Little Red Dog Games (Deep Sixed, Rogue State) are bringing their war and diplomacy game Precipice to Linux next month on May 1st. Precipice pulls in some inspiration from the 1985 game Balance of Power from Chris Crawford and GMT Games' Twilight Struggle.
According to the leader developer Ryan Hewer "Precipice isn't a wargame, it's a game of subterfuge. You will send agents around the world, protecting your closest allies and changing unfavorable regimes without giving away your long-term ambitions. For that reason, this game is a strategic gem where your success will depend squarely on your ability to misdirect your rival and show bravery when it is needed.".
Direct Link
Features it will offer:
- Tense strategy for one or two players. Face a highly-responsive, unpredictable AI that will attempt to understand your strategy and counter it at every turn, or invite a friend and see if you can collectively work to avoid global catastrophe online.
- World leaders from 72 countries realized as animals native to the region, all pawns in the dangerous game of nuclear chicken.
- Manage resources from territories under your control to resolve immediate crises or win over future allies.
- Recreate history, or forge your own path. Put a bear on the moon. The possibilities are endless.
- Simple, intuitive gameplay that is also difficult to master.
Also, I've been told at launch it will also feature Steam lobby integration, player-rank unlockables, multiple map modes and multiple AI settings so it has a lot going for it. For those who're interested in the technical details, this is another game built with Godot Engine.
You can wishlist and follow it on Steam. From the details I was sent, it will be $11.99 at release and they will do a two-pack for $17.99 so you can easily buddy up and take down a friend a little cheaper.
It sounds very interesting, so I will be taking a look hopefully.
Anybody remember Balance of Power?
"You have ignited a nuclear war. And no, there is no animated display of a mushroom cloud with parts of bodies flying through the air. We do not reward failure."
https://en.wikipedia.org/wiki/Balance_of_Power_(video_game) )
Last edited by Eike on 4 April 2019 at 12:29 pm UTC
Quoting: Eike"subterfuge"!?! This is an English lesson, today. :)
Anybody remember Balance of Power?
"You have ignited a nuclear war. And no, there is no animated display of a mushroom cloud with parts of bodies flying through the air. We do not reward failure."
https://en.wikipedia.org/wiki/Balance_of_Power_(video_game) )
That was one of my very first Amiga games! I immediately thought of it when I read this article!
Quoting: NeverthelessThat was one of my very first Amiga games! I immediately thought of it when I read this article!
It was on PC for me. I was so impressed by the phrase "We do not reward failure." that I still clearly remembered it - and I'm happy the phrase made it to Wikipedia. I wasn't very good at the game as a kid, though. :)
Quoting: Eike"subterfuge"!?! This is an English lesson, today. :)[/url]
English lesson? Well, err... sortof, but also French.
You may also be interested in L'appel du vide -- irrational thoughts of a self destructive nature -- in English translated "Call to the void"
A pitty...
Quoting: ThormackThe map is not showing NEW ZEALAND next to Australia.
A pitty...
https://www.newzealand.com/us/feature/get-new-zealand-on-the-map/
Quoting: EikeAnybody remember Balance of Power?Blue-and-red Cold War maps always remind me of Theatre Europe on the C64 (which had a similar attitude to failure, alhough I do seem to remember a picture of a mushroom cloud... rather often, now I come to think of it), but yes, this one does sound more like BoP. Great game. One of the “breakthrough” titles for the 16-bit machines, along with Defender of the Crown.
"You have ignited a nuclear war. And no, there is no animated display of a mushroom cloud with parts of bodies flying through the air. We do not reward failure."
Quoting: ThormackThe map is not showing NEW ZEALAND next to Australia.
A pitty...
For what it's worth, it's coming. I gave a quick explanation here: https://steamcommunity.com/app/951670/discussions/0/1815422173031540745/
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