Quite a small update to the Steam Beta recently, but for some Linux gamers using Steam Play Proton it might be a rather helpful one.
The new Library got tweaked a little again, now allowing for Family Sharing of tools, Valve also fixed new categories created in small mode or Big Picture mode not being properly saved when switching to normal mode and recently played but disallowed by Family View games not appearing in the Recent Games shelf when Family View is enabled on startup.
Remote Play Together got a tweak as well, to actually allow it to be used in conjunction with Family Sharing.
Specifically for Linux, the Steam Runtime got a gnutls update "to support Proton". As I understand it, that's one of the packages that people needed up to date to get Halo: The Master Chief Collection working properly with Steam Play Proton on Linux. On top of that, there's been "further improvements to steam-runtime-system-info".
Find the announcement here.
Last edited by Kimyrielle on 11 December 2019 at 6:27 pm UTC
Quoting: KimyrielleFamily sharing is the most useless feature in Steam, honestly. You'd expect it to lock only the game somebody is using, but it locks the entire library. So if my daughter is playing any Steam game, I can't use my entire library as long as she's playing. Might as well let her use my computer in the first place. *rolleyes*
... But it has the advantage of letting you decide which games your kids can play, some form of parental control. This said, I understand your complaint, but personnaly, my play time begins when my kids... and my wife... are asleep. No judgment here, just a state of fact, in my personal case. :)
Last edited by Mohandevir on 11 December 2019 at 8:31 pm UTC
Quoting: KimyrielleFamily sharing is the most useless feature in Steam, honestly. You'd expect it to lock only the game somebody is using, but it locks the entire library. So if my daughter is playing any Steam game, I can't use my entire library as long as she's playing. Might as well let her use my computer in the first place. *rolleyes*
While I see your point, it is just not possible to do this without locking the whole library. People would start to give access to each others library and buy significantly less titles. When my buddy plays Skyrim yet again, I can play his whole library, and other friends can play yet another game all from this one persons library, I think I would finish some games without ever buying them, as would other people.
Valve can't check if you really just use this feature for "family", so they have to restrict it that way.
Quoting: KimyrielleSo if my daughter is playing any Steam game, I can't use my entire library as long as she's playing.
But if she's playing for too long, you can just run any game from your account and she will have 5 minutes to wrap it up before the game is killed.
Quoting: KimyrielleFamily sharing is the most useless feature in Steam, honestly. You'd expect it to lock only the game somebody is using, but it locks the entire library. So if my daughter is playing any Steam game, I can't use my entire library as long as she's playing. Might as well let her use my computer in the first place. *rolleyes*
The only true reason is, where games support it, separation of saves and achievements. It is especially obvious in single-save games, or games without saves but with level unlocking. Other case: games with strong online social aspect, like leader boards and such.
And having two or more gaming PCs, i.e. the only case when the limitation matters, is not that common. I have two PCs and we solved it an easy way: we buy each game - or I gift a game - to the account of a person who will play it the most. So, my son owns Slime Rancher, though I play it too.
But as life gets more busy (in a good way), I have less time and interest for gaming and I haven't locked up my Steam library in a few weeks. Not that gaming cannot be healthy or desired, just not as much for me currently.
Last edited by chr on 12 December 2019 at 9:26 am UTC
Quoting: MohandevirQuoting: KimyrielleFamily sharing is the most useless feature in Steam, honestly. You'd expect it to lock only the game somebody is using, but it locks the entire library. So if my daughter is playing any Steam game, I can't use my entire library as long as she's playing. Might as well let her use my computer in the first place. *rolleyes*
... But it has the advantage of letting you decide which games your kids can play, some form of parental control. This said, I understand your complaint, but personnaly, my play time begins when my kids... and my wife... are asleep. No judgment here, just a state of fact, in my personal case. :)
I kind of agree with both of you, but I'm more on the side of "Family sharing is not what it should be". Say what you what about consoles (and I can say a lot), but all my friends own a PS4 and they swap games all the time. And if Sony (SONY!!!) are letting people swap games, I see no reason why Valve should have a stick up their b*tt about it. Surely there is a way to do this properly.
Also, you manage to get game time? Lucky man. I just lie in bed remembering the time when I could game as much as a I wanted :D. My wife casually mentioned I should maybe sell my PC and perhaps get a laptop, to which I reacted: "No! NO!!! This is a line we are not crossing!!!". Hey, I got to play for like 1 hour of Dark Souls: Remastered weeks ago, so yay... I guess... :D. At this rate I should be done for my daughters second birthday next August. I need a Switch...
Quoting: mao_dze_dunAlso, you manage to get game time? Lucky man. I just lie in bed remembering the time when I could game as much as a I wanted :D. My wife casually mentioned I should maybe sell my PC and perhaps get a laptop, to which I reacted: "No! NO!!! This is a line we are not crossing!!!". Hey, I got to play for like 1 hour of Dark Souls: Remastered weeks ago, so yay... I guess... :D. At this rate I should be done for my daughters second birthday next August. I need a Switch...
:D
My two daughters are two and a half, and I can't say it's gotten way better lately... :)
See more from me