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Speculation time: As someone who makes heavy use of their Steam Controller, I will admit that the possibility of a proper second generation has me quite excited.

PCGamesN recently wrote about it, which included a video from the YouTube channel Critical Input. The video goes over a Patent published in December last year, which shows it has a slightly different design with batteries that possibly go into the middle (hooray!), along with the back paddles being split into two on each side. That's pretty interesting but what's more exciting, is that it seems Valve may have already been testing it, as references were found in the Steamworks SDK for it.

Oh, on top of that it seems the Patent also mentions multiple "force sensitive resistors", which has "an electrical resistance" so it can detect how much pressure you're applying on it. Something similar is used the Valve Index Controllers (previously known as the Knuckles Controller).

You can see the video below:

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While not confirmation, it's pretty good evidence towards something happening. As a hardware company now as well as software, with Valve now manufacturing the Index VR system they're probably in a good place to bring out a second generation Steam Controller.

This could all turn out to be nothing more than Valve playing with ideas of course, but I have hope especially since references were found in the actual SDK.

Would you grab this if it becomes a reality to purchase? I will be running to get in line if it happens, especially as I confessed my continuing love of the Steam Controller only recently.

Hat tip to Naib.

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41 comments
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scaine Jul 4, 2019
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If it has a right-thumbstick, I'm in. If it doesn't... meh. I'm probably keep using my wired Xbox360 controller that I've had for about 7 or 8 years now! I think I've used my SC about 2 hours total. If it's an FPS, I'm using mouse/keyboard and if it's a gamepad game, it almost always uses a right-thumbstick (the type of games I buy, that is).
Lomkey Jul 4, 2019
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I like most the control to stay the same not to go to off from the first one. Maybe a bit longer from left to right. Maybe abit more mod support.
1xok Jul 4, 2019
I've probably bought half a dozen already. Kids can break them. Valve should have its hardware tested primarily by kids and teenagers. And the controller should be smaller. I have relatively large hands but they hurt after a while with the controller. Quite in contrast to Sony's DS controller. Can't say exactly what it is. But I think because the DS controller is smaller, it's more comfortable to hold.

Apart from that, the Steam Controller is the best controller in the world. I love it.
xavi Jul 4, 2019
I never used controllers, just regular joystick when I was a kid, but ...

Why are you all so excited on Steam Controller when there are controllers like this? :

https://scufgaming.com/eu/

Is steam controller better than those?
It is a question, not criticism

Here a page dedicated to Rocket League:
https://scufgaming.com/s/scuf-game-guides/rocket-league/

I suppose part of the answer is the price and the software to manage the controller (I think it's free on steam controller).

Cheers
dubigrasu Jul 4, 2019
Is not the price or the software (you can use the same software on almost any controller). What makes the Steam Controller different is obviously the trackpads.
anth Jul 4, 2019
Quoting: xaviWhy are you all so excited on Steam Controller when there are controllers like this? :

https://scufgaming.com/eu/

One of the best features of the Steam Controller is being able to use the trackpad to quickly aim in the general area then make fine adjustments using the gyro. It is usually configured to prevent unwanted gyro movements by only accepting gyro input while the thumb is touching the right trackpad.

My understanding is the SCUF controller lacks both touch sensing and a gyro. The SCUF having extra buttons underneath and different paint options doesn't come anywhere close to the usefulness of gyro-assisted aiming.
qptain Nemo Jul 5, 2019
Quoting: xaviI never used controllers, just regular joystick when I was a kid, but ...

Why are you all so excited on Steam Controller when there are controllers like this? :

https://scufgaming.com/eu/

Is steam controller better than those?
It is a question, not criticism

Here a page dedicated to Rocket League:
https://scufgaming.com/s/scuf-game-guides/rocket-league/

I suppose part of the answer is the price and the software to manage the controller (I think it's free on steam controller).

Cheers
How is the Linux support of those?
14 Jul 5, 2019
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If it has a better directional pad, I will probably get one. I am still happy using my wired 360 controller that I never have to deal with batteries, but my kids are getting older and I'm gonna need more than one controller. Dealing with multiple computers, I also want the controller to require minimal to zero setup. I know that's a hard ask. But I tell you what, when I have to fiddle with each computer to get a new game or accessory working so everyone can play together, consoles look pretty attractive. So, compatibility versus a 360 / DS4 controller will be the first thing I look for. I suppose I could use the new controller myself and let the kids use the reliable 360 controller. /ramble
Ananace Jul 5, 2019
Quoting: MohandevirI didn't witness a situation where the left trackpad was really needed... In my personnal experience, it could be replaced with a standard d-pad, similar to what you get in a DS4... Unless there are some special use case that I don't know of? I'm just curious to know...

In my case, I use the left trackpad almost exclusively for touch menus, things that you want to have quick access to but don't necessarily need to access in the middle of action. Sometimes I tend to involve the grips as well to have multiple menus that I can switch between.

The only place where I've used the left trackpad as anything like a d-pad has been in games that were badly written, so that you could only use pure controller input. In that case you can't really map anything but the d-pad actions onto it.
In my experience in those games (AC: Odyssey, FO4, and some others) it really doesn't do well if you try to use it like a regular d-pad, it's a bit too large to be as quick on the access as games expect the d-pad to be.
cprn Jul 5, 2019
If it becomes reality... I'll probably grab another Version 1 because it should go for cheap cheap! :D
Beamboom Jul 5, 2019
I dig my Steam controller, it *looks* great and feels really good.

But... In too many games - especially those built for controllers - I've still found myself returning to my old trusty "classic" controller from Logitech. There's just something about two analogue sticks and the physical feedback it gives on position etc that really is very hard to replace.
TheSyldat Jul 5, 2019
Quoting: MohandevirI didn't witness a situation where the left trackpad was really needed... In my personnal experience, it could be replaced with a standard d-pad, similar to what you get in a DS4... Unless there are some special use case that I don't know of? I'm just curious to know...
Geometry Wars 3 on full doule touchpad setting is really a waaay better experience overall than using regular joysticks , there are other games in my collection that are twin stick shooter type games like that , that can take advantage of a dual touch pad setup so I'd be really sad to see them go away ...

Besides if you REALLY need a D-pad then you want the best one there is out there and therefore not plugging a DS4 into your computer is just asking for trouble ...
(sorry XBOX controller fans but NO those are not proper D-pads regardless of which XBOX controller we're talking about their D-pads are just straight up garbage )
tmtvl Jul 5, 2019
Protip for those who find using the left touchpad as a D-Pad to be awkward: try setting it to Radial Menu, with the first 8 inputs being D-Pad Up, Up & Right, Right, Right & Down, Down, Down & Left, Left, Left & Up; with activation on always. Though it may not work for inputting beat 'em up moves.
Mohandevir Jul 5, 2019
Quoting: dubigrasuI'd very much prefer to have them keep the left trackpad, since is much more usefull than a simple dpad.

Don't get me wrong, the left trackpad is doing the job. It's just that it gives a weird d-pad feeling. I was just wondering if there are situations where the left trackpad is used for something else than a d-pad.
kodkuce Jul 5, 2019
Quoting: KimyrielleI love the Steam controller and would quite certainly eventually replace it with a newer version, at least at the end of its life. My only gripe with it (although not Valve's fault) is that Godot engine doesn't support it, so I can't add controller support to my own games. :S

Hmm, https://github.com/kozec/sc-controller, maybe :)
dubigrasu Jul 5, 2019
Quoting: Mohandevir
Quoting: dubigrasuI'd very much prefer to have them keep the left trackpad, since is much more usefull than a simple dpad.

Don't get me wrong, the left trackpad is doing the job. It's just that it gives a weird d-pad feeling. I was just wondering if there are situations where the left trackpad is used for something else than a d-pad.
It is a bad dpad for sure, seems to be an agreement about this. I'm guessing that if someone is heavily into platformers, he's totally not gonna like the Steam Controller, no matter how useful is the left trackpad.
But I think that overall the left trackpad redeems itself through its multiple uses.

Here's a video showing some things you can do with it. Granted, many configuration options he's talking about can be applied now to a lot of classic controllers. When the Steam Controller was released it had a definite edge over a regular controller because of its unique configuration options, but now thanks to Valve's support you can apply that to any controller. Sure, some left trackpad options can be somewhat applied to a regular dpad, since they overlap a bit, but in practice and in the actual gameplay, the trackpad takes the cake.
https://www.youtube.com/watch?v=j9hcntkvKX8


Last edited by dubigrasu on 5 July 2019 at 2:16 pm UTC
Mohandevir Jul 5, 2019
Quoting: dubigrasu
Quoting: Mohandevir
Quoting: dubigrasuI'd very much prefer to have them keep the left trackpad, since is much more usefull than a simple dpad.

Don't get me wrong, the left trackpad is doing the job. It's just that it gives a weird d-pad feeling. I was just wondering if there are situations where the left trackpad is used for something else than a d-pad.
It is a bad dpad for sure, seems to be an agreement about this. I'm guessing that if someone is heavily into platforms, he's totally not gonna like the Steam Controller, no matter how useful is the left trackpad.
But I think that overall the left trackpad redeems itself through its multiple uses.

Here's a video showing some things you can do with it. Granted, many configuration options he's talking about can be applied now to a lot of classic controllers. When the Steam Controller was released it had a definite edge over a regular controller because of its unique configuration options, but now thanks to Valve's support you can apply that to any controller. Sure, some left trackpad options can be somewhat applied to a regular dpad, since they overlap a bit, but in practice and in the actual gameplay, the trackpad takes the cake.
https://www.youtube.com/watch?v=j9hcntkvKX8

A numpad... Forgot about this one. Even worse, I use it in ESO. #Facepalm

Thanks for making me remember.
TheSyldat Jul 5, 2019
Quoting: dubigrasuIt is a bad dpad for sure, seems to be an agreement about this. I'm guessing that if someone is heavily into platforms, he's totally not gonna like the Steam Controller, no matter how useful is the left trackpad.
But I think that overall the left trackpad redeems itself through its multiple uses.

I'm playing a ton of SHMUPS and Fighting games where I do want a good D-pad and for those I do indeed use the Playstation 4 controller .

For anything else though ? I fucking looooove the steam controller. So i dunno maybe is it because I come from the fighting game fandom where the word of wisdom and mouth of the community is that there is no such a thing as a one size fit all controller and therefore don't mind cycling them around . But really like I said the horrendous D-pad doesn't hinder my love for the steam controller because I NEVER planned to use it for games where I would want one anyway .


Last edited by TheSyldat on 5 July 2019 at 2:13 pm UTC
Derheim Jul 5, 2019
Nice, I do like my steam controller. Awesome how customizable it is. Hopefully, if there is a new version, will be even more customizable (MORE BUTTONS PLEASE).
skaplon Jul 5, 2019
I use the left tought as a 9-option on-screen touch menu for The Witcher and was using something like 2x6 options for Skyrim (you use the bottom button to toggle between 2 menus). A regular d-pad simpe ain't going to cut it, sry
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