Valve and CodeWeavers have released the latest version of the Proton compatibility layer for Steam Play today.
Looking to get started with Steam Play on Linux? Have no idea what it is? Be sure to check our Steam Play page for some tips and explanations. We'll be keeping that up to date with any major changes.
Proton 5.0-7 follows the brief Release Candidate testing period we wrote about recently, as they're now getting a bit more public testing before a full release. This should help find major issues and give everyone a better experience on Linux.
What's new:
- Street Fighter 5 and Streets of Rage 4 are now playable.
- Update DXVK to v1.6.1.
- Fixes for sound in TrackMania Nations Forever, TrackMania Ultimate Forever, and Zusi 3 Aerosoft.
- Fix crash in Plebby Quest: The Crusades.
- Fix connecting to Gearbox SHiFT in Borderlands 3.
- Grand Theft Auto 4 is now playable.
- Updates to vkd3d to improve Direct3D 12 compatibility and performance.
- Improve developer debugging experience.
If you missed the update to our previous article, here's a short look at how well Street Fighter V now runs on Proton from one of my first attempts:
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Direct Link
Direct Link
The Proton changelog can be found here. It should appear in the Steam client on Linux as an update for Proton 5.0 shortly.
Some you may have missed, popular articles from the last month:
I confirm that Borderlands: The Pre-Sequel via Forced Proton 5.0-7 with the UHD pack installed doesn't crash anymore (at least for me)
3 Likes, Who?
Quoting: MohandevirI would like to see GoG integrate Proton in some form... Maybe offer proton wrapped versions of their Windows games, if at all possible. I'd be a lot more inclined to support them. Having to deal with Lutris or wine is not something that I look forward to...
I play all my Windows based games in GOG via Proton in GameHub. Native too of course.
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Quoting: ShmerlLooking forward to that. They are already investing in Stadia release, so making a proper Linux release on GOG won't be hard for them.
Not hard, but they won't.
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I hope Valve can find a solution for DRM Anti-Cheat software,
I'm thinking maybe a application that is native to Linux can be made that links into proton via steam instead of translating it all within WINE itself which from what I understand basically posses a threat to a principle of what these Anti-Cheat tools are trying to do to begin with.
This might not be possible without Battleye's and EAC developers direct support at some level.
Surely Valve has the influence to make that happen however. (It should be noted that Battleye for Linux apparently exists, so it should be easy for that one, unknown about EasyAntiCheat however,.)
I'm thinking maybe a application that is native to Linux can be made that links into proton via steam instead of translating it all within WINE itself which from what I understand basically posses a threat to a principle of what these Anti-Cheat tools are trying to do to begin with.
This might not be possible without Battleye's and EAC developers direct support at some level.
Surely Valve has the influence to make that happen however. (It should be noted that Battleye for Linux apparently exists, so it should be easy for that one, unknown about EasyAntiCheat however,.)
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Quoting: orochi_kyoQuoting: MohandevirI would like to see GoG integrate Proton in some form... Maybe offer proton wrapped versions of their Windows games, if at all possible. I'd be a lot more inclined to support them. Having to deal with Lutris or wine is not something that I look forward to...
The thing is these anti-drm people don't get what DRM is about, practically you are asking developers to work on a "trust" system when they depend on the "goodwill" of people that they will not share the game you bought without DRM through any portable storage system to other people that didn't buy the game. It is like the disc/cassette era with the difference you still keep your copy of the game.
Most of you end of you ended any debate about this matter with the sentence "This is my choice" so as you want your opinion to be respected you should respect devs choices too, and if they decided they need at least some sort of protection, good for them, I completely agree.
I just played my steam TW3 copy without internet connection last week because of a mistake by the ISP, so this "argument" of players needing constantly internet to play their single-player games is just bogus.
But you GOG users keep wishing GOG will use proton, keep wishing more devs will release more games on that platform. My money is going at least to a company that makes things to happen, Valve, I live the reality, I can play windows games on my linux install with a single click.
You can keep dreaming that GOG will be a thing one day. Good Luck.
PS: Proton is open source, still needs someone to work on it, does GOG have the money, the interest or the people capable of doing the job? NO!
Completely agree on all points. It would be nice if we could live in a world where everyone is honest and everyone can develop software and games for free, or everyone just honourably paid a donation to whoever provides them entertainment. But that's just not compatible with the real world, I don't blame game devs for wanting to try to protect their products from piracy.
Quoting: legluondunetThis is why Linux gamers community should support Valve that invests a lot and support Linux OS. Stop buying your games on Origin, Uplay, Epic, Playstation....stores until they do the same.
I put GOG appart because they give support to Linux users at their level and they promote no drm games.
That's basically my position, I only buy games from Steam now. Steam is throwing everything at making Linux gaming happen, and everyone else is basically throwing nothing at Linux gaming. So hence my money is going to Valve every time, they're supporting us so I'm supporting them. Our success is mutually connected at this point, Valve's success is our success, our success is Valve's success.
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I think that each people is going for a freedom of some sort. I understand people who reject DRM as such, and I'm not the one to blame them. In fact I even would like all game engines to be open source enven if the assets are proprietary, but I know this is not going to happen.
The reason I buy from Steam is to support further developpement, and if it wasn't for Steam, I would have kept buying consoles anyway, which are heavily DRM'd nowadays as you may know.
I think both approaches are fine as long as they fit your own convictions. When I was buying from GOG I used to buy a Crossover licence anyway, so I kept supporting Wine developpement.
And let's not forget itch and Humble in the equation (though the later is just a shadow of its former glory).
The reason I buy from Steam is to support further developpement, and if it wasn't for Steam, I would have kept buying consoles anyway, which are heavily DRM'd nowadays as you may know.
I think both approaches are fine as long as they fit your own convictions. When I was buying from GOG I used to buy a Crossover licence anyway, so I kept supporting Wine developpement.
And let's not forget itch and Humble in the equation (though the later is just a shadow of its former glory).
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Quoting: legluondunetStop buying your games on Origin, Uplay, Epic, Playstation....stores until they do the same.
Huh?
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Quoting: m2mg2Has anyone played GTA IV in a 64 bit prefix? I thought GTA IV would only launch 32 bit and proton was only 64 bit?
I tested out the game and it ran like a charm. I don't know if I was running 32b or 64b, I did not changed anything and it just worked.
That said, I can't enjoy the game anymore. The graphics of the faces are so lifeless, I can't take it seriously. The game did not age well.
Last edited by Sojiro84 on 2 May 2020 at 8:19 am UTC
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Quoting: LeopardQuoting: ShmerlQuoting: MohandevirI would like to see GoG integrate Proton in some form... Maybe offer proton wrapped versions of their Windows games, if at all possible. I'd be a lot more inclined to support them. Having to deal with Lutris or wine is not something that I look forward to...
I'm using regular Wine+dxvk without major problems, sometimes with esync patches too for very demanding games like TW3. I know Proton has some extra patches like scaling and such. But what other benefits does it give besides Steam integration which is pointless for GOG games?
I avoid Lutris and other high level Wine managers, since getting to control Wine directly gives you a lot more flexibility. I simply make a launch script for each game, where various variables can be adjusted, like logging level, HUD enabling and such.
Things that Linux GOG users are missing due to lack of GOG Galaxy:
-Cloud saves
-Multiplayer
-Achievements
-Auto updates
-Integration with other store fronts ( new GOG Galaxy thingy)
Tbh i don't see a reason to buy games from GOG for a Linux user besides DRM Free argument. They don't even have local pricing.
My only hope about CDPR-Gog from future is they jump onto wagon of Vulkan usage. For Cyberpunk 2077.
Frankly, I do not really care that much about GoG, so I definitely agree. I have seen a kind of rift with Linux users when it comes to the DRM-free versus Steam which you mention. CDPR clearly does not care about Linux at all. Valve are supporting Linux like mad and it's not like there's a huge benefit in it for them.
GoG does have local pricing, though. Steam does not support my currency, DKK (Danish Krone), but GoG does. It was even better when GoG allowed you to save money due to the difference in pricing, but I seem to recall they removed that a few years back? Anyway, for me I only buy games on Steam. If a game is only on GoG then I'll buy it, but if it is also on Steam I am most likely to buy it there. That may very well change in the future but Valve's level of devotion to Linux is admirable.
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Looking at Proton as a gamer and not a Linux user, it's doing FAR more good than harm. Proton is basically the only insurance policy anyone is ever going to get for the games they already have and will never be ported to any other platform, let alone Linux.
The benefits from the game preservation angle in general are obvious. Not every PC game is getting an OpenMW-like total rewrite. Those are rare. This is the next best thing, really.
The benefits from the game preservation angle in general are obvious. Not every PC game is getting an OpenMW-like total rewrite. Those are rare. This is the next best thing, really.
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