A wonderful little programming-puzzle game here with Selfless Heroes, tasking you with helping heroes travel through a dungeon and avoid dangers. Note: Key provided to our Steam Curator.
"Seize control of a team of selfless heroes sharing the same artificial intelligence. Design their AI and get them to work together to solve puzzles. Test your algorithm, optimize it, and emerge victorious from the dungeon!"
Using an easy drag and drop interface, you design a simplistic AI to get around obstacles and progress through to the end of each dungeon level. It's clean and clear, with a nice interface that's made playing it a breeze. For avid programmers, it might not be the most interesting puzzle around but for casuals and a younger audience it's pretty good at introducing programming concepts.
Direct Link
Feature Highlight:
- 63 puzzles of increasing difficulty
- 5 bosses to put your logic to the test
- Over 30 hours of play
- Learn to code like a real programmer
- Already a programmer? Well, optimize your code and challenge yourself to achieve all the secondary objectives!
Want to know what else is sweet about it? You can also peruse the source code yourself, as the developer released it up on GitHub under the CC BY-NC-ND 4.0 license. If I have my lingo correct, that makes it some form of Source Available while not strictly open source. Either way, it's great to see more open like this.
To play you can try it in your browser, grab it as a Snap Package, or buy it on Steam to support the developer.
That interface looks a lot like Human Resource Machine / 7 Billion Humans, but that's not a bad thing at all. I guess whether the game is actually good depends mostly on the level design.
I guess I'll treat the free versions like a demo, give it a quick try and buy it if I like what I see.
Bought.
Quoting: tuubiThat interface looks a lot like Human Resource Machine / 7 Billion Humans, but that's not a bad thing at all.
The game is a bit too much like 7 Billion Humans. Only a few minor differences for good measure as far as I can see.
Quoting: EhvisI'm perfectly fine with more of that goodness. ;)Quoting: tuubiThat interface looks a lot like Human Resource Machine / 7 Billion Humans, but that's not a bad thing at all.
The game is a bit too much like 7 Billion Humans. Only a few minor differences for good measure as far as I can see.
Bought.
Quoting: GoboThe thing that I dislike about this graphical programming approach is that it doesn't scale well. Rather soon you'll hit a complexity that makes it hard to keep track of everything. So I was pleased to see that later on in the trailer they were showing actual code being edited to solve puzzles.You can freely switch between the two modes.
That music in the trailer though... Reminds me of the softcore movies that used to air on cable TV in the 90s.
Last edited by chr on 19 April 2020 at 5:41 am UTC
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