Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

UnderMine from developer Thorium is an action-adventure roguelike with a bit of RPG tossed in, it's now in Early Access with Linux support. Note: Key provided by the developer.

Featuring some gameplay elements found in the likes of The Binding of Isaac, you proceed further down the UnderMine, going room to room digging for treasure and taking down enemies. There's also some RPG style rogue-lite progression involved too, as you're able to find powerful items and upgrades as you explore to prepare you for further runs.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Your task? Explore the UnderMine, free some trapped NPCs to get them working for you and find out what's causing all those darn earthquakes.

The first time I died was quite amusing, with the crazy old Wizard saying something along the lines of "You're back…oh someone new?" and then just casually moving on. It did feel a little like Rogue Legacy in that way, which is another inspiration for the game. The way the Blacksmith also deals with a new you, is quite amusing too. UnderMine just has such a huge amount of charm.

As you go through, you get introduced pretty quickly to these cheeky little green critters calls Pilfers and they're quite amusing. Whenever you mine, they're never far away. Ready to pop up at a moment's notice, to bounce off with some of your treasure. I don't think I will ever get tired of smacking them off the screen, it's just so satisfying when you land an axe throw on them, as they make such funny little sounds as they fly off the screen.

I've lost count of the amount of Gold I've lost because of those little green devils.

What I wasn't quite expecting was the boss battles. There I am minding my own business, taking out some rats and slimes when I come across a Gold vein just like any other. I casually saunter over, axe in hand and when I take a swing at it—the damn thing comes alive, it's a huge rock monster. It begins to smash the ground around me, rocks falling down everywhere and then it rolls into a ball and spins straight at me. Safe to say, that was not my finest moment. I died quite quickly.

For the few hours I've spent in it before the release, I've enjoyed every second of it. Each run I feel like I'm getting that little bit further, discovering more little things like secret passages and more. One time I discovered a secret purely by chance, as I smacked a green slime carrying a bomb which blew up and revealed it for me—result! Character upgrades are great touch too, since they persist between each new peasant.

There's even a sprinkle of Slay the Spire I see in it for the Relic feature. As you explore more and deeper into the mine, you can collect a ton of these Relics. Some might provide more power when you're low on health, gain damage when picking up gold and all sorts.

A nice little touch that could easily be missed, is the character face when you fall down a hole. I only noticed this one, since I was grabbing screenshots from various points and it's pretty hilarious:

Other little touches I noticed as I played more, like the Hoarding Pilfer reminding me of the Thief from Golden Axe. You need to chase it around, give it a few swings of your axe and it will drop some goods. Makes it quite hilarious when it drops Gold though (it drops other stuff too), since then the normal green Pilfers appear and it's a mad dash to get all the Gold while hitting the Hoarding Pilfer to release more. I've noticed more but I don't want to spoil too much.

Graphically pleasing, lovely (although quite repetitive) music along with some exploration and action that I can see myself playing often in my free time. It's hard to hold myself back from writing a ridiculous amount about UnderMine as I've enjoyed it that much.

It leaves you with that feeling of needing another run even though you check the time and it's 1AM, just one more couldn't hurt right? I can see this easily being a hit. Might even be a new favourite.

No problems at all in the Linux version that I could see, Steam Controller worked beautifully and all. Possibly one of the most polished games I've played in some time and it's not even finished.

They're estimating it to be in Early Access for around 6-8 months. Find it on Steam now.

Article taken from GamingOnLinux.com.
12 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
3 comments

ElectricPrism Aug 20, 2019
Looks awesome, so many details look really well done especially mechanics at a glance. I definitely want to buy a copy and play soon.
Woodlandor Aug 20, 2019
Seeing as I’m on call this evening, and the cost of this game amounts to about 20 minutes of pay... I bought it as it sounded interesting.

It’s a very good game as is and I’m looking forward to what they might add in the future.

This will keep me busy and content between calls.

Cheers!
BrazilianGamer Aug 21, 2019
Wishlisted it long ago. I'm buying it ASAIC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.