Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Some impressive work is coming to the next version of CorsixTH, the open source game engine for Theme Hospital.

Following on from the Beta release last month, it's been polished up some more and it's ready for further testing with a first Release Candidate for 0.63. It comes with many improvements like music supporting additional filetypes including ogg, flac, wav, aiff, voc. You can also save your camera position with ALT+number and jump to it with CTRL+number, announcements don't overlap now as they're queued up, hotkey configuration and more.

There's also numerous bugfixes like handymen no longer getting all stressed out and confused because you moved a machine, it won't crash when staff die in an exploding room (ouch), staff should no longer get stuck in rooms that support multiple staff, pathfinding was also improved and more.

Additionally, they've also improved how it should show up on Linux with appdata metainfo, desktop files and a scalable icon. Nice to see the smaller details also get worked out for us. See the full release notes here on GitHub.

As a reminder, it's another game engine that requires you have the original data files which can be grabbed easily enough from GOG. Well worth taking a look, works very nicely.

Article taken from GamingOnLinux.com.
12 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
2 comments

14 May 14, 2019
View PC info
  • Supporter Plus
I tried getting it to work yesterday over my lunch break but wasn't able to... something about missing 'fls' lua module I think. I tried compiling from source as well as one of the AUR packages. :'( I'll try again sometime because this would be a good laptop game.
thykr May 15, 2019
I love this project! Thanks for covering the news!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.