Get ready to cast your votes, as the Linux GOTY Award 2019 is now open for business. After some time to let people nominate games, we've done a bit of cleaning up and it's ready.
This is a simple way to show off to other Linux gamers what's really good, it shows developers their games are appreciated on Linux and it's supposed to be a bit of community fun.
We're going to keep it open for voting for a full week, so you can come back to a category if you can't yet make up your mind. It will close around 8PM UTC on Saturday 8th February.
Head on over to the GOTY Page now to cast your votes.
Notes:
- We removed the "Biggest step up for Linux support" category because it just didn't make sense. No one really understood it.
- Next year it's going to be smaller, simpler and more fun. It's too many categories as it is and it became a nightmare to admin it. We will decide on a few fun categories for next time!
- We know it's 2020, we run it when 2019 is actually finished to be fair to all games.
- Two votes per category - so you can vote for your favourite and then your runner-up.
- You can reset your votes in each category any time before it ends.
- Nothing is perfect, sometimes really good stuff gets missed.
And reading a book on how the brain works isn't going to change that. Teleglitch could have been amazing. Instead it was headache inducing (when you die, it tells you what enemies you killed and I was surprised to discover that I'd killed four different types of zombie... they were all indinstinguisable blobs). Drake 4 could have been a stunning, memorable, interactive movie, and instead it was simply dull and reinforced the limits of its gameplay over and over (you can climb up THIS WALL, but definitely not THIS WALL).
Counterpoint to Teleglitch? Noita (windows-only). Or Chasm (linux native).
Counterpoint to Drake 4? The Last of Us (PS4), Witcher 3 (windows-only), or for linux-native, look no further than the Life is Strange series, or the latest Tomb Raider.
Last edited by scaine on 5 February 2020 at 3:53 pm UTC
Quoting: scaineThere's no way that TheSheeeep could defend the appalling, muddy, messy graphics of something like Teleglitch (despite its fun gameplay),While I personally don't like the Teleglitch style, either, from screenshots and gameplay videos, the style seems to be very consistently done and applied throughout the game - nothing seems unfitting or out of place at a first glance.
So I would still say its graphics are well done - if I (or anyone else) personally enjoy them or not doesn't matter in judging their quality.
Don't know if telling different zombie types apart is even relevant in a game like that (it sure wasn't in good old Alien Shooter) - if it was important, then yeah, you would be right about it.
Last edited by TheSHEEEP on 5 February 2020 at 4:39 pm UTC
Quoting: TheSHEEEPSo I would still say its graphics are well done - if I (or anyone else) personally enjoy them or not doesn't matter in judging their quality.
The graphical effects were well done. But it's a great example of where pixel graphics appear to be more reflection of lack of resources than "artistic style". Because if it were latter, then I don't understand why the game would bother with the distinction between, say, a zombie, and a mutant human.
It did make that distinction, but god knows why. You couldn't actually distinguish between them because the graphics were a pixelly, muddy mess.
Quoting: Liam Dawe
Unrelated to the on-going discussion, please could the GotY page be added to the Sections dropdown menu at the top of the website? I've seen that there's a notification about it, but it only seems to appear once every three or four page visits, and you can dismiss it, so there isn't an easy, consistent way of getting to the page*.
* You can search for the article and get the link that way, but that only seems to show up in the results if you explicitly search for "GOTY", and I can't seem to add "Game of the Year" or "Awards" to the tags (presumably because they aren't tags you've used before).
Quoting: WorMzyGood idea, how did I miss that. Whenever the page is online (open to the public) the link will now be available there.Quoting: Liam Dawe
Unrelated to the on-going discussion, please could the GotY page be added to the Sections dropdown menu at the top of the website? I've seen that there's a notification about it, but it only seems to appear once every three or four page visits, and you can dismiss it, so there isn't an easy, consistent way of getting to the page*.
* You can search for the article and get the link that way, but that only seems to show up in the results if you explicitly search for "GOTY", and I can't seem to add "Game of the Year" or "Awards" to the tags (presumably because they aren't tags you've used before).
Might be worth keeping it there for a while after voting closes and winners are announced, so people can get to the results easily.
EDIT: this is probably covered by "open to the public". Ignore my noise. :P
Last edited by WorMzy on 6 February 2020 at 11:36 am UTC
Quoting: Liam DaweGood idea, how did I miss that. Whenever the page is online (open to the public) the link will now be available there.
You could add the deadline to the page.
Quoting: WorMzyPerfect, thanks!Yup, only time we close it down is when clearing it for the next award :)
Might be worth keeping it there for a while after voting closes and winners are announced, so people can get to the results easily.
EDIT: this is probably covered by "open to the public". Ignore my noise. :P
Quoting: EikeYeah, good idea, done.Quoting: Liam DaweGood idea, how did I miss that. Whenever the page is online (open to the public) the link will now be available there.
You could add the deadline to the page.
I've added a todo item to have that stored in the database so I can have it setup properly and auto-close voting for next time :)
Quoting: GuestI regret i haven't thought of nominating The Eternal Castle in the best OST categories.
I haven't played/heard of this, but from the trailer on Steam, that's a magic shout... :(
Somewhat James Cameron'y with that heavy bass and futuristic riffing. I likey.
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