Available in public preview, Microsoft just added Linux support for their unified communication and collaboration platform Microsoft Teams.
Starting today, Microsoft Teams is available for Linux users in public preview, enabling high quality collaboration experiences for the open source community at work and in educational institutions. Users can download the native Linux packages in .deb and .rpm formats here. We are constantly improving based on community feedback, so please download and submit feedback based on your experience.
The Microsoft Teams client is the first Office app that is coming to Linux desktops, and will support all of Teams’ core capabilities. Teams is the hub for teamwork that brings together chat, video meetings, calling, and collaboration on Office 365 documents and business processes within a single, integrated experience.
Marissa Salazar, Microsoft
This isn't just appearing out of nowhere though, Microsoft has been working with select companies (like Volvo Cars) over the course of a few months with the Linux client of Teams. It seems there was enough interest to bring it over to Linux. Sounds like a similar story with Unity, when they officially announced the Linux Editor being in Preview a few months ago due to increasing demand. You can find the official announcement here.
Not gaming news of course but we do often cover lots of Linux-related cool stuff. It's good to see Microsoft begin to slowly change and accept Linux, even using it themselves and integrating it into Windows with the Windows Subsystem for Linux.
Heck, even their new web browser Edge is going to be coming to Linux. Every step like this, brings down another barrier for developers of all kinds using Linux, don't underestimate the importance of it.
Quoting: GuestDot.Net needs to be done with Mono on Linux or via Wine (yeah there is Dot.Net core but I never saw it in action in any meaningful way and I assume it only has a subset of all that stuff which is included into Dot.Net since it is called "core"). Which also makes me think of the quoted statement by M$. That Teams for Linux has all the "core" features. Sounds like another Skype for Linux thing to me.
I'm not a .NET developer, so I'm not an authority on the subject, but I know our Microsoft teams are developing most of their applications with .NET Core deployed on Linux these days, so I assume it has most/all of the features that .NET has.
Quoting: GuestAnd what's about Windows Defender ATP coming to Linux? Who the f*ck cares about it on Linux at all? For me it looks like they just doing this to make some uneducated people installing it on their Linux box to see what applications they running and what they are doing on their system.
This is actually a big deal in enterprise; it's just not primarily for Linux desktop users. Any service that supports file upload/download usually has to implement some sort of service for scanning files for viruses, to make sure the recipient on the other end doesn't get infected. There's already ClamAV, which also supports Linux, but more options is a good thing.
Quoting: BielFPsDirectX, Microsoft Office (and maybe a shady contract with Adobe) are still a great source of revenue for then. Opening any of this would be a great shoot in the foot for Windows and big loss of money from "gamers"/companies/designers, so don't expect then to support a multi platform project like Vulkan until DirectX (or Windows as we know today) become financially "irrelevant".
It's not really about the money (DirectX). It's about controlling the developers, i.e. mindshare. As long as developers are stuck with MS lock-in, it's costly for them to release anything for other platforms. I.e. it's not like MS will get less money if they would, but their competitors will get more benefits, and that they don't want. It's a dirty anti-competitive tactic.
Last edited by Shmerl on 10 December 2019 at 9:08 pm UTC
Quoting: Sir_DiealotTeams is pretty bad thoughIt's not bad, it's an atrocity! At work we're phasing out Skype for Business (aka Lync) in favor of Teams, and I thought that was pretty bad. But compared to Teams it's high quality software. Teams bears no semblance to any sort of desktop application and adheres to no desktop UI/UX convention whatsoever. And on top of that it's a memory hog. I mean, neither Eclipse nor Visual Studio require that much RAM!
Quoting: rustybroomhandleTo recap the master goals:That's some of my concerns that makes against Stadia or streaming in general depending on who is behind it. I am pretty certain both Microsoft and Google would love to make streaming only option to play games if they could (Xbox One backpedal). With Valve I am in doubt, I think they would give users the choice to have local and streaming.
- nobody installs software any more, it's all cloud
- most consumers will not use PCs, but closed appliances
- PC gaming in its current form dies
Will any of this happen as planned? Maybe, maybe not. But even Valve is preparing for this possibility.
Further elaboration but off topic
Spoiler, click me
Quoting: GuestDot.Net needs to be done with Mono on Linux or via Wine (yeah there is Dot.Net core but I never saw it in action in any meaningful way and I assume it only has a subset of all that stuff which is included into Dot.Net since it is called "core")..Net Core is actually pretty nice by itself. The project structure, the tooling, the web framework (ASP.Net Core) are all much more sane than the classic .Net, and much nicer to work with. It's not really a subset, but a different implementation that exists in parallel, with it's own set of technologies. Therefore it's not a drop-in replacement.
There are actually 3 different implementations of .Net: .Net Framework, .Net Core, and Mono. As a developer you can either target one of them or target .Net Standard, which is a common subset that all 3 frameworks implement.
As long as you target a specific .Net Standard version, the code is very portable. The problem is that there's still a lot of stuff not covered by the standard, and it is very tempting to just target the classic .Net Framework, mix in some binary libs for good measure, and the whole "standard" thing gets tossed out the window.
It's a bit of a mess right now, but I have worked on several .Net projects on Linux, and it was relatively painless. You only need Windows if you are doing some deep integration with something like Microsoft Office or Windows API's. Considering that most of that stuff is being replaced by Azure services, Windows is becoming less and less relevant.
Last edited by Linas on 10 December 2019 at 9:41 pm UTC
Last edited by Shmerl on 10 December 2019 at 9:42 pm UTC
Quoting: ShmerlAnyway, do we need to care about Teams? Just another proprietary, non federated, walled garden IM service, that's not solving but proliferating the problem of IM fragmentation. Matrix is much better approach.Yes, we do need to care. Same as we need to care about any application/game a lot of people use, that isn't available easily on Linux. Every single one is a barrier that can prevent people from sticking with Linux. We can make as many big steps on performance, ease of install and updating and so on - all junk unless what people want and regularly use is on Linux. Steps like this are important. Anyone who disagrees, frankly has their head firmly in a bubble.
Quoting: fleskI'm not a .NET developer, so I'm not an authority on the subject, but I know our Microsoft teams are developing most of their applications with .NET Core deployed on Linux these days, so I assume it has most/all of the features that .NET has..NET Core 2 had probably about 90% of the .NET Framework features and was mostly missing Windows-centric stuff, like the user interface bits and pieces. They've implemented those on top of NET Core 3 now, but they're still Windows only. Mostly, I guess, because the .NET Framework proper will no longer see any (major) new (language) features, so .NET Core is the only path forward. But they're also going to drop "Core" and simply call the next version .NET 5. But I don't expect that to be truly cross-platform either.
Quoting: Liam DaweYes, we do need to care. Same as we need to care about any application/game a lot of people use, that isn't available easily on Linux. Every single one is a barrier that can prevent people from sticking with Linux. We can make as many big steps on performance, ease of install and updating and so on - all junk unless what people want and regularly use is on Linux. Steps like this are important. Anyone who disagrees, frankly has their head firmly in a bubble.
As a Linux user, I actually find such examples damaging. I look at the IM situation globally, and it's not a Linux specific issue. E-mail managed to push through the federated approach, and only because it happened years ago, we are now lucky we can send e-mail from any server to any server.
IM is a horror story in comparison. Walled garden servers and services grow like mushrooms, and almost none of them can talk to each other. Attempts to advance federated approaches (XMPP and now Matrix) are met with total indifference from the greedy owners of the walled options.
Last edited by Shmerl on 10 December 2019 at 10:26 pm UTC
Quoting: ShmerlIt's not really about the money (DirectX). It's about controlling the developers, i.e. mindshare. As long as developers are stuck with MS lock-in, it's costly for them to release anything for other platforms. I.e. it's not like MS will get less money if they would, but their competitors will get more benefits, and that they don't want. It's a dirty anti-competitive tactic.
Yes, which is why Phil Spencer is "right" in the business point of view for defending MS lock-in (even if it's bad for anyone else).
Now if we talk about Apple, I think they were stupid to come with an exclusive api without having a big base of developers already using it before.
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