Wine, that wonderful software that enables you to run Windows-only software and games on Linux has a new release out with Wine 4.20. Nice.
Here's the highlights of the release:
- New version of the Mono engine with an FNA update.
- Code persistence in VBScript and JScript.
- Vulkan spec updates.
- Improved support for LLVM MinGW.
They also noted 37 bug fixes, some fixed recently and some a while ago. These include problems solved with the Epic Games Launcher, multiple games had .NET issues, improvements to the virtual desktop feature and various others.
See more on the official Wine website.
Are you just getting started with Linux, trying Wine out and need a little help? We have a dedicated Forum just for that along with a channel in our Discord. Don't be afraid to reach out.
Reminder: CodeWeavers currently have multiple job openings for people to work on Wine and Steam Play Proton. If you think you have what it takes, even if you would be working remotely—apply!
Quoting: PatolaQuoting: da_habakukfor gaming sometimes i wonder if it wouldnt be better to be more bleeding edge with archlinux etc..It definitely would.
my mesa is still on 1.8.
However, you have alternatives without ever leaving debian, while I think in this case it would be better to change distributions altogether.
The alternative are to enable unstable/testing repositories with lower priority to install the more recent packages you want/need, and install them "by hand" with apt.
yeah i did that... frankendebian.. its not recommended and i already had issues while doing so.
i also left testing because now everything is perfectly supported hardware-wise... :)
Quoting: dpanterQuoting: da_habakukstill on 4.12.1~buster wine-staging on debian stable :( but i started to move to steam+proton(-GE) anyways :)No need to do anything drastic.
for gaming sometimes i wonder if it wouldnt be better to be more bleeding edge with archlinux etc..
my mesa is still on 1.8.
While Debian Stable isn't really the best choice for gaming, there's a quick fix for mesa and amdgpu, just pull them from Testing. You can grab Wine directly from WineHQ repo. :)
Stable has some very specific use cases and I would really think about upgrading to Testing fully for a gaming rig.
yeah frankendebian.. i did that.. but its much easier pulling from unstable to testing.
but for reasons i stopped using testing with buster. everything works now hardware-wise.
i use:
APT-Sources: https://dl.winehq.org/wine-builds/debian buster/main amd64 Packages
which is blocked since wine 4.1x needs a newer faudio which is not in stable.
Quoting: chris.echozQuoting: da_habakukstill on 4.12.1~buster wine-staging on debian stable :( but i started to move to steam+proton(-GE) anyways :)Sid is nice for gaming. You do get issues sometimes, like how Gnome 3.34 (or more specifically mutter) has been a nightmare recently. But this was exactly the same on Arch, obviously.
for gaming sometimes i wonder if it wouldnt be better to be more bleeding edge with archlinux etc..
my mesa is still on 1.8.
Most importantly you get up-to-date drivers and vulkan.
hm yeah thought about unstable as alternative to learning arch.
but those update nightmares than *can* occur, happen in situations when u cant need them...
maybe ill try... have to think about a downgrade path first.
Quoting: LordDaveTheKindQuoting: da_habakukfor gaming sometimes i wonder if it wouldnt be better to be more bleeding edge with archlinux etc..
my mesa is still on 1.8.
They weren't for me. Debian Buster has been the best solution ever for my computer. I wouldn't recommend to go for the Testing repository now, as the current Stable branch is quite recent. Probably in the next year.
yeah thats the reason i stopped using testing when buster was released after so many years... :)
its just that i read so much linux news and always have to stop my curiousity to try things out because im on stable...
hard life ;)
Quoting: Avehicle7887Another alternate route to stay on bleeding edge would be to compile from source. The learning curve goes up a bit here but the end result allows for better flexibility. While compiling is related to programming, you're not required to be one to compile software (I can't even write a Helloworld program in C), so don't let it discourage you.
in my 22 years of linux desktop and server usage i compiled so much software... and spent hours finding dependices and code errors .... puuh
i think i burned megawatts off computing power compiling... thats something i never want todo again if i can avoid it :)
buts its a valid route for sure - with current hardware its not even blocking your pc for hours! ;)
QuoteWell, the other guys already highlighted the funny bugs.-> https://www.reddit.com/r/linux_gaming/comments/dwzj3v/wine_development_release_420_is_now_available/f7ni8hy?utm_source=share&utm_medium=web2x
Quote33498 Multiple application installers need setupapi.SetupDiCallClassInstaller implementation (USB over Network 5, Microsoft Windows CE Platform Manager 4.0/sub-installer of Embedded VC++ 4.0)
This instead is huge since finallly you can have (software) drivers to even install at all.
Yes, that means anticheat (which may still be broken for other reasons, but still)
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