Porting studio Feral Interactive [Official Site] have already given Linux a lot of games and it sounds like more are coming.
While this year they've already released Shadow of the Tomb Raider Definitive Edition, a Vulkan beta for Shadow of Mordor, Total War: THREE KINGDOMS and DiRT 4 plus big updates/expansions to Company of Heroes 2 and Total War: WARHAMMER II. Still to come is Life is Strange 2, which Feral previously teased to arrive sometime soon.
After that, we already know Feral is porting Total War Saga: TROY but what about more games, is that the end of it for Linux? Going by their replies to people on Twitter, like this one "We may have a few Linux games planned for 2020... ;)" they seem to indicate there may be some surprises for us next year.
That's good news of course, since Steam Play/Proton was an obvious worry that they might stop porting. There's tons of games that are completely broken with Steam Play and plenty that perform really badly that Feral could certainly do their porting magic with. Actual support would be good too and Feral certainly know what they're doing.
What game would you like to see Feral port to Linux and support?
Hat tip to NuSuey.
Quoting: ShmerlQuoting: Whitewolfe80Quoting: tpauCyberpunk 2077 would be a nice thing.
I think we can rule it out given prokect red hatred of the linux community as a whole entity but yeah it would be nice to have
Likely for very different reason - they are already working on it for Stadia, so why would they need Feral for it?
interesting but i wouldnt bet on it being on linux but is it actually on stadia because at one point linux was getting witcher 3 then they changed their minds capcmo was going to bring out Street Fighter 5 and Monster hunter world to linux and it didnt happen if stadia is doa which i expect it to be i dont see those games coming either.
Quoting: Whitewolfe80interesting but i wouldnt bet on it being on linux but is it actually on stadia because at one point linux was getting witcher 3 then they changed their minds
There is no clear info on what happened, but from the context, they didn't plan to work on TW3 for Linux themselves, but planned to offload it to Virtual Programming (who before released TW2 for Linux). Something went wrong in the process, and we don't know what exactly. Either estimated costs became too high, or they got dissatisfied with Valve stopping marketing Steam Machines or whatever else, they simply cancelled the project and VP went their own way.
With CP2077 situation is not the same. I guess Google's marketing push was enough or stronger than Valve's at least, for them to actually decide to work on releasing it for Stadia, and if I understood correctly, they didn't want to outsource things anymore being burned before a few times, so that would imply in-house work.
If they have Linux developers in the studio, then they surely don't need Feral or VP to do it for them. And once they have Linux port for Stadia, it would be up to their management to decide, whether desktop Linux release is worth it. I wouldn't compare it to TW3 situation at all - it would have a very different set of variables to evaluate.
Last edited by Shmerl on 12 December 2019 at 7:50 pm UTC
Quoting: pete910@Liam anything you can share yet regards Boarderlands 2 DLC packWas told a while ago it was still happening, have emailed again today to ask. It is pretty ridiculous now.
Contracts should include and require agreement to distribute on both Platforms (which incidentally are both Linux)
Quoting: ElectricPrismI would like to see Feral ninja some Stadia ports since most of the work is already done. Maybe they can play devil's advocate and even do games for Stadia and Linux to infuse their cash budget, gain more popularity and steamroll even more game development/ports to both platforms.
Contracts should include and require agreement to distribute on both Platforms (which incidentally are both Linux)
If you imply Feral is/was doing Stadia ports, this is not the case as far as we know.
Quoting: ElectricPrismI would like to see Feral ninja some Stadia ports since most of the work is already done.
That indeed can be a good opportunity for them. If they come with proposition "we take your Stadia port, make it work on desktop Linux and handle all support costs", some legacy publishers who ignore desktop Linux but released for Stadia, might actually agree. But that again puts Feral in the position of gatekeeper of the port.
Last edited by Shmerl on 12 December 2019 at 8:26 pm UTC
Quoting: TheRiddickI know there will still be those who refuse to support feral, only accepting from developer native releases, but that is the way some of the Linux community is sadly.
Personally, I wouldn't mind using their releases, but they have some issue with releasing on GOG unfortunately. Either because of pro-DRM stance, or because GOG can't provide them with an option to get paid only for Linux downloads (since Feral normally separate profits for their releases from profits for Windows versions which go to the original developers). Linux releases made by original studios don't have such problems.
Last edited by Shmerl on 13 December 2019 at 2:41 am UTC
Quoting: Shmerlreleasing on GOG unfortunately.
Some games can't come to GOG due to lack of DRM, have you seen what happens to multiplayer games when there is no drm and anyone can grab a copy and just play online? death is what!
In saying that, some GOG games now have DRM components for their Multiplayer or online features, so those who loved sniffing their own farts will have to think twice about buying games on GOG also :)
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