Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

Today NVIDIA released the 440.26 Beta driver for Linux with a number of new features, enhancements and a few interesting bug fixes.

New Feature Highlight:

  • VP9 decode support to the NVIDIA VDPAU driver.
  • Added EGL support for PRIME render offload.
  • Parallel GLSL shader linking is enabled by default, so it allows using GL_ARB_parallel_shader_compile without first calling "glMaxShaderCompilerThreadsARB()".
  • Support for HDMI 2.1 variable refresh rate (VRR) G-SYNC Compatible monitors on supported GPUs.
  • Support for the GLX_NV_multigpu_context and GL_NV_gpu_multicast extensions.
  • The Nvidia Settings application will now tell you if there's unsaved config changes when quitting.
  • Enabled HardDPMS by default.

Bug Fix Highlight:

  • They also continue improving DXVK support with corruption issues solved in Saints Row IV and Saints Row: The Third.
  • Another important fix is falling back to system memory "when video memory is full for some driver-internal allocations". Something that was causing issues with a few DXVK/Steam Play titles, which they were testing out in the recent 435.19.03 Vulkan Beta Driver so it's good to see that come to their mainline driver.
  • They also fixed a regression from the 435.19.02 Vulkan Beta Driver, that caused some apps to get a segmentation fault with the VK_KHR_DISPLAY extension.
  • A bug that prevented Vulkan working on systems with SLI enabled was solved, although they can only use a single GPU.

There's more to it, I'm just cherry-picking things that sounded fun. Good to see NVIDIA keep up with quick driver releases.

You can find the full details here.

Article taken from GamingOnLinux.com.
17 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
33 comments
Page: «4/4
  Go to:

whatever Oct 20, 2019
Quoting: PangaeaHopefully they solve these issues very soon.
I'm sure they'll eventually fix the more severe bugs, but if I were you I would just wait.

Using hardware with open source drivers can be refreshing, but not at the expense of stability.
whatever Oct 20, 2019
Quoting: Shmerl
Quoting: barottoBut also this: https://bugs.freedesktop.org/show_bug.cgi?id=111482 (which is quite annoying because the fans are constantly spinning up and down)
I don't see such issue.
Now I'm testing with Linux 5.4-rc3 + Mesa 19.3 and I'm getting 9W power draw at idle with a dual 1200p@60Hz setup so, at least for multi-monitor non-4K 60Hz, this issue seems resolved! (but now I have to resolve incompatibility between virtualbox and Linux 5.4 dammit)
janeman Aug 19, 2020
Awesome
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Buy Games
Buy games with our affiliate / partner links: