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After confirming Life is Strange 2 would get a Linux port back in October of 2018, Feral Interactive haven't said too much about it until today.

The fifth and final episode of Life is Strange 2 was released today, so to mark the occasion the porting studio put a post on Twitter to say:

Life is Strange 2 for macOS and Linux is nearing the end of its journey. We will have some more info for you shortly. This is the trip that could bond Sean and Daniel forever… or tear their brotherhood apart.

It's quite likely that they were simply waiting to release it for Linux (and macOS) all in one go, which is what they've done for multiple other titles. Shame we have to wait, but then getting it all in one go is also quite fun.

After thoroughly enjoying Life is Strange and Before the Storm, I'm very keen to see what exciting twists they have in store for us with Life is Strange 2 considering the new protagonists. I always enjoy the epic soundtracks they come with too!

Life is Strange 2 key features:

  • Award Winning Story-Telling
  • Daniel is always learning from Sean – and what you teach him has far-reaching consequences.
  • Stunning visuals and hand-painted textures.
  • Emotive original soundtrack from Jonathan Morali, composer of the original Life is Strange - plus licensed tracks from Phoenix, The Streets, Sufjan Stevens, Bloc Party, First Aid Kit, and more.

When Feral do give out some details, we will let you know.

Article taken from GamingOnLinux.com.
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Mohandevir Dec 4, 2019
Quoting: Liam Dawe
Quoting: KimyrielleSo essentially people are dissing on Feral for getting permission from a company to port a game to Linux, because the same company also happened to allow them to port their previous games?

That makes sense! *nods*

>>
<<

/sarcasm

Seriously, I think people still mistakenly assume that Feral picks the games they port. From how I understand it, it's more that they have to beg them to let them do it, because nobody in big gaming business gives a flying fish about Linux.
I dislike the lack of AAA games on Linux as much as anyone, but the truth is that other than Square Enix and the Total War devs, nobody seems to be interested in Linux ports, so that's what Feral is porting.
It's like some people think we have a market share of 50% suddenly or something. The fact that Feral still port anything, at all, is frankly amazing and appreciated because:

- Their work is top stuff
- They contribute to the community as well
- They've contributed to Mesa drivers
- And so much more

Talking about Feral's high quality stuff... Already bought it, but I haven't played Shadow of the Tomb Raider yet... Shame on me! :)


Last edited by Mohandevir on 4 December 2019 at 4:46 pm UTC
F.Ultra Dec 4, 2019
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  • Supporter
Quoting: Patola
Quoting: Sojiro84But would be nice to see how the performance compares later.
This is worrisome, Feral ports are stopping being games and being useful only as a proof of concept and performance gauging. Many people will stop buying from them because of that.

That's exactly the reason why Feral should focus in getting deals to port the AAA games which Linux does not already run, like the anti-cheated multiplayer ones (Destiny 2, PUBG, etc.) -- and they're pretty well acquainted with DRM, so it should not be a problem. Otherwise, they just will not have a market anymore.

There exists no long list of AAA publishers that will allow Feral to port and sell their games to Linux. Either the big publishing houses don't want to sell the rights to the Linux market in case it one day becomes really large or they are asking for a too high price for a small company such as Feral.
F.Ultra Dec 4, 2019
View PC info
  • Supporter
Quoting: Liam Dawe
Quoting: KimyrielleSo essentially people are dissing on Feral for getting permission from a company to port a game to Linux, because the same company also happened to allow them to port their previous games?

That makes sense! *nods*

>>
<<

/sarcasm

Seriously, I think people still mistakenly assume that Feral picks the games they port. From how I understand it, it's more that they have to beg them to let them do it, because nobody in big gaming business gives a flying fish about Linux.
I dislike the lack of AAA games on Linux as much as anyone, but the truth is that other than Square Enix and the Total War devs, nobody seems to be interested in Linux ports, so that's what Feral is porting.
It's like some people think we have a market share of 50% suddenly or something. The fact that Feral still port anything, at all, is frankly amazing and appreciated because:

- Their work is top stuff
- They contribute to the community as well
- They've contributed to Mesa drivers
- And so much more

That and the fact that we have no large company that can give publishers the big PR that Sony or Nintendo can do. I mean port your AAA game to the Switch and you will get tons of free advertising from Nintendo on E3, in stores and various PR extravaganzas.
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