NVIDIA continue being quick to advance their Vulkan drivers as today they released an update to their special Beta branch.
440.58.01 is out which adds in support for two more Vulkan extensions with VK_KHR_shader_non_semantic_info and VK_EXT_tooling_info which sounds quite useful to help developers track down what might be causing an error.
For games this release fixes up a Vulkan swapchain recreation crash with F1 2017, Rise of the Tomb Raider and DiRT 4. NVIDIA also solved an issue with visual glitching of Vulkan applications when "falling out of flipping" with an example being when you alt+tab, however they're still investigating an issue to do with this on the GNOME desktop.
You can see their special Vulkan Beta page here.
Should I be using this? What's the difference to the normal drivers?
This is the testing area where NVIDIA put in new features, add in new Vulkan API support and more that eventually make their way into their normal drivers. Only use them if you want to test the very latest stuff. You can tell they're the Beta drivers by the extra two digits in the version number. The newest stable version of the NVIDIA drivers for Linux is 440.59 released earlier this month.
Quoting: kaimanExperiencing the swapchain recreation crash with F1 2017 firsthand, but given that the game didn't work at all with the previous beta driver, I'm in no hurry to upgrade. But seems I can stop spamming Feral whenever it does crash :-). (Which, so far, has always been _after_ it saved its state, so it's bearable, if not ideal)
With 440.59 those games works fine. This regression belongs to previous vlk beta driver , not to stable driver.
Quoting: LeopardWith 440.59 those games works fine. This regression belongs to previous vlk beta driver , not to stable driver.The popup that appeared last time it crashed specifically stated a swap chain recreation failure. But I guess it could be pure coincidence and totally unrelated. Meaning one more reason to stay off the beta driver :-).
Quoting: vipor29im gonna be getting ahold of a rtx 2070 super,coming from a vega 56.plus upgrading to a 1440p display so this should be quite interesting testing this out.
Just out of curiosity, what made you go to 2070 over 5700XT?
Quoting: appetrosyanQuoting: vipor29im gonna be getting ahold of a rtx 2070 super,coming from a vega 56.plus upgrading to a 1440p display so this should be quite interesting testing this out.
Just out of curiosity, what made you go to 2070 over 5700XT?
how is the 5700xt in linux
Quoting: vipor29Quoting: appetrosyanQuoting: vipor29im gonna be getting ahold of a rtx 2070 super,coming from a vega 56.plus upgrading to a 1440p display so this should be quite interesting testing this out.
Just out of curiosity, what made you go to 2070 over 5700XT?
how is the 5700xt in linux
Fine AFAIK.
Might not be perfect on Ubuntu, but even on an LTS installing a new kernel seldom presented problems.
The only edge I can think of that 2070 has over 5700xt would be Raytracing, but that doesn't work on Linux, and the fact that RTX 2070 was out far earlier than the AMD counterpart.
You do answer my question: launch day support seems to be more important than I thought...
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