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Just as an update to our previous article talking about Valve's new VR headset the Valve Index, I contacted Valve to get some bits cleared up.

As we saw from the accidental store pages going live for Valve's new VR kit, there was a "SteamOS + Linux" system requirements section. After speaking to Valve's PR person Doug Lombardi, they simply said "Yes on Linux support." which is pretty exciting to know we will see same-day Linux support!

Additionally, Lombardi told me they will be targetting May 1st for pre-orders and a full announcement, along with the "Knuckles" controllers which are now just being called "Valve Index Controllers".

The one thing that isn't final is the shipping date, the leaked store page mentioned June 15th but Lombardi said to me they're still "finalizing the targeted day in June to begin shipping units to customers".

Article taken from GamingOnLinux.com.
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whatever Apr 6, 2019
Ryzen 3000, Navi, Valve Index... poor bank account :D
kuhpunkt Apr 6, 2019
Quoting: devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.
Quoting: kuhpunkt
Quoting: devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.

If Valve don't licence their hardware to third party manufacturers from around the world, it will be a complete commercial failure... It seems that nobody learned nothing from the VIDEOCASSETTE war.
kuhpunkt Apr 6, 2019
Quoting: Comandante Ñoñardo
Quoting: kuhpunkt
Quoting: devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.

If Valve don't licence their hardware to third party manufacturers from around the world, it will be a complete commercial failure... It seems that nobody learned nothing from the VIDEOCASSETTE war.

Why? Seems to work fine for the Steam Controller.
BloodaxeNOR Apr 6, 2019
Ok this is awesome!
psymin Apr 6, 2019
I hope they have specs before May.
Orkultus Apr 6, 2019
anyone know what the prices are going to be like?
Quoting: kuhpunkt
Quoting: Comandante Ñoñardo
Quoting: kuhpunkt
Quoting: devnullNext question is shipping from where. I don't know of any distributor with stock yet.

From the USA. They build that stuff in their own factory.

If Valve don't licence their hardware to third party manufacturers from around the world, it will be a complete commercial failure... It seems that nobody learned nothing from the VIDEOCASSETTE war.

Why? Seems to work fine for the Steam Controller.

Maybe if you live in the USA or another country with an strong currency...
But for the rest of the world, specially countries like Argentina, is impossible...
You won't find an Steam controller at retail stores...And if you do, it will be more expensive than an Xbox controller.

Here in Argentina, you will find an Steam controller for about 100 and 150 U$D at digital store Mercadolibre..
meanwhile, an Xbox 360 wireless is about 70USD.

I repeat. If they don't learn from the mistakes of the past, they will do it again...
sub Apr 6, 2019
Quoting: Orkultusanyone know what the prices are going to be like?

I think it is no coincidence that Newell recently said "It's the high end where the interesting things happen".

Read: This won't be "cheap".

The argument that - if it's expensive - not that many people will buy it is correct.
However, that's probably not what Valve might be after just yet.

They need to present great new experiences and pave the way for a new hype.

This will be expensive. Mass market affordable prices might follow in 2-3 years.

Just my 2 cents.

I might be completely wrong. :D
Orkultus Apr 6, 2019
Quoting: sub
Quoting: Orkultusanyone know what the prices are going to be like?

I think it is no coincidence that Newell recently said "It's the high end where the interesting things happen".

Read: This won't be "cheap".

The argument that - if it's expensive - not that many people will buy it is correct.
However, that's probably not what Valve might be after just yet.

They need to present great new experiences and pave the way for a new hype.

This will be expensive. Mass market affordable prices might follow in 2-3 years.

Just my 2 cents.

I might be completely wrong. :D

Hoping that since sony was able to make a reasonably priced VR headseat for their PS4, that maybe Valve did the same thing...but here goes to hoping.
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