Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.

Wildermyth is a seriously great in-development character-driven tactical RPG, with a fantastic papercraft style and it just got a great boost to the story.

It's a little bit unusual actually. Combining the story-telling from classic tabletop D&D RPGs, with the combat of an XCOM-like with turn-based tactical options aplenty. Together with the style it's wonderful and I'm always happy to load it up for another run, now even more so. In Wildermyth, if you manage to complete one of the story campaigns, you get to promote one or more characters into a special Legacy pool, to find and recruit them during Legacy campaigns.

These special Legacy campaign have now been added in too, which boosts the story content quite nicely. The idea of a Legacy campaign is similar to the normal campaigns with one major difference, you get to recruit some of your classic heroes that survived the normal campaigns and got promoted into the Legacy pool. So once you finish one of the main campaigns, you can then jump into the Legacy side of the game in additional stories and have another unique experience. That's not all though, it adjusts everything based on how good your Legacy heroes are so it might be quite a challenge awaiting you.

They're also doing an overhaul to the UI, with the first part of that now in bringing fancy artwork for menus and dialogues and overall the game style continues looking fantastic. In the last few updates they also added in more events, adjusted the difficulty to make it more challenging, more customization options and so on. Worldwalker Games appear to be crafting Wildermyth into something special.

Feature Highlights:

  • Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
  • Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
  • All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.

As for the technical stuff, it looks like they're also preparing to upgrade the version of LWJGL used which will solve the mouse input issue on Linux when in full-screen but no date on when that will roll out. For now on Linux, play it in windowed mode.

You can pick up Wildermyth on Steam and itch.io.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link
Article taken from GamingOnLinux.com.
9 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
3 comments

Nezchan Jun 30, 2020
So I get to put characters in a Legacy pool and recruit them for Legacy campaigns. That's all well and good, but I still don't know what a Legacy campaign even is, and how it's different from a regular campaign. Could you illuminate?
Liam Dawe Jun 30, 2020
So I get to put characters in a Legacy pool and recruit them for Legacy campaigns. That's all well and good, but I still don't know what a Legacy campaign even is, and how it's different from a regular campaign. Could you illuminate?
Have expanded on that a little. In short: pick from old characters that lived and got sent to Legacy, new stories with them and difficulty changed based on who you pick and stuff like that. Very cool idea.
Cloversheen Jun 30, 2020
I had totally missed this game, but I'm instantly in love with the art-style!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.