Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Creating dialogue in your games with GDevelop just got a lot more advanced, as the team have integrated the Yarn Dialogue editor into their FOSS game engine.

Quick refresher, what is GDevelop? It's an open source game engine, allowing you to create HTML5 and native games using an event-based system. Good for 2D games, prototyping, a younger audience and more. It's quite powerful and now even more so.

GDevelop 5.0.0-beta82 was released a few days ago, which amongst other improvements integrates the Yarn Dialogue editor. Yarn (itself inspired by Twine) was originally made for Night in the Woods (and others) allowing you to create advanced and dynamic dialogues with multiple choices.

Pictured: The Yarn dialogue editor in GDevelop.

In addition to that rather large feature addition, there's tons of smaller changes too. The user interface was cleaned up some more, smaller screen sizes should have a better time with the editor.

Before that, another release we missed was the addition of easy to use effects on layers like Sepia, Night, Black and White and more. With this system in, creating a day and night cycle as just one example would be pretty simple to do. As a simple demonstration, I spent a couple minutes with the example project they have for the dialogue editor, added a real basic timer and made the background turn to night:

The effects and dialogue editor certainly make GDevelop a lot more interesting to play with. Might be useful for your next game project.

Take a look at GDevelop on GitHub and the official site.

Article taken from GamingOnLinux.com.
7 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
1 comment

Tiedemann Oct 31, 2019
I guess my grandma can knit some dialog now.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.