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Back in 2018 Basemark announced and released Basemark GPU, their advanced cross-platform benchmarking tool. Last week, they release a huge update to it. They said that "This new version enables for the first time direct and objective performance comparisons of vastly varied smartphones and computers.".

It now supports testing across Android, iOS, Linux, MacOS and Windows so it's a pretty good all-in-one solution for some heavy testing. On the API side it runs with DirectX 12, Metal 2, OpenGL 4.5, OpenGL ES 3.1 and Vulkan 1.0 with different quality modes.

Since release in 2018, it's supported Linux so that's nothing new but hopefully some of the early issues have been ironed out. They do now have a Flatpak package too (downloads here), so it's not limited to Ubuntu which might make for an easier experience across many Linux distributions.

Testing it out on Manjaro using the Flatpak, the experience with NVIDIA seems to work great. Nice to see another company keep up their cross-platform support, this could prove quite useful for ensuring your system and new GPU are stable and all other reasons why benchmarking can be quite important like driver releases having regressions and so on.

You can see the release announcement here.

Also a reminder, we do have a dedicated Forum Category for all your Benchmarking posts.

Hat tip to Tero.

Article taken from GamingOnLinux.com.
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Iggi Mar 12, 2020
The "Ubuntu" version is just a regular archive with binaries in it (instead of a .deb archive as one could expect); or in other words: you don't need the Flatpack version for distribution independence, just use the regular archive - it should run on any recent distribution.
x_wing Mar 17, 2020
Quoting: TheRiddick
Quoting: x_wingBased on Phoronix results, seems that there is some test bias with OGL. Vulkan 4k-High results show more or less the expected classification on Linux.

https://www.phoronix.com/scan.php?page=article&item=basemark-12-linux&num=3

The 2060 Flogs ALL AMD cards under vulkan. I don't think that is correct either sorry. The Radeon 7 for example should be getting close to 1080TI if not better.

Results look a tiny bit better at higher resolutions sure but AMD shouldn't be doing this badly at lower resolutions.

Vulkan 4k-High:



Is more or less what Phoronix avg test always shows (even for OGL).

The difference in other res may be related to CPU bottlenecks in the OSS drivers.


Last edited by x_wing on 17 March 2020 at 12:47 pm UTC
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