We do often include affiliate links to earn us some pennies. See more here.

CorsixTH is the wonderful free and open source game engine for Theme Hospital, featuring plenty of improvements and modern system support.

After a relatively short testing period for the Release Candidates and a year since the last full update, CorsixTH 0.64 has been released. This release comes with the ability to use ISO images of the original discs as a data source, since CorsixTH requires the original data files. With this release the UI was updated to be sized properly in all languages, Level 6 map issues were solved, rooms becoming stuck should no longer be an issue, potential memory leaks solved and a lot more done over the last year.

So what's the point in playing Theme Hospital in CorsixTH? Higher resolution support, bug fixes, quality of life improvements to various places and the list goes on. With it being open source, it means anyone can come along and fix issues or add new features too. They have a TODO list here if you're interesting.

Just like other excellent FOSS game engines openXcom (UFO: Enemy Unknown), OpenMW (Morrowind - which just had an update recently) and more it does require you have the data files which you can grab easily on GOG.com.

Find out more about CorsixTH on the GitHub.

Article taken from GamingOnLinux.com.
12 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
6 comments

Zlopez Jun 16, 2020
  • Supporter Plus
It's always nice to see when OS engine is maturing :-)

BTW the openXcom engine is for UFO: Enemy Unknown(1994) not XCOM: Enemy Unknown(2012). But it would be awesome to see open engine for something like the new XCOM.
Liam Dawe Jun 16, 2020
It's always nice to see when OS engine is maturing :-)

BTW the openXcom engine is for UFO: Enemy Unknown(1994) not XCOM: Enemy Unknown(2012). But it would be awesome to see open engine for something like the new XCOM.
You're right, the naming gets confusing as it was known as both UFO: Enemy Unknown and X-COM: UFO Defense and somewhere I mixed it up.
thewho Jun 16, 2020
I never played this game, but bought it at GOG.com. For the full experience should i play it with this interpreter or just emulate the original game?
Are there any missing things from the original version?
JSVRamirez Jun 16, 2020
I never played this game, but bought it at GOG.com. For the full experience should i play it with this interpreter or just emulate the original game?
Are there any missing things from the original version?
I haven't played in the last two versions, but there were certainly a couple of small issues that were drawbacks vs the original, but on the whole, the engine improvements over the original (which was a DOS game) are more than worth it.
ripper Jun 20, 2020
I haven't played in the last two versions, but there were certainly a couple of small issues that were drawbacks vs the original, but on the whole, the engine improvements over the original (which was a DOS game) are more than worth it.

Can you mention the drawbacks, please? Thanks a lot!
JSVRamirez Jun 21, 2020
I haven't played in the last two versions, but there were certainly a couple of small issues that were drawbacks vs the original, but on the whole, the engine improvements over the original (which was a DOS game) are more than worth it.

Can you mention the drawbacks, please? Thanks a lot!

Rats weren't working properly, which meant that untidy hospitals weren't penalised. I think some of the awards didn't work at the end of the year and there were some UI elements that didn't work in the same way, so sometimes you'd select the wrong thing unwittingly .
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.