Beamdog, the developer known for Baldur's Gate: Enhanced Edition, Neverwinter Nights: Enhanced Edition and plenty more have now revealed their strategy game Axis & Allies 1942 Online will release on July 31st.
This is the official adaption of the classic board game, Axis & Allies 1942 Second Edition, and the release into Early Access will come with Linux support, as confirmed by Beamdog to us in their press release.
Direct Link
Feature Highlight:
- The complete Axis & Allies 1942 Second Edition experience
- Asynchronous gameplay with custom defense profiles
- Optional computer AI players
- Learn to play with introductory tutorials
- Selectable victory conditions
- Keep informed with the action log and war diary
- Over 20 minutes of all-new period appropriate music
You will be able to play with up to five other players, each controlling one or more of the Axis or Allied powers in multiplayer, one-on-one, hotseat, or AI mode. So you're not forced to play online, since you can play against the AI if that's more your thing.
You can check it out on Steam, it will be $19.99 when it's up. I'm hoping to take a look sometime after release, as Beamdog have already sent over a key to test. They continue to be great supporters of Linux gaming with all their recent titles having Linux support.
In addition, Hearts of Iron IV pretty much owns that genre, and I fail to see how any game could do WW2 grand strategy better.
I guess I am going to pass on this one.
Quoting: KimyrielleNot sure about this one. It's not that the WW2 setting hasn't be used enough to make me wonder if the world -really- needs more WW2 games, or so. How about something fresh, for a change? It's not that human history isn't full of wars that could be used as a setting, or so.Seems to me it's mostly for fans of the board game. But there may be quite a few of those, because the board game seriously owned WW II board game playing for some time. I never got into it myself, but at my SF/Tabletop RPG/general gaming club in the 80s there were often a few people playing it (although D&D was the main event).
In addition, Hearts of Iron IV pretty much owns that genre, and I fail to see how any game could do WW2 grand strategy better.
I guess I am going to pass on this one.
I suspect if it's done right it will be more like playing a board game on a computer (with the computer handling all those annoying wrangles about the rules) than like a proper computer game a la Hearts of Iron.
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