Each month, subscribers of the Stadia game streaming service with the Pro tier get free games and in June they're getting an additional five.
Games included on June 1 for Stadia Pro will be:
- Get Packed
- Little Nightmares
- Power Rangers: Battle for the Grid
- SUPERHOT
- Panzer Dragoon: Remake
That's the largest amount of games Google has added in a single month to Stadia Pro, which will bring the count up to 17 in total that you get instant access to. You could read into that in a few ways, most likely Google needing to pull in more users and additional games is obviously the best way to do so.
So from June 1, Stadia Pro will have these games:
- Destiny 2: The Collection
- GRID
- Gylt
- PLAYERUNKNOWN’S BATTLEGROUNDS
- Serious Sam Collection
- Spitlings
- Stacks on Stacks (on Stacks)
- SteamWorld Dig 2
- Steamworld Heist
- SteamWorld Quest: Hand of Gilgamech
- The Turing Test
- Zombie Army 4
- Get Packed
- Little Nightmares
- Power Rangers: Battle for the Grid
- SUPERHOT
- Panzer Dragoon: Remake
On top of that, as already announced recently Stadia Pro will also be getting The Elder Scrolls Online on June 16 bumping that list up even more. Google kept telling people not to think of it as the 'Netflix of games' but as Stadia Pro keeps on increasing the game count, it's starting to feel a little more like it.
As a reminder, Stadia will soon drop down from two to one free month of Stadia Pro when you sign up. Do so before June 3 if you want both months free.
What I buy I can keep myself and run offline, I'm ok with that vs having stuff ripped out of my hands and told its not mine to use at any random point in time...
I have a feeling you stadia worshipers are going to be eating your own hats down the line, but lets watch and observe that happen in slow motion...
Single player offline games as a online only service is a TERRIBLE premise... (unless they are giving you the physical copy also)
Last edited by TheRiddick on 30 May 2020 at 4:54 am UTC
Quoting: TheRiddickYou did not pay for the game, its not yours, its googles, and they will revoke or limit it however the fck they want. If the developer or publisher decide to not have that game on their platform, poof, gone..
What I buy I can keep myself and run offline, I'm ok with that vs having stuff ripped out of my hands and told its not mine to use at any random point in time...
I have a feeling you stadia worshipers are going to be eating your own hats down the line, but lets watch and observe that happen in slow motion...
Single player offline games as a online only service is a TERRIBLE premise... (unless they are giving you the physical copy also)
I'm not worshipping Stadia/Google. Again, I'm on your side. I'd rather own the games on Steam and play them on Linux. Sometimes this isn't possible for games I want to play and that's a consequence of my choices (and developers/publishers not feeling Linux is a viable platform). Stadia is simply a tool that gives me access to games I otherwise wouldn't be able to play and happens to move Linux gaming forward as a side effect of existing.
In a short while Stadia has caused (to name a few):
- Id Software to port DOOM: Eternal to Linux/Vulkan (They even said they ported 2016 to Linux forever ago. Why isn't that or Eternal released on Steam for Linux I wonder)
- Bungie to port Destiny 2 to Linux/Vulkan
- GearBox to in-house port Borderlands 3 to Linux/Vulkan (Aspyr still hasn't updated BL2 for Linux)
- Rockstar to port Red Dead Redemption 2 to Linux/Vulkan
- 2K to port NBA 2K20 to Linux/Vulkan
- Ubisoft to port Assassin's Creed Odyssey, Ghost Recon, and the Division 2 to Linux/Vulkan
- EA to port Star Wars and Madden (and I suppose PGA Golf too, ...woo!) to Linux/Vulkan
Several of the world's largest game publishing companies/developers are now porting their games to Linux/Vulkan. It's now up to us/valve to prove that desktop Linux is just as viable but it's hard not to see this massive influx of Linux/vulkan development as a net positive for Linux gaming as a whole.
Regarding your other point it's hard to escape a license of some sort these days whether it be video streaming or software but again, that's up to you as an individual to decide what's best for you. I pay for Netflix yet rip Blu-rays/steams to host on my media server because I want to own the media (physical media is dead/dying and eWaste is an ever growing problem).
Hell even steam isn't free from this problem; One of my favorite series of all times is Fable. I own Fable III on steam (now removed for purchase) yet cannot play it without a Games for Windows Live crack as that service isn't online any more. Access to these games isn't a guaranteed thing.
I'd love to have the Linux-native copy of Red Dead Redemption on my SSD but I cannot. Thus, I use Stadia to play that game. That's all it boils down to at the end of the day.
Last edited by drlamb on 30 May 2020 at 5:41 am UTC
Quote
- Id Software to port DOOM: Eternal to Linux/Vulkan (They even said they ported 2016 to Linux forever ago. Why isn't that or Eternal released on Steam for Linux I wonder)
- Bungie to port Destiny 2 to Linux/Vulkan
- GearBox to in-house port Borderlands 3 to Linux/Vulkan (Aspyr still hasn't updated BL2 for Linux)
- Rockstar to port Red Dead Redemption 2 to Linux/Vulkan
- 2K to port NBA 2K20 to Linux/Vulkan
- Ubisoft to port Assassin's Creed Odyssey, Ghost Recon, and the Division 2 to Linux/Vulkan
- EA to port Star Wars and Madden (and I suppose PGA Golf too, ...woo!) to Linux/Vulkan
There is no port to Linux of any of these games, Vulkan IS NOT LINUX!
Last edited by TheRiddick on 30 May 2020 at 8:17 am UTC
Quoting: TheRiddickMore misleading and incorrect information...
Thanks for your very informative comment (Seriously doubt you read it all before instantly refuting, but whatever). Ciao. I'd love to hear what's misleading/incorrect about what I just said as it's mostly my personal opinion.
Oh but those games coming to Stadia? Those are very real and while I'd love to play them on desktop Linux via steam I'm not going to sit on the internet and fling names at people and just dismiss their opinion because it differs from mine.
Last edited by drlamb on 30 May 2020 at 5:45 am UTC
And for everyone that has eyes to see, they are slowly gaining terrain. They are far from failing, they have just started.
And is really up to them, if they keep their current speed, keep adding games and features to their service, they will very likely succeed. I can already see the general public opinion starting to mellowing up compared with the initial response.
I will personally keep my Pro subscription (as in start paying for it) since I'm satisfied and (cautiously) optimistic about it. I was on a fence initially, but after I actually used for a while, well, I'm sold.
Like others though, I'm still wary a bit about the perspective of Google giving up. I don't think is gonna happen, but is an eventually I keep in mind, so probably I'll not gonna go shopping spree there.
But "Pro" with Destiny/ESO and the other (and likely more upcoming) free goodies on my Linux desktop? Hell yeah!
Quoting: legluondunetI'm totally noob about Stadia subject, could someone tell me if Google provide a Linux native client?You only need a Chromium-based browser. I have it working in Brave, Opera (needs tinkering though), Chromium and Chrome. I've seen other Linux users mention Vivaldi also works.
Thanks.
Quoting: LinuxwarperThe thing is here though, Google funded Gylt development. It's no different than Valve or any other store/console funding their own games and keeping them to their store.Quoting: drlambHere's my thoughts on why I use Stadia. Stadia is Linux and DOES help Linux gaming. It's up to developers/publishers to bring their games to desktop Linux.It also hurts Linux gaming too and could become a big threat to Linux adoption via ChromeOS in future. In your post you said native port is better than a proton release, and a supported Proton is better than a Stadia release. Gylt, a indie game, is exclusive to Stadia but will likely come to Steam. If it was already on Steam, you could most likely be able to play it exceptionally well with Proton. If it wasn't exclusive to Stadia, it could also potentially be released natively by developers themselves or by Ethan Lee porting the game.
Quoting: t3gPlease refrain from making such remarks to other readers, repeatedly doing so will absolutely result in your removal. We have rules about respect here and you should read them. There is absolutely no need to say such things to other readers, who are clearly just passionate about something.Quoting: drlambQuoting: t3g
Then turn them off in the control panel? Bye Felicia.
Alright then. I still don't know why you are white knighting for Google.
Quoting: TheRiddickMore misleading and incorrect information...Stadia requires a Linux build, it's as simple as that. I've spoken to multiple developers on this. We can go into technical details if you wish but the point is the same. Stadia is Debian Linux, in the cloud and games have to use the Vulkan API which lowers a barrier for a wider Linux release if we ever manage to see the Linux desktop share get higher to make it enticing enough for more developers. Not only that though, more developers learning Linux and Vulkan are a good thing. Vulkan especially, because we could see them use Vulkan in their Windows release therefore making Proton work even better. There's many sides to this to think on that I personally think are important.
*snip*
There is no port to Linux of any of these games, Vulkan IS NOT LINUX!
Quoting: TheRiddickYou did not pay for the game, its not yours, its googles, and they will revoke or limit it however the fck they want. If the developer or publisher decide to not have that game on their platform, poof, gone..This is absolutely true, and it does remain to be seen what happens with Stadia as time goes on. It's a valid concern, absolutely. However, people who act like Google cancel everything are being quite hyperbolic. Yes they cancel a lot of things but they're a massive company constantly trying things out, sometimes for years. Most other huge companies also have a long list of cancellations and failures. The same can be said though of any TV/Movie service where you "buy" your content too.
Quoting: TheRiddickI have a feeling you stadia worshipers are going to be eating your own hats down the line, but lets watch and observe that happen in slow motion...Again, no need to hate on something others like and enjoy. Just ignore it? Why the need to seek out what you clearly don't like? It's so weird when people do this.
Last edited by Liam Dawe on 30 May 2020 at 9:47 am UTC
For me, I want to play MK11 with my friends and family online and Stadia is the only way for us to do so at this time. Zombie Army 4 is also a game we play together but we call recently picks up the ZAT from GreenManGaming and it's working 100% via of Steamplay so far so there will be less of us staying with Pro. Unless Battle of the Grid is worth keeping. We'll see in a few.
Quoting: drlambQuoting: t3gAlright then. I still don't know why you are white knighting for Google.Quoting: TheRiddickPretty sure he/she works for Google Stadia somehow. I mean look at the icon tag, lol
Not white knighting, nor do I work for Google. It's simply an exciting piece of technology using my favorite piece of technology: Linux. Let's face it, Google made Linux attractive to AAA game developers in a way Valve failed to do after how many years now? The Witcher 3 was coming to SteamOS...and then it wasn't. Cyberpunk 2077 on the other hand is coming to Stadia. My "annoyance" with your comment is more so due to Liam constantly receiving comments such as yours regarding what he should/should not cover on his site. Plenty of people here are interested in Stadia.
The recent advances in Linux/Vulkan tech have paved the way for a "SteamOS v2" type solution from Valve and you can sure as hell bet I'd jump all over that if/when it comes. I want Linux gaming to succeed and will support it in anyway I can. We're on the same side.
Quoting: TheRiddickUnlock what higher resolutions? above 1080P?
"free games?" you mean those games you paid for beforehand, the pro unlocked games you don't get to play for free after the pro subscription is lost afaik.
Stadia is far from failing. And yes, a Pro subscription currently allows you to play at 4K or 1440P. Correct, if you stop paying for Stadia Pro you'd lose access to all claimed Pro games (if you resubscribe all previously claimed games are available). I would not lose access to the games I've outright purchased.
The problem with your argument is one I brought up earlier with Stadia based on Linux and macOS based on BSD. Just because they are taking Linux and adding their proprietary bits, it doesn't mean that they will contribute back upstream. A developer working with a Stadia developer kit in Linux doesn't mean they are also bringing that to Steam/GOG as a Linux release. They are just working within the Google walled garden dev kit.
Quoting: Liam DaweThe thing is here though, Google funded Gylt development. It's no different than Valve or any other store/console funding their own games and keeping them to their store.Did they? From what I gleaned it seemed like a partnership and less about Tequilla Works becoming a studio under Google.
QuoteGameSkinny: How long has GYLT been in production? Has it always been envisioned as a Stadia exclusive?
Raul Rubio: Around two years. GYLT was our answer when the Stadia team asked what could we bring to the platform then known as Yeti. There was a previous prototype version before Stadia, but GYLT has been designed with Stadia in mind.
Furthermore, Rubio heavily implied that Gylt will come to other platforms based on his answers to questions asked by Eurogamer. The fact Google has funded development justifies Google's actions yes, but I don't see how it invalidates my point. Gylt would have been available on Steam and other platforms and playable through Proton if it wasn't for it's exclusivity deal regardless of how it would have turned out without Google's funding.
Quoting: drlambThis is pure conjecture. Nvidia themselves have admitted they needed to work out licensing with publishers. Streaming is a new territory.Pure conjecture, really? DOOM are among the games removed from GeforceNow. It's known Bethesda are a key player for Stadia. Yet those very same games can be streamed through Remote Play. It's not exactly the same, as you use your own PC, but ultimately you have paid for those games and with Geforce Now you are paying for a service to be able to stream them. Clearly there is licensing to be done, but it seems this became a issue mostly with arrival of Stadia.
And so I disagree. Saying what I said about Stadia making devs remove their game from Geforce Now is pure conjecture because there is licensing issues isn't convincing argument. Because of timing I pointed out, and because publishers and devs can redo their licensing. Except many of them likely won't. Why? Because Google and Stadia will be more lucrative to them than allowing gamers the freedom to stream their games through Geforce Now, a service they aren't currently getting money from.
Quoting: drlambI don't use Windows nor do I want to rent a Windows machine in the cloud just to play a game. GeforceNow is NOT Linux gaming even if it can be accessed via Linux (which atm, it cannot). How does buying a game on steam via GeforceNow benefit Linux gaming at all? Sure, you may eventually be able to access GFN on Linux but a game purchased there will still count as a Windows sale.I did not bring up Windows to try persuade you to use Windows. What differentiates Linux and Windows more than anything? FOSS. It's not in line with FOSS principles or Linux spirit to remove games from a streaming service so that another one dominates. I'd argue Stadia isn't Linux gaming either. It's Google gaming. Just because Stadia is powered by Debian it does not make it FOSS. If it did, we would have seen Google being proactive about persuading developers to release their games locally too on Linux. Choices, that's another word that sums up Linux.
But Google has not encouraged or funded developers to release their games locally too. Their intention is clear; streaming is way they want it. That's choice your given, take it or leave it.
QuoteMetro Exodus is coming to desktop Linux. Discounting any exclusivity deals with google it's up to the developers/publishers. I'd argue that Epic store exclusive games for games/series (Metro) that would have otherwise come to steam/desktop Linux is more harmful to our goal (of Linux gaming). Google is one of the biggest contributors to the Linux kernel/open source in general. While not 100% gaming related, they still do contribute to the platform.If you trace back Metro release on Linux, it was released alongside Steam machines. Publisher saw a interest in Steam machines and invested. Prior to that, Metro 2033, was not released on Linux alongside other platforms. The fact Metro Exodus is being released on Linux is credit to the developers, not Google. Half Life Alyx and Underlords being released on Linux is credit to Valve. Recently Exodus was released on GOG as well, which further proves the good intentions (Linux and DRMfree release) are with the devs not Google.
Just because Google is contributing to Linux kernel/open source it does not mean they are proponents of Linux gaming. They are of Google/ChromeOS gaming. There lies the difference. Should I start thinking Microsoft is good for desktop Linux simply because they use Linux and are contributing software (open source) to areas that benefits their business? No, they are in it for their own interest, just like Google. Stadia is streaming only service for similar reason many Microsoft apps are not on Linux, and DirectX is only available for WSL2.
Last edited by Linuxwarper on 31 May 2020 at 12:09 am UTC
If Stadia came out tomorrow and explained what they can do for you if a game gets removed off their platform (which you bought) and also allow people to download the game to your home PC as either backup or offline play then that be great(like how steam works).
I don't see the issue except for they see these games you paid full price for (ignoring sales) as THEIRS and not YOURS, that's a HUGE red flag IMO.
BTW I understand this is how Steam and EGS DRM works, but at least with Steam they have offline play which they can extend at time of death of a game (or you can do it yourself indefinitely) so given that, yes you do OWN the games bought on steam! IN FACT Exodus is DRM free on GOG and apparently also on Steam.
WITH these DRM offline play compatible games (online parts need an account somewhere obviously) you can install on ANY CLOUD BASED GAMING SYSTEM and play for the BASE FEE of using that cloud service.. no mumbo jumbo buying the game 2 or 3 times!
PS. I try to make my comments to the point, with the least amount of double speech as possible, and not dance around huge gaps in the argument like some other people are doing!
Last edited by TheRiddick on 31 May 2020 at 3:43 am UTC
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