As an update to the Rust situation, Facepunch have now changed their plans for the Linux version. They've decided to offer refunds, as they won't continue it at all.
Previously, their plan was to split the Linux version of Rust from Windows/Mac to at least give Linux owners a working game although without future feature updates. In the new blog post, written by Facepunch's Garry Newman, they "now realise how shit that would be" after talking to the community.
So they've decided refunds are a better option and to not continue the Linux client at all. However, you probably won't be able to refund it just yet. Newman said that Valve need to do some work first, to adjust the eligibility checking. Also "to guarantee that you'll show up as eligible I'd recommend you run Rust on Linux at least once right now" Newman said.
What are the refund rules for Rust when this comes into force?
- Should have played at least once on Linux
- Hours played are irrelevant
- We don't care if you've played on Windows too
Sometime around September 5th this will happen when they pull the plug, which Newman said another blog post will be up to let you know you can refund it.
On top of that, Newman suggested refunding it even if you think you have your monies worth, so you can "use that money to buy a game from a developer that supports Linux well - this is the best thing you can do to help your community".
As for Steam Play/Proton, they will not work against it however they also have no plans to support it and so it's "unsupported by us and could break at any time".
Newman also confirmed the Linux server will continue as normal, since that's how a lot of Rust servers are deployed.
See the full post about it here.
Quoting: subI'd like to see Valve giving devs a discount as an incentive, IF they (properly) support all 3 targets Windows, Mac, Linux.
I guess that would really be a great thing, as it would (at least partially) offset true or perceived financial risks of supporting Linux for developers. And in contrast to what Epic does, it wouldn't be unethical. I suppose the thought occurred to Valve, but my guess would be that while they want to push Linux, they're not ready to sink double-figure millions of bucks into it, either.
Sad to see Rust on Linux go, but thats how it is sadly. I will not refund mine. I hope to play it from time to time with SteamPlay (Proton)
Nice 1: they refund their game to Linux gamers without the time played RUST
Nice 2: "Take your refund to support others Linux games developpers..." ? Incredible!
Bad 1: They will not plan to support Proton. Why? Is it so difficult and expensive for them to support Proton?
Anyway, on my side, even if they have finally acted correctly, I will never buy a game from this company, just as I will never buy a game on Uplay or Origin: I give my money first to game developers or companies that support Linux, such as Valve, Feral, Gog... I also buy Windows games that are Wine / Proton compatible.
Last edited by legluondunet on 15 August 2019 at 4:48 pm UTC
I wish I could like... convert it to a giftable and give it to a Windows-running friend or something instead, but eh. I've moved on, I feel, from all this. The way they handled Linux support in the past is almost a textbook example of 'how not to do it', but this gesture is probably the best that could come of it, in terms of fairness and cutting their (future) losses.
Parallels Desktop just released a new version for macOS that supports DirectX 11. Perhaps it might be soon when we see DirectX 11 supported in VMware Workstation Player on Linux hosts, to play Rust and other EasyAntiCheat enabled games?
Doesn't Rust support Vulkan?
EDIT: Would be bad if this example sets a precedent for other games. ARK is also such a candidate. As a Linux gamer you have to look at this development with skepticism. I don't buy games to trade them back. This also damages the reputation of Linux as a gaming platform. Completely unnecessary I think.
Last edited by 1xok on 15 August 2019 at 6:36 pm UTC
Only thing missing was showing at least minimum interest in collaborating with Proton to make the game playable.
Even if it's not guarantee and not supported.
I expected just a bit more than "will not work against it".
Last edited by Thormack on 15 August 2019 at 7:52 pm UTC
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