this summer. That's too damn sure.
Keep in mind the VR is a separate purchase at the full $25 asking price.
Quoting: parkerlreedQuoting: BeamboomI'm gonna buy this game when I get the Valve VR set this summer. That's too damn sure.
Keep in mind the VR is a separate purchase at the full $25 asking price.
Ah! I didn't know that. Thanks!
Quoting: GuestInteresting; I believe that’s why I removed the game from my wishlist months ago. But does it support bépo? (accented characters…)
Also it’s still way too expensive compared to the less than 2 hours playtime…
Well... I don't know for bépo but now you can, through a GUI, set a key for a specific action (it's a very light FPS in this field, you only need 5 keys outside left and right mouse button, 4 for moving and 1 for action) so I don't think that bépo is a problem (AZERTY isn't as far I can tell). There is definitively more than 2 hours worth of gaming I think (the "story" - that try to break the "4th wall" without succeeding - is definitively not worth buying the game ihmo, but the gameplay definitively is), but I do not recommended the game at full price (imho it's more < 15€). :)
Last edited by riusma on 8 April 2019 at 5:58 pm UTC
QuoteRebaked lightmaps on some levels for Linux versionWhat? Shouldn't game use the same resources on different OSes?
Quoting: riusma4 for mouving and 1 for action
That looks soo French. :-)
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
SUPER HOT!
Last edited by RTheren on 6 April 2019 at 9:29 am UTC
Quoting: EikeQuoting: riusma4 for mouving and 1 for action
That looks soo French. :-)
The quote looks like the answer of "How many french does it take to shoe a horse?" ^_^
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