The Lutris team announced yesterday that Epic Games have now awarded them a sum of money from the Epic MegaGrants pot.
In the Patreon post, the Lutris team announced they've been awarded $25,000. While this might be quite a surprise to some, Tim Sweeney the CEO of Epic Games, did actually suggest they apply for it which we covered here back in April. To see it actually happen though, that's seriously awesome for the team building this free and open source game manager.
While it's a shame Epic Games have no current interest in officially supporting their store on Linux, at least this way the Lutris team has some extra funding towards getting it nicely running with Wine and their Lutris application.
As for what they're planning to to with the funding:
The funds received will go forward improving the platform as a whole but in particular towards the development of tools ensuring the stability of games or launchers installed through Lutris.
Lutris
Lutris has come a long way in a short time too. It's an extremely handy application, allowing you to sort through games gathered across multiple stores like Steam, GOG, Humble Store, plus Emulators and Wine/Proton for everything not available on Linux (like the Epic Store).
Running the Epic Games Store through Lutris/Wine doesn't mean every game will work though, that will depend on the individual game. Fortnite, for example, won't work at all due to the anti-cheat and it's likely going to take a long time before Wine gets to a stage where it can work with it. Still, it's nice to see steps like this taken by Epic Games.
As Lutris mostly do "file 1" with "file 2" and "file 3" merge in same directory which could be done without any interface or even Lutris itself, in the guts every YAML / JSON script do the same thing take some files put here and there and run for everyone's fun, sometimes with some special options, a GUI to simplify the process to create "installer" will be welcome for who doesn't have any programing skills and loves Linux.
It could perform better but I suspect that's more of a wine thing then lutris, time will tell.
I can do everything Lutris does via the terminal with commands but it is a chore trying to remember all the command syntax and variables, quite a chore for someone like me whom is the absolute worst at remembering things.
Last edited by TheRiddick on 1 December 2019 at 6:55 am UTC
Quoting: GrifterSemi-relevant: Psyonix (Rocket League) was bought by Epic, and they announced that by the end of the year it (RL) would no longer be purchasable from Steam, only epic gamestore. It would remain accessible on steam for those who already owned it, and continued to get updates etc.Seriously, where do people keep coming up with this? They did not say it would no longer be purchasable on Steam.
Quoting: STiAT... with 1,245 on patreon, that's for sure welcome.As a Patreon backer for Lutris, thank you for pointing out that the Epic Grant is still roughly double what Lutris gets from our own community, and that's the bigger shame. After Valve and Wine, Lutris is the third most important tool for compatibility that we have, with several items that would not run to a broad swath of our community without the work of it's devs and script writers like someone who posted earlier. I hope this is a big prompt for more to go to Patreon and give themselves to important Linux gaming resources like Lutris (and GOL!)...
Last edited by iiari on 1 December 2019 at 12:27 pm UTC
I still think competition is good, but using monopolistic tools like exclusive contracts, locking potential competitors and whole platforms out, is not competition, it's micro monopolies instead.
Quoting: Purple Library GuyNot to quibble, but at $25,000 it seems more like a kilogrant than a megagrant.Maybe they're counting in cents? :P
Quoting: Liam DaweProbably people who did not see the updates to https://www.gamingonlinux.com/articles/psyonix-creator-of-rocket-league-is-joining-epic-games.14047Quoting: GrifterSemi-relevant: Psyonix (Rocket League) was bought by Epic, and they announced that by the end of the year it (RL) would no longer be purchasable from Steam, only epic gamestore. It would remain accessible on steam for those who already owned it, and continued to get updates etc.Seriously, where do people keep coming up with this? They did not say it would no longer be purchasable on Steam.
Quoting: Liam DaweSeriously, where do people keep coming up with this? They did not say it would no longer be purchasable on Steam.
From Psyonix, they've chosen their words carefully and said for now, until it hits EGC it will remain as is on steam, and afterwards anyone who owns it will still be able to play it on steam. Well anyway, I guess we'll see when the time comes.
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