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Here's something interesting, Tim Sweeney, the founder and CEO of Epic Games has been chatting on Twitter again and what he said is quite interesting.

In reply to a user on Twitter who said about users not liking change, Sweeney said this:

Actually I think WINE is the one hope for breaking the cycle. If most PC games were automatically compatible with Linux, it would greatly increase the viability of Linux as a consumer platform.

This is as a result of this article on Wccftech, which highlights a number of other interesting statements made by Sweeney recently. The funny this is, Valve themselves are helping to improve Wine (which Sweeney touches on below) with Steam Play (which is all open source remember) and a lot of the changes make it back into vanilla Wine.

Another very interesting statement for Linux gamers, was a mention of Easy Anti-Cheat:

No, that was a misleading article. The Easy Anti Cheat team is continuing to work on Linux support. Native support is in a beta state and works for some games, however we’re quite a ways from the ideal of a WINE/Proton solution for emulated games.

Note: Not sure what article he is referring to, as he didn't link to any.

Easy Anti-Cheat support in Wine really would be quite something, it would overnight make a huge amount more games work on Linux so fingers crossed something actually comes out of it. What I get from all this, is that Sweeney does seem to be keeping a close eye on Steam Play/Proton and Wine, to the point of even replying on Twitter about the Ubuntu situation:

The problem isn’t Steam 64-bit support - Valve is working prodigiously to advance Linux and Proton - the problem is that Ubuntu dropping 32-bit support breaks all 32-bit Linux and Wine/win32 games, which comprise a huge fraction of the legacy game library.

There's a lot of other things Sweeney talked about recently too, naturally exclusive games being a hot topic and something Sweeney certainly doesn't shy away from. Here's one such statement that actually did genuinely make me stop and think for brief moment:

I’d like to challenge critics to state what moral principle you feel is at stake. If it’s okay for one company to avoid the 30% Valve tax by selling exclusively through their own store, why is it wrong for multiple companies to work together to achieve the same goals?

Let's take Feral Interactive as an example of this, I've seen a lot of comments from people saying they buy directly through the Feral store, so Feral gets the full cut and that's just one of many such examples. However, the difference of course is the majority of the time the games are available across multiple stores, you still have the choice.

I'm personally torn on it all. I don't particularly like exclusives, as I don't like any kind of lock-in but I don't blame developers for doing it. Good games take a lot of time and money to produce and support after release. Offering developers the chance to earn more money from a smaller store cut, plus limited-time exclusive funds to help them finish their game and improve it, developers are obviously going to take it.

It's just a huge shame for Linux users, since the Epic Store is not available on Linux and it sounds like they still have no plans to change that any time soon. There's been a few times a game was announced with Linux support, to then later became an Epic Store exclusive which means they won't even be doing a Linux version until the exclusive time is over. For us, that really sucks and it's part of the reason I don't like it.

I do hope all of that changes eventually but I am glad that Sweeney seems to be quite positive about things like Wine and possible EAC support in future.

Article taken from GamingOnLinux.com.
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Dunc Jun 24, 2019
Quoting: eldakingHe is just full of shit. What he is actually saying is "I think Linux is not viable. I want my games to work automatically without putting any effort. There is no way you are going to make me support Linux except by doing all the work for me."
Exactly. If he really thinks Wine is “the one hope”, then why isn't he putting money and effort into things like DXVK and integrating it into his online store? Frankly, I simply don't believe he means it. As Liam points out, he's clearly au fait with what's going on with Wine, SteamPlay, and Ubuntu, so he can't claim ignorance.

Show us a Linux version of the EGS. Show us EpicPlay. Otherwise, it really doesn't look as if you're terribly interested in “breaking the cycle” at all.
Shmerl Jun 24, 2019
QuoteLet's take Feral Interactive as an example of this, I've seen a lot of comments from people saying they buy directly through the Feral store, so Feral gets the full cut and that's just one of many such examples. However, the difference of course is the majority of the time the games are available across multiple stores, you still have the choice.

Feral are the counter example, no? Even games bought in their own store require Steam. So they essentially are equal to Steam exclusives? Feral staunchly refuse to release their games on GOG and other Linux stores.

QuoteI'm personally torn on it all. I don't particularly like exclusives, as I don't like any kind of lock-in but I don't blame developers for doing it. Good games take a lot of time and money to produce and support after release. Offering developers the chance to earn more money from a smaller store cut, plus limited-time exclusive funds to help them finish their game and improve it, developers are obviously going to take it.

Exclusivity is the wrong way to do it. Not only it's anti-competitive which is bad, it's anti-user, since it limits users' choice. So to answer Tim - no, exclusives can not be justified with agenda of lowering "Steam tax".


Last edited by Shmerl on 24 June 2019 at 4:17 pm UTC
Termy Jun 24, 2019
Its pretty simple what morale is at stake with BOUGHT exclusives:
Competition!

If bought exclusives somehow became accepted, all the shops would start to just buy exclusives instead of enhancing the experience for the customer - thus in the long term, everything would get worse for the user...no thank you!
eldaking Jun 24, 2019
Quoting: Mal
Quoting: finaldestThe biggest issue with any PC exclusive is that the game in question is locked to a specific launcher. If I could use any launcher or no launcher at all to download and play the game then the affect would be minimal. With EPIC for example, All Linux users are locked out before even entering the gates.

Careful here. Claiming that Steam, EGS, Origin and such are "just launchers" is part of Sweeney narrative. If you consider them just libraries of link to .exe for games that run on windows it's easy to agree with Sweeney that gamers are just being lazy and they just have get used to have more launchers as publishers do their dirty stuff at their back.

But Steam it's not just a launcher. It's indeed a platform that comes with several features many of which Steam itself brought into gaming first (like cloud saves and controller profiles). And as any platform it strives to hide the implementation details. That what steam play is all about: it should be transparent to you if you're gaming on windows, or mac or linux. While stuff like proton and vulkan try to bring this on developer side.

When you play a game on Steam, like it or not, you have a different experience. That makes a ton of difference in this matter. When Tim is left free to establish his narrative (basically always) he never admits that EGS and Steam are platforms or services. On the contrary he claims they are just launchers and that Windows is the platform and so 30% tax is not justifiable from Steam and that for gamers it changes nothing so they should just stay quiet and get raped. He's establishing a frame where where he's right and we're not. Then ofc even in his frame the man is plenty of inconsistencies. Like when he's ok with Apple having 30% tax on iStore because they made the platform so they deserve it, but then on Android he works to bring EGS to break the unfair toll. Ofc the only actual difference between the two ecosystems is that one is closed and doesn't allow competition while the other is open. But today his target is only Steam.

Also if you accept Sweeney narrative that Steam and EGS are just storefronts then it means that there is no platform nor a service to invest on. If your vision for your enterprise in this world is just to sell stuff by undercutting your competition, why should you invest on making better the ecosystem? There is no ecosystem int he first place! It would just add your costs without giving you and your millionaire publisher friends any additional monetary benefit. Especially when you can just grab users by pursuing lucrative exclusives. Which only come with the minor side effect of forcing a player to look for their .exes under a different launcher. But in exchange grants them the highly educational experience of paying more due to the payment method they use in their country.

Agreed. People keep defending Epic with "just using another launcher isn't a big deal", but ignore all the differences between platforms - including features of the client or the store, but also policies regarding all sorts of things.
Perkeleen_Vittupää Jun 24, 2019
Been using and supporting itch.io along with Steam lately. Itch really deserves more boost!
Termy Jun 24, 2019
Quoting: Perkeleen_VittupääItch really deserves more boost!

true, i always look if i can buy there - but i prefer getting a steam key with it, as steam still provides a "more complete" plattform
mylka Jun 24, 2019
QuoteI’d like to challenge critics to state what moral principle you feel is at stake. If it’s okay for one company to avoid the 30% Valve tax by selling exclusively through their own store, why is it wrong for multiple companies to work together to achieve the same goals?

besides linux support?
cloud save? forum? reviews? epic didnt even have a stupid shopping cart and banned users because they bought 5 games

if your client sucks and has absolutely no features, of course you can lower your cut
its like buying a car without any extras...... of course its cheaper

sometimes i wonder how sweeney became a millionaire.
elmapul Jun 25, 2019
"I’d like to challenge critics to state what moral principle you feel is at stake. If it’s okay for one company to avoid the 30% Valve tax by selling exclusively through their own store, why is it wrong for multiple companies to work together to achieve the same goals?"
nailed it


"I'm personally torn on it all. I don't particularly like exclusives, as I don't like any kind of lock-in but I don't blame developers for doing it"
i hate to break that for you but, there is no such a thing as an world without exclusives.
there is either:
a)what we have on consoles, where sony got a few exclusives, microsoft has a few exclusive, nintendo has a few exclusives and everything else is multiplatform.
or
b)almost everything is windows exclusive and we suffer to reverse enginering it to make stuff run on wine in many case years after its relased we may run it, that is, if we ever gonna run it.

in a world without exclusives, whetever have the biggest marketshare will have some exclusives simply because the developers didnt have the funds to port to everything so they chose the most promissing platform or the games are multiplatform but optimized for the market leader and as an result in the end we end up with an irreversible monopoly like the one we have on desktop as the snowball grow bigger, the snowball effect of having an better support for games and softwares lead to having even more games and softwares until you have an monopoly.

wine is an cat an mouse game, microsoft is aways pushing windows foward with new features, they made speach recognition for windows and now that became an PLATFORM for thirdy party apps to be voice based or have some voice commands (like alexa or the first party cortana )
they made direct X and now many games are locked to it, they were the leaders on shaders and now their language is the standard that every one else is based upon, they make the life of the developers easier by making libraries for things like software based ray tracing (instead of raytracing being exclusive to nvidia now it run on any videocard) and by the time that the competiton catch up with their features, the entire ecosystem already coded for their apis and arent willing to rewrite everything just to support other OSes with lower marketshare (not to mention that windows has added more features in the mean time).

even if companies like adobe do it, they would waste more money than make and lose market to competition, valve is investing on linux and the competition is using this wasted money oportunity to take marketshare from steam.
valve WILL need those 30% of the cut to improve proton, but now thanks to epic, they cant take the 30% cut anymore.

honestly i think google is the only who have enough money to take some serious marketshare from microsoft, but he already gave up on being the good guy who dont make exclusives, stadia probably will have exclusive games, apis, libraries etc.
tony1ab Jun 25, 2019
Excuse me but I don't trust this man.
Couple years ago he writes an article on a media saying that MS store is harmful.
Then he releases his flagship game for every system on Earth but Linux.

Lets count which platforms is Fornite available for: Xbox, Playstation, Switch, Windows, MacOs, Iphone, Android. Do you miss any? Don't?

And now he says 'If most PC games were automatically compatible with Linux, it would greatly increase the viability of Linux as a consumer platform'

No one sees irony here?

Or maybe it must be that writing words must be much easier than writing code.
Nektaar Jun 25, 2019
This is all nice, that Lord Sweeney deemed Wine a good avenue to make Linux a viable consumer gaming platform. But let's not forget that he is still exploiting the devs at Epic Games, with horrible crunch times and stealing the fruits of their labor. This is capitalism at it's finest.
If not for capitalism, there would be no need for exclusive deals and closed source software. Everything would be open source! Games would be made by the people and for the people.
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