inXile Entertainment have shown off more of their upcoming party-based RPG Wasteland 3 at Gamescom and it's looking great.
More than a century after the bombs, Arizona is dying. The Patriarch of Colorado has promised to save it if the Desert Rangers can rescue his land from his three bloodthirsty children. In this tactical RPG the Rangers must travel North to build a new base, equip a vehicle, train recruits, explore Colorado's hostile frozen wastes, meet the locals—and decide which ones to help.
As a reminder, it's not due for a while as they pushed back the launch date so it will be available sometime in the Spring next year. It's also still confirmed to be coming to Linux. Sadly though, the Alpha is confirmed to be Windows only.
Direct Link
When they release any more details about it, especially about the exact release date, we will let you know.
Are you excited? Will you be picking it up at release? Let us know your thoughts in the comments.
Looking forward to this though. Looks incredibly slick.
Quoting: scaineThat and I think I was bit fatigued by having just finished the awesome Shadowrun Returns, and subsequently the equally awesome Shadowrun Dragonfall.
You did play Hong Kong as well?
Quoting: EikeQuoting: scaineThat and I think I was bit fatigued by having just finished the awesome Shadowrun Returns, and subsequently the equally awesome Shadowrun Dragonfall.
You did play Hong Kong as well?
Yep. It's a simpler RPG mechanic, if I remember correctly. I played around 9 hours of it, but again I think I'd just kind of had enough of this genre when I sat down to play, so I didn't finish that one either! And when it comes to RPGs, I'm a bit of a completionist normally!
Quoting: PatolaQuoting: EikeI also bought all of them and also Shadowrun Chronicles because it was 3D, but I got really disappointed when it stopped working because its developers got bankrupt and it stopped working completely (even for a single player run).Quoting: scaineThat and I think I was bit fatigued by having just finished the awesome Shadowrun Returns, and subsequently the equally awesome Shadowrun Dragonfall.
You did play Hong Kong as well?
I know this is a little off-topic, but why would the game stop working because the devs went bankrupt? I tried to run Dragonfall a couple of weeks ago and it wouldn't even start, does that have something to do with it?
As to Wasteland 2, I got my fill of it when Samsai recently did a playthough on his stream. Makes me really want to try the new one, it seems to have improved on pretty much every aspect.
Quoting: NezchanQuoting: PatolaQuoting: EikeI also bought all of them and also Shadowrun Chronicles because it was 3D, but I got really disappointed when it stopped working because its developers got bankrupt and it stopped working completely (even for a single player run).Quoting: scaineThat and I think I was bit fatigued by having just finished the awesome Shadowrun Returns, and subsequently the equally awesome Shadowrun Dragonfall.
You did play Hong Kong as well?
I know this is a little off-topic, but why would the game stop working because the devs went bankrupt?
Looks like the game was always-online and relied on the dev's servers to even play single-player. Oof. You can still find it on Steam, but there's no option to buy now.
Quoting: WendigoI hope Wasteland 3 will be more stable. I really loved Wasteland 2 but quit playing before I could finish it because the game crashed at about every second loading screen.I'm playing through Wasteland 2 right now (I backed it but never played it until now and would have saved a lot of money if I was smart and just waited).
I agree, it's one of the crashiest games I've played in a long time. But there is a fix for the many crashes at the loading screens. The issue has to do with how many files can be opened at once, so you have to increase the limit. At the terminal if you enter
ulimit -n
then you will probably see a low value by default.There are two files that you need to edit (not sure if you need to do both, but I did).
In /etc/systemd/user.conf and in /etc/systemd/system.conf
You need to change the line from:
#DefaultLimitNOFILE=
to:
DefaultLimitNOFILE=32768
After a restart
ulimit -n
should be at 32768.This fixed 90% of the crashes for me. The game went from nearly unplayable and now I'm nearly at the end (it's still smart to save often because it still crashes occasionally).
Last edited by ugly on 25 August 2019 at 4:32 am UTC
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