State Share, one of the features of Stadia that Google announced early on looks to be finally coming along with the release of the Stadia exclusive Crayta.
Crayta is one of the titles announced during the April Stadia Connect presentation. It looks like a huge amount of fun too. A creative game where you and others can build and share multiplayer games, bringing down barriers to enable play and creation in real-time and then instant play them and get anyone else to join in. It's one of the games that (in my opinion) might actually pull people into Stadia properly because of the uniqueness to it and how Stadia can benefit such a game.
You can see the original Crayta trailer below:
Direct Link
So what about this State Share then? Well, it's supposed to be a feature where a link can be provided to anyone to enable them to jump directly into a game session. It could get people right into the game you're currently in through a temporary link, setup a permanent link for a specific map or game mode any time and more. It's a Stadia feature that has a huge amount of potential and Crayta sounds like a perfect fit to show it off. You can see the development post about it here.
Crayta is due to release on Stadia this Summer, so it will be playable on Linux since Stadia supports Linux. It will also be a free game for those with Stadia Pro.
For more info on Crayta, see the official site.
so we can earn 0 cents while they profit from our content and our content can be locked to their cloud.
quite smarth strategy from then, but i will pass.
It also appears they're paying out for the best/most creative games created within. https://medium.com/unit2games/crayta-prize-fund-details-989ef5d4898c
ok, at least they have prizes, but... i dont know, you can make an game by your self and sell up to millions of units, or earn an salary for making the best game for then...
No different than people building games in stuff like Roblox though, which is ridiculously popular. Roblox, however, can't be run on Linux, this can. I'm fully expecting Crayta to find its place, even I might have a go at it, looks fun.It also appears they're paying out for the best/most creative games created within. https://medium.com/unit2games/crayta-prize-fund-details-989ef5d4898c
ok, at least they have prizes, but... i dont know, you can make an game by your self and sell up to millions of units, or earn an salary for making the best game for then...
great, now we can pay to create games for google for free...
so we can earn 0 cents while they profit from our content and our content can be locked to their cloud.
quite smarth strategy from then, but i will pass.
You would have hated the 90's mod craze, then.
It is not like creating a game on youre own with the same scope as one in crayta is a shitload of work. Apart from that marketing etc. ... I have the feeling some people just like to bash :)
wth does that means?
you ares saying that making games on crayta will be much easier than making on you own?
or the opposite?
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