Wine, the glorious bit of software that enables people to use Windows applications and various Windows-only games on Linux has another new bottle opened up.
Here's the highlights of what's included in Wine 4.19:
- A number of additional VBScript features.
- More stateblock support in WineD3D.
- Some fixes for ARM64 support.
Additionally they noted 41 bugs were found to be solved, some new and some fixed in previous versions of Wine. These include problems fixed with: Stronghold Kingdoms, Rockstar Games Launcher, Jack Keane 2, Sniper Elite V2, The Moment of Silence and more.
See the release notes and more on the official Wine website.
Are you just getting started with Linux, trying Wine out and need a little help? We have a dedicated Forum just for that along with a channel in our Discord. Don't be afraid to reach out.
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10 comments
Funnily enough, I've just sank a beautiful Cabernet Sauvingon tonight, despite my drunken antics on yesterday's 7D2D stream. Good timing! Also, I should probably drink less. Probably.
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This wine version still have virtual desktop error
^_^
^_^
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Quoting: scaineFunnily enough, I've just sank a beautiful Cabernet Sauvingon tonight, despite my drunken antics on yesterday's 7D2D stream. Good timing! Also, I should probably drink less. Probably.Yeah, I've decided not to drink any more.
Or any less for that matter...
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It's funny that Proton slowed a little their releases, there's a lot of newer version of wine, dxvk and d9vk
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Great to see Codeweavers fixed the Rockstar launcher issues and GTA5 works again with their custom proton version :)
Hope this will soon be released in a newer proton version so it works out of the box again
Hope this will soon be released in a newer proton version so it works out of the box again
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Quoting: fagnerlnIt's funny that Proton slowed a little their releases, there's a lot of newer version of wine, dxvk and d9vkSlow and steady may well win the race, it's better Valve/CodeWeavers carefully review the new versions before just pushing them out though. Let them all get more testing in the wild, then pull them in when ready.
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https://www.gamingonlinux.com/articles/our-wine-release-day-puns-are-always-in-pour-taste-so-none-today-for-wine-419.15334/comment_id=167891
Proton releases like to skip many wine versions: 3.7->3.16->4.2->4.11 so do not worry, they have a nice development pace. I'm curious about which wine version we get net. Any guesses?
Proton releases like to skip many wine versions: 3.7->3.16->4.2->4.11 so do not worry, they have a nice development pace. I'm curious about which wine version we get net. Any guesses?
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Quoting: michaldybczakI'm curious about which wine version we get net. Any guesses?
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Quoting: Liam DaweSlow and steady may well win the race, it's better Valve/CodeWeavers carefully review the new versions before just pushing them out though. Let them all get more testing in the wild, then pull them in when ready.
Agreed! I'd rather have them skip some WINE releases in exchange for steady, stable progress. Lately I've had the first time when a new Proton release broke a game that used to run flawlessly with it (Star Trek Online). It still works with Proton 4.2, so it's definitely a problem with the new Proton and not the game.
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Supposedly this wine version should see applications like Mod Manager 2 vfs mostly working (some apps launched within need folders created manually).
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