Epic Games have reached down the back of the sofa and pulled up enough loose change to acquire Quixel.
For those not familiar, Quixel are responsible for some seriously high quality 3D and 2D assets and they're pretty well-known for their "Megascans" collection. These super-high quality assets are used in plenty of AAA games, films and more. Some of what they've made is truly impressive too and Quixel have well over ten thousand assets people can use with a huge assortment of items.
Since they're now owned by Epic, their library of assets are being made completely free to Unreal Engine users. Ten of these high-res packs have already been made free on the Unreal Engine Marketplace, with more coming in future. However, they're not stopping developers using them elsewhere and for those who are, the subscription prices have been lowered and the resolution cap was removed.
Direct Link
Prepare to see plenty more realistic/high quality assets in games after this…
Not just that, Quixel's other products like Bridge (supports Linux) which allows you to manage and integrate your assets, and Mixer which allows artist to edit assets will be free to use now too regardless of how you're using them and no subscription needed.
See the full details in the blog post on the Quixel site.
I mean it is the "We want to lock you in to use ONLY our products", or make it too expensive to switch away, kind of thing.
https://trello.com/c/lzLwtb5P/124-vulkan-for-pc-and-linux
Last edited by Shmerl on 12 November 2019 at 7:25 pm UTC
I desperately want to believe Epic is being A Good Guy here, but there's that nagging feeling deep inside that I cannot shake. It's not quite "M$ hiding their current EEE stratagems in plain sight under the banner of 'Microsoft loves Linux'" level of apprehension... hmmm.
Epic should get up form the sofa, and implement high performance parallelized Vulkan renderer, instead of "archiving" it:
https://trello.com/c/lzLwtb5P/124-vulkan-for-pc-and-linux
Epic must be thinking that it's a loss of time to implement Vulkan when Proton is doing the job for them...
Last edited by Mohandevir on 12 November 2019 at 7:24 pm UTC
Epic must be thinking that it's a loss of time to implement Vulkan when Proton is doing the job for them...Vulkan is implemented in Unreal Engine, it's even default API for Linux builds.
Epic must be thinking that it's a loss of time to implement Vulkan when Proton is doing the job for them...Vulkan is implemented in Unreal Engine, it's even default API for Linux builds.
Should have put a sarcasm tag because I know that. Fortnite on Android is using it, if I remember well. It's just that Epic are really hard to follow. The smiley meant just that.
Demonstration by the absurd, we call that? :)
... Mixed with my personal disgust for Epic.
Last edited by Mohandevir on 12 November 2019 at 8:38 pm UTC
Epic Games have reached down the back of the sofa and pulled up enough loose change to acquire Quixel.
How much do you reckon they found? Ten Cents? :B
I hate a couple things they've done, but that doesn't mean they haven't made some good business decisions that were also pretty fair.
Epic Games have reached down the back of the sofa and pulled up enough loose change to acquire Quixel.
How much do you reckon they found? Ten Cents? :B
Oh. A pun.
It's interesting to see Epic do something kinda beneficial for Linux users for a change. I highly doubt that goodwill will last through the holiday season.
Spoiler, click me
The Chinese market should really push to get their citizens all moving to Linux and off windows machines for PC gaming, this would motivate EPIC Games to at least support Linux on their store platform and maybe encourage more Linux gamers over to the open-source side of life. (well mostly).I used to think that would happen. I used to think the Chinese government would want to start moving to Linux to stop the Americans from spying on them via Windows back doors. I have gradually come to the conclusion that the Chinese government by now probably has their own deal with MS, and they mind the Americans spying on their people less than they mind the prospect of Linux making it harder for the Chinese government themselves to spy on their people. So the Chinese will move towards Linux only if the China-US tensions get a lot harsher.
Betcha the Chinese armed forces use a lot of Linux, though.
And it does not need to be open-source,. Dystopian society preserved!
Last edited by TheRiddick on 13 November 2019 at 5:20 am UTC
These textures are useful. They can speed you up. Although if you are already using Substance Painter, for example, you really don't need something more. However, 3d models that I checked are not very useful. It's not possible to use them in games. They are rather for movies etc.
So... this is Epic usingtheirTencent's money to, er, skew the market? (...)
FTFY.
Last edited by Appelsin on 13 November 2019 at 10:51 am UTC
The Chinese market should really push to get their citizens all moving to Linux and off windows machines for PC gaming, this would motivate EPIC Games to at least support Linux on their store platform and maybe encourage more Linux gamers over to the open-source side of life. (well mostly).I used to think that would happen. I used to think the Chinese government would want to start moving to Linux to stop the Americans from spying on them via Windows back doors. I have gradually come to the conclusion that the Chinese government by now probably has their own deal with MS, and they mind the Americans spying on their people less than they mind the prospect of Linux making it harder for the Chinese government themselves to spy on their people. So the Chinese will move towards Linux only if the China-US tensions get a lot harsher.
Betcha the Chinese armed forces use a lot of Linux, though.
It would have to become a lot lot harsher, seeing how most American companies are wasting no time giving the Chinese exactly what they ask for, be it in terms of access to customer data or "failing to bring the world together in a tough Hearthstone e-sports moment".
Also, Microsoft as already laid down the groundwork for a spyware-based OS ;) They'd likely be as hessitant about giving that to the Chinese gov't as Google, Disney, Apple and NBA, if it means access to that market.
Last edited by Appelsin on 13 November 2019 at 11:00 am UTC
I actually think this is bad news for Linux. These textures are valuable, they look very modern and impressive, making developers use even more Unreal Engine. But please do not forget that Tim Sweeney is an nvidia fan, and that the proprietary mentality of nvidia can be added to Linux, but is not really desirable as a core Linux technology. Furthermore, it is also striking how much Tim Sweeney neglects Linux. Even the minimal things like making anti-cheat work on Linux have still not happened for Fortnite. So the CEO of Epic Games is not a person who supports Linux. First, Epic Games makes no effort to make their games work on Linux. And second, they do everything to optimize UE4 for nvidia more than for AMD. Although nvidia is a less logical choice for Linux users.
So I don't want to see this company grow. There are other engines that are just as good or better than UE4.
I use NVIDIA on linux many years, everything is good with games for me, I don't understand why AMD is better option.
I actually think this is bad news for Linux. These textures are valuable, they look very modern and impressive, making developers use even more Unreal Engine. But please do not forget that Tim Sweeney is an nvidia fan, and that the proprietary mentality of nvidia can be added to Linux, but is not really desirable as a core Linux technology. Furthermore, it is also striking how much Tim Sweeney neglects Linux. Even the minimal things like making anti-cheat work on Linux have still not happened for Fortnite. So the CEO of Epic Games is not a person who supports Linux. First, Epic Games makes no effort to make their games work on Linux. And second, they do everything to optimize UE4 for nvidia more than for AMD. Although nvidia is a less logical choice for Linux users.
So I don't want to see this company grow. There are other engines that are just as good or better than UE4.
I use NVIDIA on linux many years, everything is good with games for me, I don't understand why AMD is better option.
Because AMD is more FLO (free-libre-open). Their hardware and firmware(?) is closed-source, but drivers are open-source. This means: slightly easier to debug stuff for gamedevs and such; possibility for third parties to fix bugs or maybe even add features (Valve, gamedevs, gamers); extending lifespan of hardware might be possible by third-parties. It might not apply at all in this case, but in general fully-FLO systems also make monopolies impossible.
Less monopolies, more competition is always better in the long term. And therefore supporting competition is also generally a good thing in the long term. Monopolies are bad because when they have come to dominate a market, they can (and will) stop innovating and cut back on maintenance of existing products and services whilst still charging the full price. They also can (and often will) raise the price, because what are you going to do - start your own GPU productions? Good luck getting the enormous capital required.
But yes, in the short term, or if you believe that an individual's actions have no impact on the world, then Nvidia might be the better option (I really don't know about the technicalities of which is the better option right now, if you only care about short term and personal gain).
Last edited by chr on 13 November 2019 at 1:27 pm UTC
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