Porting studio Feral Interactive [Official Site] have already given Linux a lot of games and it sounds like more are coming.
While this year they've already released Shadow of the Tomb Raider Definitive Edition, a Vulkan beta for Shadow of Mordor, Total War: THREE KINGDOMS and DiRT 4 plus big updates/expansions to Company of Heroes 2 and Total War: WARHAMMER II. Still to come is Life is Strange 2, which Feral previously teased to arrive sometime soon.
After that, we already know Feral is porting Total War Saga: TROY but what about more games, is that the end of it for Linux? Going by their replies to people on Twitter, like this one "We may have a few Linux games planned for 2020... ;)" they seem to indicate there may be some surprises for us next year.
That's good news of course, since Steam Play/Proton was an obvious worry that they might stop porting. There's tons of games that are completely broken with Steam Play and plenty that perform really badly that Feral could certainly do their porting magic with. Actual support would be good too and Feral certainly know what they're doing.
What game would you like to see Feral port to Linux and support?
Hat tip to NuSuey.
Quoting: TheRiddickSome games can't come to GOG due to lack of DRM
Some, and in those cases Feral is out of the picture, since original publishers decide that. You simply don't see even Windows versions of those games on GOG. But there are already several examples that have Windows versions on GOG, but are missing Feral's versions there. So in those situations it's surely Feral's decision not to release them.
Feral even said it's not "feasible" for them to do it, but they didn't explain what's so unfeasible in it.
Last edited by Shmerl on 13 December 2019 at 2:47 am UTC
Quoting: TheRiddickDoesn't feral have their own store? isn't that the proper way to get their games for Linux?
Yep, and you would think that if GOG pay split is the issue, you would see games that original publishers released DRM-free in Feral's store without DRM as well. Yet, you can't find such games. That leads me to the conclusion that Feral have pro-DRM stance and that's the main blocker, and not GOG's payment logic.
Last edited by Shmerl on 13 December 2019 at 2:51 am UTC
What I would like publishers to do is just setup a ingame sign-up thing when you go online, and have that somehow verify your purchase (key or login to store). I've actually seen some games do that, quite sensible IMO without disturbing those who just want to play single player part of a game.
Last edited by TheRiddick on 13 December 2019 at 2:55 am UTC
Last edited by Shmerl on 13 December 2019 at 2:57 am UTC
You must ONLY play single player games or you'd understand the issue with multiplayer cheating/hacking/botting, all of which is unstoppable if no DRM exists.
In saying that, some multiplayer games don't need it, like Outward for example.. Makes no sense. I'd even argue that MechWarrior5 doesn't need DRM!
Last edited by TheRiddick on 13 December 2019 at 3:00 am UTC
- Batman Arkham Knight
- Star Wars: Jedi Fallen Order
- The Halo games
- GTFO
- Dying Light 2
- Nine Parchments
Last edited by s8as8a on 13 December 2019 at 3:02 am UTC
Quoting: PatolaAnd why would it be different with any other game they port?
The techniques used which inhibit cross-platform play might or might not be used in this other game.
Quoting: EikeQuoting: PatolaAnd why would it be different with any other game they port?
The techniques used which inhibit cross-platform play might or might not be used in this other game.
In fact, I can't think of any dev apart from Creative Assembly that does it like that. From a historic perspective you could understand that limiting the bandwidth of multiplayer communication would be helpful, but that doesn't really apply today. And Feral changed the system themselves to make it run perfectly between mac and Linux, but CA won't incorporate it themselves. But who knows, maybe in the future they will get bitten by cpu changes that break it as well.
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