Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Now that the huge update to Slay the Spire is live adding in The Watcher as the fourth character, Mega Crit Games have also updated their opt-in game engine upgrade Beta.

For a while now, they've had a "libgdx199" Beta available on Steam to improve the foundation the game is built upon. However, that's only compatible with save files from the previous major build. A new opt-in Beta "libgdx199.main" has been put up, which is compatible with the current version of the game.

LibGDX is a cross-platform open source Java game development framework, which also uses LWJGL (Lightweight Java Game Library). The Beta upgrades LibGDX from 1.9.2 to 1.9.9 which brings in a huge amount of enhancements for the game. Most importantly these:

  • Mapping support for much more controllers. Such as the Steam controller.
  • Improved display resolution recognition, preventing an annoying screen offset bug.
  • Screenshake support for non 16:9 resolutions.
  • Multi-monitor support, pick which monitor you want Slay the Spire to use from the Settings.

If you don't have an ancient computer, you will probably find the libgdx199.main Beta branch on Steam to give you a much smoother experience. For me, I can't go full-screen due to having two monitors unless I use this Beta with the LibGDX upgrade. It's not clear if/when they will move the stable version over to it. However, it's really great to see Mega Crit Games continue to improve the tech behind the game just as much as the gameplay.

Available from Humble Store, GOG or Steam.

Article taken from GamingOnLinux.com.
5 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
1 comment

14 Jan 21, 2020
View PC info
  • Supporter Plus
I wonder if the same multi-monitor problems happen to KDE Plasma users. Reason I wonder is because I typically do not experience the same multi-monitor problems I see mentioned here. (That goes for all games.) Great to see the fixes though.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.