Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

The Procession to Calvary is one of the most unique experiences I've played so far this year, and a brilliantly funny one too. A point and click adventure, made up of Renaissance paintings that have been cut up a stitched together in all sorts of ridiculous ways. Note: Key provided by the developer.

Made by Joe Richardson, it's a standalone story set in the same world as their previous game Four Last Things. Thankfully, that means you can jump right in without prior knowledge. If you enjoy British-styled Monty Python-inspired jokes (or anything like Black Adder), then The Procession to Calvary is basically a must have. You take on the role of soldier with no war, so you set off on a journey to try and murder one last person—the tyrant Heavenly Peter.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

While the writing is good, and quite funny, it's the whole setting and style that makes it so thoroughly brilliant. The use of Renaissance paintings isn't just a gimmick, as clearly a lot of work went into animating many parts to make it all come alive, to give you a whole new appreciation of classic art and probably never make you look at a classical painting the same again.

The whole game for a play-through should be about 4-5 hours, although there is a way to end it a lot sooner if you, well, murder everyone possible. That's really there as an option to skip puzzles, if you get stuck or frustrated and probably one of my favourite ways a game has done that so far. I don't exactly recommend going on a murdering spree though, as hilarious as it was the first time around. You've heard of choices having consequences, and here it very much is true.

After some early testing for the developer, it turned out they were using an older version of Unity that had some graphical glitches with NVIDIA GPUs on Linux. Thankfully I caught this early, so the Steam version automatically uses a well-known workaround when launching to prevent any issues.

Overall it's a genius as it is completely absurd and I love it. Do take a look yourself as it's a bright spark in dark times.

You can buy it now on Humble Store and Steam.

Article taken from GamingOnLinux.com.
14 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
3 comments

no_information_here Apr 10, 2020
That looks hilarious. Wishlisted.

Although the other game is not Linux native, it looks like it runs fine in proton.
Purple Library Guy Apr 11, 2020
Wishlisted. I'll probably buy it soon, it's pretty cheap.
FauconNoir Apr 11, 2020
I tried it during an hour or so, killing everyone and it was hilarious ! I cannot wait to retry it the regular way!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.