It's reader question time here on GamingOnLinux, something we do infrequently to generate a bit of discussion.
Having seen a number of great Linux releases lately, it's getting tough opening Steam and actually picking something to play. The very new release of Pine has certainly sucked away a lot of my time, something about the world Twirlbound created has seriously pulled me in. It's not without issues though. While forcing my CPU to stay in Performance mode has made it smoother, it definitely needs improving.
Some of the quests in Pine don't seem like they've been thought through enough with the game mechanics. There's a time you need to get special tokens from different types of creatures like gatherers, traders and guards. So to help you're given blueprints for some traps. Something that should be a challenge but I decided to run around the nearest town and just place traps directly in front of every creature around and in the space of 2 minutes it was done. It was really dumb but it worked.
The world in Pine is certainly not as big as it initially seemed either, it doesn't actually take that long to see the entire area. It gives a good illusion of a lot to do but so far it seems a little basic. Don't let me put you off though, I'm thoroughly nitpicking. Still great fun, just not even close to as expansive as expected.
Meanwhile, I've also carried on my playthrough of the latest Factorio release. Maddeningly engrossing. Incredible game, with such a massive amount of depth to it. The complexity isn't even remotely hidden and yet, it feels so ridiculously approachable it's a real joy to play.
Anyway, enough about what I've been clicking on lately. Over to you, what have you been playing recently and what do you think about it? Help your fellow readers find another interesting game to pick up.
I played several hours of Pine which I enjoy so far, even though combat is very often not an option early in the game (kinda realistic, right?)
I continued my play-through of Doom II (ashamed to say I never completed any DOS classics as a kid, they were too hard for me).
On the plus side, I really enjoy such brilliant level design, which I could not as a kid. I think games like Quake, Doom, Unreal, Rune can really teach beginner devs how to create an enjoyable experience.
Also I did a run of Ziggurat where I still want some achievements before I delete that fun game from my laptop and probably replace it with Fahrenheit: Indigo Prophecy Remastered.
Quoting: appetrosyanSurviving Mars. Just like every game from Paradox interactive, this is an absolute time sink! Its gameplay is weird in that there is a clear strategic goal, very slow progression and a lot of places to shoot yourself in the foot. On the other hand this is the only game where I can proudly say I've come up with a system. Multiple systems in fact. Just, where can I get the 40-odd hours I've spent on terraforming Mars back? Oh well, at least I learned about project Mohole among other things.
I got Surviving Mars for free a couple of days ago and I've been trying to get it to run with Lutris ever since. Sadly I had no such luck.
Installing the Epic Games Launcher finishes (but with a lot of fixme errors) and when trying to run the game from the Epic Launcher nothing ever happens. I've tried various combinations of runners and settings (ESYNC on and off, DXVK, D9VK etc) nothing did anything.
Could you let me know how you managed to get it running?
Now to also contribute to the subject at hand, I've been playing a lot of Albion Online these last few weeks, with a bit of Frostpunk (SteamPlay) and GWENT (Lutris) thrown in for good measure.
Last edited by zerosapte on 14 October 2019 at 9:18 am UTC
It really runs great after hitting all those upgrade barriers...
- steam controller layout has been reworked and hence it's terrible without fixing the controller layout. Streaming it to a win2 makes the win2 gamepad layout work perfectly fine though
- Your base needs power to be able to do anything
- You need to upgrade your tech to be able to create power
- You need a lot of power to power a simple base
- For switches you need to visit the nexus, which have you confronted with real time other players....
Anyway, also doing Fortresscraft evolved again, GTA EFLC, Gay Tony, and Oxygen not included.
Quoting: PatolaThanks, I own them both and The Free Ones is on my soon (TM) to play list, and I dropped A Story About My Uncle because it was too hard. Hmm, looks like I need to try with a keyboard :DQuoting: m-svoI have finished and got 100% achievements in Valley, which I got more than a year ago and dropped due to issues with controller input (I decided that the game is just too hard, I was very wrong, it`s super easy with a kb).Wonderful game. If you enjoyed it, there are others like it like The Free Ones and A Story About My Uncle, both of which have a native linux version on Steam and go very very cheap on sales.
Quoting: PatolaQuoting: ValckA few sour grapes though: It seems you can't get achievements with the GOG Linux version (might work on Steam, idk). Not that I care at all about achievements, but apparently they are a requirement for playing as one of the races, which sucks.There is no such requirement, I am happy to say. Achievements do not unlock anything from gameplay in X4: Foundations.
Egosoft support staff seems to say otherwise, as did mod developers already shortly after X4's launch, and my personal experience backs that up. Maybe you're using the Steam version; as I said, I don't know whether that has the same issue. Or maybe you just didn't know about things because they are hidden from view.
When you start the game, there are three options to start with – two Human characters and one Boron. Once you have finished a part of the storyline, a fourth option is supposed to become available – playing as a Teladi character.
Only it doesn't if you didn't get an achievement validated by the DRM library, which requires either Steam, or GOG Galaxy. There is no GOG Galaxy for Linux, so no achievements, so no additional game start.
Magi: The Gathering - Arena has also occupied most of my gaming time lately.
Quoting: PatolaWithout mods. And without ventures.Quoting: loggeX4 - even though some quests appear to be a bit buggy. It has a great depth, and kept me busy 90 hours, so far.Do you play it with or without mods? Do you use ventures?
Compared to X2 it is more easy to progress and make money, so it's up to me how fast I want to be magnate or lay more importance into better know the whole universe.
Edit: after reading some replies in this thread I am now aware that I don't need ventures.
What would be cool, though, would be a NPC clothes mod that adds "Vacuum Flowers" skins to some of the NPCs - would be totally pron!
Last edited by logge on 14 October 2019 at 4:16 pm UTC
Quoting: denyasisWho doesn't want to be Han solo?Harrison Ford
On topic, I've gone back to the Dwarf Fortress well for the first time in about five years. There's some really nice quality of life improvements in there. Recurring work orders with conditionals are a great example that make it much easier to keep certain recurring tasks like clothes, food and booze less full of micromanagement. Quite a bit of the old lag spiral when you grow your fortress has seemingly been culled now too. Adding DFHACK (as a dependency), Text Will Be Text and the Vettlingr 32x32 tileset makes everything really nice looking.
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