The developers behind IRKALLA emailed in today and it grabbed my interest right away with the supremely stylish art behind it. The odd setting has my curiosity too, with mechs versus demons!
According to the developer, it's a "platform-tactic game" so it has elements of an action platformer with character progression and some form of base defence building. IRKALLA has been in development for quite a few years now with their TIGForum post dating all the way back to 2013. We've been emailed today, as it seems development on it has been picked back up as they told me it's "finally coming together" and a Linux release is also confirmed of course.
You can see their brand new teaser below, which is amusingly self-aware with the wording:
Direct Link
Features:
- Responsive platforming controls
- Endless enemy waves
- Base administration to build your defenses
- Character progression and weaponry customization
- Random Bosses
Going by the information listed in their press info, they're also planning to have the game split across two different modes. There's a story campaign and a second endless challenge mode. Will be keeping a close eye on this one, could be something special.
Looks alot like Hyper Light Drifter! Sweet art style
My first thought was Kingdom, but faster and in space.
Any idea where/what this will be released on? Interested in "wishlisting" it.
Hey, cykboy here - the guy programming the game. We're aiming for a few places, Steam for one, perhaps a discord store, gog... we want to be as accessible as possible. If you have any recommendations please let us know and we can try get on there :)
Any idea where/what this will be released on? Interested in "wishlisting" it.
Hey, cykboy here - the guy programming the game. We're aiming for a few places, Steam for one, perhaps a discord store, gog... we want to be as accessible as possible. If you have any recommendations please let us know and we can try get on there :)
Awesome thanks.
Any idea where/what this will be released on? Interested in "wishlisting" it.
Hey, cykboy here - the guy programming the game. We're aiming for a few places, Steam for one, perhaps a discord store, gog... we want to be as accessible as possible. If you have any recommendations please let us know and we can try get on there :)
itch.io would be nice as well. I mostly use Steam, but do buy indie games from itch.io as it somehow seems more suitable for those.
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