It is always good when bad things settle down peacefully.
Recently, one of the tinyBuild's community managers said in a Discord chat some rather dumb things regarding the company's stance on DRM-free, piracy and their corporate policy on the matter, trying to justify the lack of updates on GOG (for "Punch Club" and "Party Hard" for example, which were neglected for years, both being Linux releases) as an anti-pirate measures, after which some of the community have become riled-up.
To calm the userbase, none other than Alex Nichiporchik, CEO of tinyBuild, has given an explanation, stating that all of this does not represent the company's policy and is simply a matter of a lack of proper training for its community managers. Not only that, but the CEO promised to swiftly fix all the issues with outdated versions and work out with GOG a proper solution to prevent any further issues like this one, stating that from now on they will be working with GOG more closely.
This is really a good news for our community as tinyBuild is one of the smaller, but viable indie game publishers, having a number of Linux releases.
Yea, I love the philosophy behind GOG but I pretty much gave up on them the moment I ditched Windows. Hopefully they will manage to sway me back some day.
Party Hard is a great game with absolutely broken Twitch integration and you can't get a sensible response from the devs or publisher regarding that.
Last edited by hagabaka on 8 July 2019 at 6:25 pm UTC
It was like "We accept the GOG users's money but sorry you'll not have our respect." :|
Snolus is a good guy, and I agree with Kimyrielle.
Also this link speaks for itself.
I don't have Punch Club or Party Hard (but I have Graveyard Keeper), but I count on Linux users to inform the community if they will really update them.
These issues around GOG publishers, missing things, huge delays etc... I'm thinking of just boycotting them now and they won't have my money. Simple as that.
Graveyard keeper was a mess at release but has been updated for Linux pretty much in sync on GOG.
Party Hard I got only a while after release and I think they had EOL'd it by then. As far as I know they had significantly scaled back Twitch integration by that time and whatever was left never worked for me.