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Unbound: Worlds Apart Prologue, a free introduction for the upcoming Unbound: Worlds Apart is now available on Linux letting you conjure magic portals to travel between different realities.

The developer, Alien Pixel Studios, mentioned that they went for a "cartoonish" style with a dark fairy tail story to give a fresh take on the genre. It's non-linear, with metroidvania elements and they said that your curiosity and exploration will be rewarded and have an impact on the overall atmosphere you get from it. They also have a sweet new animated trailer:

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Feature Highlight:

  • Beautiful hand-drawn art
  • Rich puzzle environment
  • Nonlinear Story - Metroidvanian elements
  • Play with portals
  • Malevolent enemies that you have to outsmart
  • Nonlinear Gameplay

I love the idea of it, making you pull up a portal to get around enemies and obstacles. Is it any good though? Well, it definitely looks the part. The visuals are simply wonderful. Have a look at some actual Linux gameplay footage in the below video:

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After playing it, I must admit my fondness for little Soli (the protagonist). They may be small but they're determined and wow—what an atmosphere! The gameplay does seem to be interesting, and it can be a little challenging to get your timing right on some of the platforming elements. Needing to switch quickly between portal and no portal I found a little tricky in parts. Wonderful audio too, mixed with an incredibly vibrant style that's quite a treat for the eyes. I'm actually now quite excited for the full game, this Prologue was worth a go for sure.

Try out the Unbound: Worlds Apart Prologue free for yourself on Steam. You can also wishlist/follow the full game on Steam, which has no current release date mentioned.

Unbound: Worlds Apart was originally funded on Kickstarter, you can see it any many more on our dedicated crowdfunding page.

Article taken from GamingOnLinux.com.
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11 comments

stud68 Apr 13, 2020
Looks interesting.
Soli looks very much like Orco from He-man.
tuubi Apr 13, 2020
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Looks interesting.
Soli looks very much like Orco from He-man.
Just add a scarf and remove the legs. :)
scaine Apr 13, 2020
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Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Liam Dawe Apr 13, 2020
Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Weird. My Logitech F310 worked out of the box, what I recorded with!
scaine Apr 13, 2020
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Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Weird. My Logitech F310 worked out of the box, what I recorded with!

Yeah, first game I've come across that can't detect a wired 360! It's not working with xboxdrv either. I also tried launching it form big picture - obviously the gamepad is fine in that, but then nothing when I launch the game. I'll check the Steam discussions and see if it's a general thing, a wired 360 thing, or a Linux Mint thing.
Liam Dawe Apr 13, 2020
Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Weird. My Logitech F310 worked out of the box, what I recorded with!

Yeah, first game I've come across that can't detect a wired 360! It's not working with xboxdrv either. I also tried launching it form big picture - obviously the gamepad is fine in that, but then nothing when I launch the game. I'll check the Steam discussions and see if it's a general thing, a wired 360 thing, or a Linux Mint thing.
Do you have "steam-devices" installed?
tuubi Apr 13, 2020
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Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Weird. My Logitech F310 worked out of the box, what I recorded with!

Yeah, first game I've come across that can't detect a wired 360! It's not working with xboxdrv either. I also tried launching it form big picture - obviously the gamepad is fine in that, but then nothing when I launch the game. I'll check the Steam discussions and see if it's a general thing, a wired 360 thing, or a Linux Mint thing.
My F710 works out of the box on Mint, so I doubt it's a Linux Mint thing.

EDIT: The game/demo itself is a bit awkward. It's beautiful, and the idea is nice enough, but the gameplay is not very satisfying. The "jump and quickly smash the other button twice to move the portal" mechanic was annoying enough, but the bit in the dark with the light shrinking when you move grated on my nerves.


Last edited by tuubi on 13 April 2020 at 6:53 pm UTC
mylka Apr 13, 2020
it uses vulkan on linux (is it really dx on widnows?)
stadia incoming? or android? or switch?
Sojiro84 Apr 13, 2020
Played the demo. It was very fun but some of the platforming required extremely precise timing. But I as a platformer noob managed to do it though. The developer said he did/will adjust some of the platforming puzzles which was a bit too hard to pull of right.

Defo got this game wish-listed.
scaine Apr 13, 2020
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Aw man, I really wanted to try this - looks like an accessible Hollow Knight. But it doesn't detect my wired Xbox360. I'm gonna give xboxdrv a shot, see if that does the trick.
Weird. My Logitech F310 worked out of the box, what I recorded with!

Yeah, first game I've come across that can't detect a wired 360! It's not working with xboxdrv either. I also tried launching it form big picture - obviously the gamepad is fine in that, but then nothing when I launch the game. I'll check the Steam discussions and see if it's a general thing, a wired 360 thing, or a Linux Mint thing.
Do you have "steam-devices" installed?

Nope - good shout! But it was still the same. Until... there's a thread on the discussion forum which notes a few folk having issues. The dev notes that if you change the per-game controller setting to "Forced Off", this brings the gamepad to life!

I played for 20 minutes with the keyboard, which wasn't great. I'll give this a go tomorrow with the gamepad.
no_information_here Apr 17, 2020
I just got around to playing the demo. It worked very well for me and my steam controller had no problem.

The precision of the platforming was no problem. Very much standard for the style of game, really. Found all the little hidden villagers.

I enjoyed the puzzles and look forward to the full game.
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