Today NVIDIA released the 440.26 Beta driver for Linux with a number of new features, enhancements and a few interesting bug fixes.
New Feature Highlight:
- VP9 decode support to the NVIDIA VDPAU driver.
- Added EGL support for PRIME render offload.
- Parallel GLSL shader linking is enabled by default, so it allows using GL_ARB_parallel_shader_compile without first calling "glMaxShaderCompilerThreadsARB()".
- Support for HDMI 2.1 variable refresh rate (VRR) G-SYNC Compatible monitors on supported GPUs.
- Support for the GLX_NV_multigpu_context and GL_NV_gpu_multicast extensions.
- The Nvidia Settings application will now tell you if there's unsaved config changes when quitting.
- Enabled HardDPMS by default.
Bug Fix Highlight:
- They also continue improving DXVK support with corruption issues solved in Saints Row IV and Saints Row: The Third.
- Another important fix is falling back to system memory "when video memory is full for some driver-internal allocations". Something that was causing issues with a few DXVK/Steam Play titles, which they were testing out in the recent 435.19.03 Vulkan Beta Driver so it's good to see that come to their mainline driver.
- They also fixed a regression from the 435.19.02 Vulkan Beta Driver, that caused some apps to get a segmentation fault with the VK_KHR_DISPLAY extension.
- A bug that prevented Vulkan working on systems with SLI enabled was solved, although they can only use a single GPU.
There's more to it, I'm just cherry-picking things that sounded fun. Good to see NVIDIA keep up with quick driver releases.
You can find the full details here.
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I hope that with this release the game freezes bug doesn't happen anymore on Monster Hunter World.
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Quoting: ShmerlQuoting: linuxcitylinus can't throw up that middle finger anymore this is a pretty damn good release.
I think he still can, due to it still being a blob ;) I don't see any change in their attitude in this regard.
Well at least it's a working blob, unlike the current AMD's open source driver...
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Quoting: barottoQuoting: ShmerlQuoting: linuxcitylinus can't throw up that middle finger anymore this is a pretty damn good release.
I think he still can, due to it still being a blob ;) I don't see any change in their attitude in this regard.
Well at least it's a working blob, unlike the current AMD's open source driver...
It is best to ignore posts from @shmerl about NVidia ;)
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Quoting: jensIt is best to ignore posts from @shmerl about NVidia ;)
Good luck ignoring the declining trend of its usage on Linux ;)
Last edited by Shmerl on 18 October 2019 at 5:35 pm UTC
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QuoteVP9 decode support to the NVIDIA VDPAU driver.also for old gtx660? :S:
if yes, when this enter stable driver?
Last edited by Torqachu on 18 October 2019 at 5:41 pm UTC
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It doesn't work on my card, I had to go back to 435. So, Linus is still right.
Last edited by ageres on 19 October 2019 at 6:51 am UTC
Last edited by ageres on 19 October 2019 at 6:51 am UTC
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Quoting: ShmerlQuoting: jensIt is best to ignore posts from @shmerl about NVidia ;)
Good luck ignoring the declining trend of its usage on Linux ;)
If we had problems to ignore what most people are doing, we wouldn't be using Linux in the first place.
There's a reason most gamers are using Nvidia. And for me, it works very well on Linux, too.
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Quoting: EikeAnd for me, it works very well on Linux, too.
Same here. Of course the driver has severe issues (troubleshooting, wayland, prime etc), but neither is the situation perfect with AMD (hardware support at release time, need of bleeding edge kernel/mesa etc). Both approaches have their pro's and con's.
My initial point was mostly that there is really no need to declare people as being stupid for using nvidia (or AMD for that matter). I'm glad that people here are still mostly civilized, reading some of the extreme positions of the supporting groups at Reddit can be really depressing, e.g. https://www.reddit.com/r/linux_gaming/comments/djm7o5/i_am_one_of_the_few_who_dont_mind_nvidias_binary/
Last edited by jens on 19 October 2019 at 8:46 am UTC
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Quoting: EikeThere's a reason most gamers are using Nvidia.Marketing?
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Quoting: ageresQuoting: EikeThere's a reason most gamers are using Nvidia.Marketing?
I'd say bang per buck and bang per watt.
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