MangoHud has become the go-to Linux gaming overlay for us and from comments we've seen, a lot of other people too. It continues to get better!
Today, the MangoHud crew released version 0.4.0 (and 0.4.1 quickly after) which should make benchmarking even easier, especially for quick tests. Logging now makes sure you're aware it's capturing by a red circle in the top-right of the HUD and to do quick benchmarking, you no longer need to supply an output file as it can just show a window of stats at the end for you. That's awesome, here's a demo of it in action:
Direct Link
Note: that's No Man's Sky running on Linux, thanks to Steam Play Proton (v 5.0-8). Don't know what Proton is? You can learn more here. You can buy NMS here.
Keybinds got even better in this release, allowing you to expand them with a "+" modifier to add extra keys. Helpful, since now it's easier to stop them clashing with system shortcuts.
The crosshair option has been removed, they said it's a "grey area and not what MangoHud is about". One other helpful addition made it in with the "mangohud" command now loading 64 and 32bit libraries, removing the need for the "mangohud.x86" command unless you only have 32bit installed.
Also, bug fixes:
- Fixed issue where MangoHud would cause Minecraft to crash
- Fixed issue where Lutris would crash if started with MangoHud
- Fixed issue where Final Fantasy XIV would not start if run with MangoHud
Awesome work for a great tool. See more about MangoHud on GitHub.
I've used manjaro quite a bit, however if you're playing early access titles or epic store games, you'd have to keep using dual-boot solutions or gpu pass through, which is bit of a pain.
Anyhow, I hope to see linux beating windows at some point or stop gaming all together and settle on a game for years, then I could fully switch to linux :)
Last edited by hornedfiend on 11 June 2020 at 12:16 pm UTC
however if you're playing early access titles or epic store games, you'd have to keep using dual-boot solutions or gpu pass through, which is bit of a pain.Not sure what exactly you mean but Early Access is no different on Linux to Windows, it all depends on per-game support as always. As for Epic Store, you can try Lutris and Legendary.
This looks great - but every time I go to try it, I'm reminded that it's a build script that installs manually, and I'm really determined to keep my system as clean as possible and do less of this generally. Luckily, there's a chance that a PPA will be coming along for it (https://github.com/flightlessmango/MangoHud/issues/34, so fingers crossed.
I think a snap or a flatpak would be great for this tool. They're both sandboxed by default and makes installation a fair bit easier on the Ubuntu based distros.
On Arch based its just yay -S <package from AUR> .
it's a build script that installs manually
I just discovered that mangohud and goverlay are both in the default Fedora repos now; sweet! No vkbasalt, though.
This is awesome and I'm so glad to see linux gaming progressing with so many wonderful people actively working on it, however it still has a long way to go until it will reach windows level support with so many layers in between the silicon and the game.
I've used manjaro quite a bit, however if you're playing early access titles or epic store games, you'd have to keep using dual-boot solutions or gpu pass through, which is bit of a pain.
Anyhow, I hope to see linux beating windows at some point or stop gaming all together and settle on a game for years, then I could fully switch to linux :)
Linux is already beating Windows in terms of performance in select games. The majority of Windows games are faster due to Linux needing to use a compatibility layer. However despite that there's evidence of Linux outperforming Windows, despite the translation layers.
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