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Epic Games don't seem to be just doing exclusives now, they're also pulling in studios with Psyonix (Rocket League) announcing today they're joining Epic Games. Yes, really.

It hasn't been completely confirmed just yet though, as they're waiting on "customary closing conditions", the usual legal stuff all things like this need to go through basically.

In the announcement post on their official site they said "Today is a big day for us here at Psyonix because, just as the headline says, we’re officially joining the Epic Games family.". Going into further detail, they said in the short term nothing will change but they do expect to release on the Epic Store and this will allow them to "leverage our new relationship to grow the game in ways we couldn’t do on our own before".

As a massive fan of Rocket League, being my current favourite and most played game in the last year this news has come as a little bit of a shock. For a number of reasons, for one Epic Games don't really care much about Linux and the Epic Store has no current plans to come to Linux. Not just that, we should take into account the reports about how awful it actually sounds to work for Epic Games with one person saying "It’s killing people" which really does make you think. It also puts Epic's CEO Tim Sweeney's comments across Twitter and various interviews, about how they're trying to change the PC gaming industry and make it better, into a rather different light.

The good news is that since Rocket League is well established on Steam, there should be no chance of it suddenly vanishing as that would be truly ridiculous. It means they also have access to a lot more resources, so hopefully Rocket League will continue to do well.

Update: Well, this could be a problem. According to The Verge, it will be removed from Steam. The press release they received said "The PC version of Rocket League will come to the Epic Games store in late 2019. In the meantime, it will continue to be available for purchase on Steam; thereafter it will continue to be supported on Steam for all existing purchasers,"—it's not entirely clear if that actually means it will be removed, so I've reached out for full confirmation but the wording really doesn't sound good.

Update #2: When asked on Twitter, the official Rocket League account told us "Hey there! More information will be shared in the future. Please check out our post about this on the Rocket League website: link" which of course wasn't helpful at all. Epic Games did not reply to my email as of yet, but they did send statements to other publications like USgamer where they said "We are continuing to sell Rocket League on Steam, and have not announced plans to stop selling the game there." and also "Rocket League remains available for new purchasers on Steam, and long-term plans will be announced in the future.".

So they aren't announcing plans to remove it from Steam, despite what early reports said but they're also being clear that they do have a long-term plan of which they're not talking about. That's one way to both clarify it and keep it ambiguous in case they do remove it from Steam. However, by long-term plans they might mean some sort of free to play release, supported by an expanded Rocket Pass, it could mean anything.

Update #3: Psyonix also added this additional note to their own announcement which reads "Editor’s Note: We wanted to clarify something for you after today’s news: Rocket League is and remains available on Steam. Anyone who owns Rocket League through Steam can still play it and can look forward to continued support. Thanks!".

Article taken from GamingOnLinux.com.
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Dribbleondo May 2, 2019
Quoting: razing32I seriously do hope Epic just burns to the ground.
This exclusives nonsense is harmful to consumers and the last thing we need is to turn PCs into consoles with exclusive stores.

As controversial as this sounds, I don't mind timed exclusives, as the game will appear on another platform/ service eventually. I dislike Epic making former steam games exclusive, but considering there's realistically, no other way they can compete with Valve. Their leverage starts at a better price ratio split thing for devs, and ends with buying up exclusives.

Do I dislike them buying titles after they release (like Rocket league). Of course I do, as that undermines potential purchasers who wanted to get the steam version, and have to get it elsewhere. This is only a net win for epic. The consumer doesn't win when it comes to what Epic and Psyonix are doing.


Last edited by Dribbleondo on 2 May 2019 at 2:51 am UTC
edenist May 2, 2019
Quoting: KristianThis sucks, but unlike what an earlier comment said Epic is NOT publucally traded.

They aren't, but tencent [who owns 40% of epic] is, and they are also the ones helping bankroll of these purchases. Everyone things epic can't sustain such spending, yet I imagine tencent can.
RussianNeuroMancer May 2, 2019
Quoting: ElectroDDThey will sabotage themselves in 3-4 years by being too greedy or because investors want more.
Like EA sabotage themselves every year, yet they earn more money every year?
Arehandoro May 2, 2019
I have lack of sleep today and my mood is dark like the Dark Lord's armpit so no many nice words can come out out of my mouth/fingers.

Fuck game exclusives, fuck Epic, fuck Psyonix, fuck every single independent company selling away, fuck every big company becoming bigger and fuck this industry.
Tchey May 2, 2019
Thanks for keeping this updated, and thanks for your "investigation" !
Scoopta May 2, 2019
The steam reviews are truly hilarious, Rocket league got bombed to hell. It's actually fairly impressive the amount of people that really don't like the epic store. I for one never put that many hours into the game, in fact I might have less than 2 although I've owned it for quite a long time. I might try to refund it just to spite Epic. I really dislike the attitude Sweeny has towards Linux. Same with John Carmack tbh but that's another unrelated matter.
crt0mega May 2, 2019
This sucks. But it will work out for them, as always. Remember Metro Exodus? Sells like hotcakes despite it's well-deserved shitstorm.
tonR May 2, 2019
Quoting: tonRNo words. Linux gaming world is kinda 1 step forward and 2 steps back right now. Thanks to EG.

I bought a copy of Rocket League's GoTY edition on 28th Apr 2018. Play it like 1 hour online (and several offline).
As protest to latest EG moves, I requested a refund from Valve. Not expecting the refund at all but if I successfully refunded, I'm totally happy and will buying Forager. It looks fun.

This is my third refund request throughout 3-4 years I buying games legally on Steam. And first refund request totally asking for refund. First 2 refunds because I bought wrong DLCs.
Refund was unsuccessful but the message should be heard loud and clear by someone at Bellevue.

Also here's my other suggestion...
If you have a copy of Euro Truck Simulator 2. PLEASE...

1. Delete a DLC named Euro Truck Simulator 2 - Rocket League Promo
2. Snap a screenshot of DLC being delete (untick/ Not Installed)
3. Send an email consist of screenshot + ask DLC to removed + positive message about ETS and anti-EG, to them at [email protected]

Maybe SCS software cannot do anything (as they have nothing to do with RL decision or EG) but still, your voice should be heard.
Liam Dawe May 2, 2019
Psyonix sent me this message today:
QuoteI can confirm that the game will continue to be available (and Supported) on Steam. More information will be shared in the future.
What I am starting to think, is that their ambiguous wording is probably due to it going free to play and they just don't want to announce it yet without giving it away. Which would account for their weird original wording about it being supported on Steam.
BielFPs May 2, 2019
To people worried about losing support for the steam version, I know that Valve has a clause forbidden publishers to sell exclusive dlc content outside, without sell inside steam too (don't know if it applies with cosmetics either) so by contract they can't stop pushing new content in steam version.

The most probably scenario will be, they just dropping to provide the Linux-native version (since Epic won't require) and releasing "Rocket League 2", which will be Windows-Epic exclusive and won't be bound by Valve because they will not sell it there.
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