ASYLUM is an upcoming supernatural horror adventure from developer Senscape, it's high up on our list to check out when it releases and the latest footage is looking great.
Released a few days ago is a new short video, with what Senscape say is entirely "100% in-game without any processing". Take a peek below:
Direct Link
I'm not exactly the best at horror games, I prefer a good stand-up fight where I stand some sort of a chance and at least feel like I have control. You could say, I'm a big wuss. I openly admit to that, yet I still put myself through the pain like with Alien Isolation because a lot of the time the story pulls you in. With ASYLUM, it looks like another that I might just have to attempt.
As for the Linux version, it sounds like it's good to go. When I last spoke to the developer, they were having some issues with video playback in the Linux version. Speaking to the developer last night though, it's all been sorted as they said "It works well. Our upcoming demo for Kickstarter backers will include the Linux port. It's happening alright :)".
Will put this one on my wishlist.
Quoting: DrMcCoyI'm still a bit miffed they migrated off their own FLOSS engine to Unity
The Argentinian devs always make the same mistake: They waste a lot of time developing their own game engine in the name of the independence, instead of to use a 3rd party game engine and to focus all the efforts in the game itself.. (being Argentinian myself, I know how they think)...Is a cultural issue.
6 years late, Cordes learned the lesson..
I'm gonna buy it for to support the small Argentinian gaming industry.
I wonder what kind of game He can make with Godot.
Works well on Linux, at least it did a few years back when I played it.
Quoting: pbCheck out a free game from the same dev: https://store.steampowered.com/app/272060/Serena/
Works well on Linux, at least it did a few years back when I played it.
Ah, I wasn't aware Asylum is from them! Cool!
Quoting: Comandante ÑoñardoQuoting: DrMcCoyI'm still a bit miffed they migrated off their own FLOSS engine to Unity
The Argentinian devs always make the same mistake: They waste a lot of time developing their own game engine in the name of the independence, instead of to use a 3rd party game engine and to focus all the efforts in the game itself.. (being Argentinian myself, I know how they think)...Is a cultural issue.
6 years late, Cordes learned the lesson..
I'm gonna buy it for to support the small Argentinian gaming industry.
I wonder what kind of game He can make with Godot.
Did there even exist any good free 3d party game engine 6 years ago? Unity was still sold with only a commercial license back then and so was Unreal.
It works fine via PROTON 4.11-8..
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