After a very long 14 year development cycle (yes really) and almost 5 years in Early Access, the Half-Life remake Black Mesa is finally going properly release on March 5.
In an announcement on Steam, they mentioned how hard it has been and how they nearly quit multiple times but they're just about at the finishing line now. They even mentioned how their first game industry job came as a result of their free work on Black Mesa, which did eventually turn into their actual job and they feel Black Mesa is "the best, most polished, and most fun version of the game yet" and that the "anticipation and excitement around our project is beyond flattering.".
Development, as they mentioned before, is not exactly over yet though. They have plans for post-release updates but they wanted to keep expectations in check and that it's not a perfect game with their plan to "fully support this game after 1.0 with bug fixes and more".
You can find Black Mesa on Steam.
For anyone who has been testing the recent beta 1.0 build on Linux, how has it been running for you? Hopefully it will be a good release, it's certainly turned into quite a big overhaul with a great many advancements over Valve's original.
Edit: The main reason why I've not touched this game anymore were the comments on my review -- people were telling that I'm an idiot as I use Linux and not Windows.
Last edited by mahagr on 25 February 2020 at 1:03 pm UTC
The only bug I've run into is a green dot that moved around the screen with me. A reload fixed it.
Last edited by dorron on 25 February 2020 at 6:06 pm UTC
Quoting: mahagrEdit: The main reason why I've not touched this game anymore were the comments on my review -- people were telling that I'm an idiot as I use Linux and not Windows.Don't let this get to you. Most people don't know or care much about Linux. In their minds the idea that some obscure system like Linux could be used for gaming is completely insane. They are probably nice people in general, but they care about different things.
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