Crusader Kings is a complicated grand strategy series and not particularly accessible to new people. Crusader Kings 3 aims to change that as they've said before and over this month they gave more detail on what they're doing.
Through March they put out new developer diaries focusing on tutorials, governments, war, civil war and more. Paradox is paying particular attention to making the interface of Crusader Kings III much easier to understand, with a full guided tutorial that runs through various parts of the interface and the gameplay mechanics. One of the major differences will be Tooltips, a great many of them and once you get through the guided tutorial you then get special mini-tutorials to follow along so you don't get overwhelmed.
Since their developer diaries can be quite wordy and difficult to properly grasp, they're also doing monthly video overviews with a new one live now you can see below:
Direct Link
If you want the full scoop though, it's best to have a look at their recent blog posts:
- Dev Diary #16: Tutorials and Tooltips and Encyclopedias, Oh My!
- Dev Diary #17: Governments, Vassal Management, Laws, and Raiding
- Dev Diary #18: Men at Arms, Mercenaries and Casus Belli
- Dev Diary #19: Factions and Civil Wars
We don't know yet when it will release other than this year, with confirmed Linux support.
You can wishlist Crusader Kings III on Steam, you can also play Crusader Kings II completely free.
Last edited by Mountain Man on 1 April 2020 at 2:37 am UTC
Quoting: dvdI really like these kinds of games but i just can't get over the DLC spam in them. I gave crusader kings 2 a try since they gave out the base game for free, and almost instantly ran into content that was blocked behind a DLC. (i played a county as female and i wanted to introduce absolute cognative succession) Considering their games each cost 1k euros (if you dont want to get locked out of options by the DLCs) i just cant really bring myself to buy any of their games. It's a shame as CK2 had good addictive gameplay, and kind of intuitive too, it only took me 2 games to figure out the basics of everything.I don't have experience with all of their games, but Stellaris is a great example of one that does not need any DLC to get 100 hours of fun play time. I started buying a DLC here and there after that.
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