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Hot on the heels of the announcements of both Epic Games and Ubisoft supporting further Blender development, the massive Blender 2.80 release is now available.

An incredible step-up for the project including a needed revamp to the user interface, along with a new dark theme and modern icon set. There's also "Eevee", a new physically based real-time renderer, with support for some advanced features like volumetrics, screen-space reflections and refractions, subsurface scattering, soft and contact shadows, depth of field and more.

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Also included is a new modern 3D viewport, with support for a bunch of interactive tools. A full 2D drawing and animation system called Grease Pencil, a bunch of rendering optimizations were done including combined CPU and GPU rendering, glTF 2.0 importer and exporter, WebM support and absolutely tons more.

Fantastic work, so much exciting progress for this awesome FOSS tool.

Find out more and download from the official Blender website.

Article taken from GamingOnLinux.com.
Tags: Apps, Game Dev, Misc | Apps: Blender
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15 comments

rustybroomhandle Jul 31, 2019
2.8 is the result of a dedicated effort to improve the usability of the app for both new and veteran users. Now, if only we could get the same treatment for GIMP (along with a name change).
Liam Dawe Jul 31, 2019
2.8 is the result of a dedicated effort to improve the usability of the app for both new and veteran users. Now, if only we could get the same treatment for GIMP (along with a name change).
LIP - Linux Image Processor.

Frankly, anything is better than the current name. I refuse to say GIMP, it's actually embarrassing.
walther von stolzing Jul 31, 2019
2.8 is the result of a dedicated effort to improve the usability of the app for both new and veteran users. Now, if only we could get the same treatment for GIMP (along with a name change).

Why a name change though? 'GIMP' is perfectly fine.
Spoiler, click me
I mean, CJ would definitely agree.
Ehvis Jul 31, 2019
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Frankly, anything is better than the current name. I refuse to say GIMP, it's actually embarrassing.

It's a slippery slope though. This one gets a bit of focus because it means something in English. But there is a ton of stuff going around that means other things in a lot of other languages. Change this one for this reason and the rest will have to change as well.
alvarlagerlof Jul 31, 2019
Yeah gimp really needs to change. It may have quite a few features that are good and so, but the UX is absolutely horrible. What blender just did is amazing, something similar is needed for gimp, preferably buy someone who doesn't know the software too much so that it gets completely rethinked.

I hate Adobe but their software is actually quite easy to use. I think if GIMP did a big enough change they might get support from bigger players like Blender did from Ubisoft and Epic. Then, they can finally start to take on Adobe.
gradyvuckovic Jul 31, 2019
Honestly, I give up on GIMP, Krita all the way!

Also

YAY!

*Happy Blending Noises*

^_^
alvarlagerlof Jul 31, 2019
Gimp should really have those brightness/contrast... sliders like lightroom. That would make me use it.
kodkuce Jul 31, 2019
Duno whats wrong with GIMP i use it easy, Krita dident use that much cuz no space for tablet on desk :( , anyway +1 for blender
Thetargos Aug 1, 2019
Yeah gimp really needs to change. It may have quite a few features that are good and so, but the UX is absolutely horrible. What blender just did is amazing, something similar is needed for gimp, preferably buy someone who doesn't know the software too much so that it gets completely rethinked.

I hate Adobe but their software is actually quite easy to use. I think if GIMP did a big enough change they might get support from bigger players like Blender did from Ubisoft and Epic. Then, they can finally start to take on Adobe.

Main issue I see (maybe the elephant in room for the GNU Image Manipulation Program) is implied in its full name. I do not see many corporations backing it or allowed to do so simply because the project is part of GNU, i.e FSF, and hence potentially deep political (and philosophical?) implications. I know I hate duplicated efforts, but then again there is nothing impeding (other than the GPL, that is) to fork it. But would it be worth it? IIRC there have already been projects based on it in the past.
14 Aug 1, 2019
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Honestly, I give up on GIMP, Krita all the way!

Also

YAY!

*Happy Blending Noises*

^_^
Yup, I was waiting for someone to mention Krita. I haven't worked with it as much as GIMP, but it seems more intuitive.
Philadelphus Aug 1, 2019
I used to dabble with Blender some years ago, but haven't had time to touch it for a while, until I saw some preview videos about the 2.80 changes, and wow—I was blown away by the quality and amount of things that have been improved. (I don't know why they didn't just call it Blender 3.0. :)) But seriously, if you or anyone you know has been thinking about getting into Blender, now is the time to do it: it's been made so much more newbie-friendly. I hope to get some time to look into it again myself and see how the changes feel in practice…
Purple Library Guy Aug 1, 2019
Main issue I see (maybe the elephant in room for the GNU Image Manipulation Program) is implied in its full name. I do not see many corporations backing it or allowed to do so simply because the project is part of GNU, i.e FSF, and hence potentially deep political (and philosophical?) implications. I know I hate duplicated efforts, but then again there is nothing impeding (other than the GPL, that is) to fork it.
Why would the GPL impede forking something?
Thetargos Aug 2, 2019
Why would the GPL impede forking something?
Not the fork as such, in the sense it has to be forked in the same terms as the GPL, but I am not an expert in software licenses, so I guess a fork could theoretically be dual licensed with the GPL and another (compatible?) License.
Purple Library Guy Aug 2, 2019
Why would the GPL impede forking something?
Not the fork as such, in the sense it has to be forked in the same terms as the GPL, but I am not an expert in software licenses, so I guess a fork could theoretically be dual licensed with the GPL and another (compatible?) License.
Ah. Well, true, if you object to something being GPLed and want to fork it to some permissive license (permissive in the sense that it would permit someone else to fork it proprietary) then no, you can't, blocking that sort of thing is half the point of the GPL. But you can fork it as much as you want while still keeping it GPLed; that's the other half of the point.

The only way to release GPL code under other licenses is if you are the (sole) copyright holder, or somehow get all copyright holders to agree. That's why back in the old days, MySQL (now Maria DB I believe) used to insist on copyright assignment, because it was done by a company whose business model involved also selling proprietary licenses, so they needed to hold copyright to the whole thing.


Last edited by Purple Library Guy on 2 August 2019 at 10:12 pm UTC
Thetargos Aug 3, 2019
In part that was my point. In.order for it to be forked, it should remain GPL or with a compatible license. At any rate, there has been little to no incentive to backup the project in the same way Blender has been by so many corporate entities (as they also offer products that will ultimately consume/use assets/media made in it), there is a lesser need for GIMP in that regard, as there are several free of charge alternatives to Photoshop and I think there is even a basic Photoshop version you can get for "free" (usually bundled in other products).
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