Stretch your fingers and get ready for a workout, as a new rhythm game is in town named Project Heartbeat.
Inspired by titles like Clone Hero and Project Diva with a sweet style and plenty of Eurobeat music, Project Heartbeat will be entering Early Access relatively soon on Steam. Check out the trailer:
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Direct Link
Direct Link
Feature Highlight:
- Hit notes to build up your combo and your score.
- Compete for official song leaderboards.
- Create and share your own charts!
- Play against your friends with the multiplayer mode.
- Play with the five included songs from top artists of the Eurobeat genre.
- Complete Steam Workshop support.
- Challenge yourself with the higher difficulty songs.
I do enjoy a good rhythm game but I'm completely out of touch, looks like this could be an interesting one to get back into especially with multiplayer support. Even sweeter, the game is being developed on Linux using open source tooling including being made with Godot Engine.
Check out Project Heartbeat on Steam and you can follow their progress on Twitter.
Some you may have missed, popular articles from the last month:
6 comments
I love rhythm games and Eurobeat is always a plus but I'm not sold on the "buttons flying around" approach.
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
1 Likes, Who?
Quoting: saturnoyoI love rhythm games and Eurobeat is always a plus but I'm not sold on the "buttons flying around" approach.
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
The game has an option to use PlayStation buttons, you can even make your own icon packs.
Regarding similar games, Project DIVA is where this game takes inspiration from.
Full disclosure: I made this game.
6 Likes, Who?
speaking of the devil, i was just discussing about this right now on facebook.
what a tiny world
what a tiny world
1 Likes, Who?
Quoting: EIREXEQuoting: saturnoyoI love rhythm games and Eurobeat is always a plus but I'm not sold on the "buttons flying around" approach.
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
The game has an option to use PlayStation buttons, you can even make your own icon packs.
Regarding similar games, Project DIVA is where this game takes inspiration from.
Full disclosure: I made this game.
Thanks for clarifying that, it's great having you here.
While you are here let me ask you, are there any plans to do any kind of co-op content for the game (not competitive)?
I'll keep an eye on the game, thank you for supporting us!
1 Likes, Who?
Quoting: saturnoyoQuoting: EIREXEQuoting: saturnoyoI love rhythm games and Eurobeat is always a plus but I'm not sold on the "buttons flying around" approach.
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
The game has an option to use PlayStation buttons, you can even make your own icon packs.
Regarding similar games, Project DIVA is where this game takes inspiration from.
Full disclosure: I made this game.
Thanks for clarifying that, it's great having you here.
While you are here let me ask you, are there any plans to do any kind of co-op content for the game (not competitive)?
I'll keep an eye on the game, thank you for supporting us!
Over the internet? Yes, co-op gameplay would be possible, and in fact should be fairly easy to do, however on the same machine I don't think it would work (if you have a split screen notes are too hard to see, if you play in the same screen it's a mess). But yes, online co-op is something that I might do.
1 Likes, Who?
Quoting: EIREXEQuoting: saturnoyoQuoting: EIREXEQuoting: saturnoyoI love rhythm games and Eurobeat is always a plus but I'm not sold on the "buttons flying around" approach.
I know that there are lots of rhythm games that do that but it looks like a mess. I have never played one of these before so maybe once you are in the action it makes sense.
Also, I would be using the xbox controller's layout and, at least for me, it is not as recognizable as the PlayStation's layout. Again, personal preference, but the different between X, Y, A and B is more difficult to recognize than the difference in PlayStation's shapes (round, square, triangle and cross). Of course that's not really the game's fault.
Anyone would like to share experiences with similar games?
The game has an option to use PlayStation buttons, you can even make your own icon packs.
Regarding similar games, Project DIVA is where this game takes inspiration from.
Full disclosure: I made this game.
Thanks for clarifying that, it's great having you here.
While you are here let me ask you, are there any plans to do any kind of co-op content for the game (not competitive)?
I'll keep an eye on the game, thank you for supporting us!
Over the internet? Yes, co-op gameplay would be possible, and in fact should be fairly easy to do, however on the same machine I don't think it would work (if you have a split screen notes are too hard to see, if you play in the same screen it's a mess). But yes, online co-op is something that I might do.
Nice! Thank you again for the info.
Good luck with your game, I hope it goes great!
1 Likes, Who?
See more from me