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From the developers of NeuroVoider which also supports Linux, ScourgeBringer is a fast-paced free-moving roguelite platformer that's seriously fun and it's had a huge upgrade.

Currently in Early Access, this is part of a series of planned big upgrades that they've successfully delivered from their roadmap. The focus of the 'Old World' update appears to be boosting the overall content with it adding in a whole new realm to battle through with its own unique enemies, a mini-boss and a main boss. There's also now challenge rooms and an alternate mini-boss for the first world too. They've also gone and tweaked the difficulty, as some rooms will alternate between easier or harder enemy waves to make the difficulity of the game a little more progressive.

Have a look at the new trailer:

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More came with the update including new settings you can tweak like enemy bullet speed and HP regeneration. They also added in a new NPC that will show up rarely to 'cheer up learning players'.

Gameplay in ScourgeBringer definitely hits an interesting mark between difficulty and entertainment. With small rooms like you would see in Monolith with fast-paced action like Dead Cells and tricky platforming like Celeste. It's a thoroughly unique blend of action though, thanks to the movement style of being able to zip around in the air and off the walls.

What to expect from it as a whole?

  • Slash and shoot your way smoothly with super fluid platforming controls
  • Sharpen your skills with a frantic combat system focused on attacks only
  • Dash forward to the otherworldly adaptive sounds of Joonas Turner (Nuclear Throne, Downwell, Broforce...)
  • Defy hordes of unspeakable enemies and giant bosses holding the secrets of the Scourge
  • Explore the infinite depths of an ever-changing dungeon
  • Uncover mysteries and find mementos of previous explorers to unlock reality defining secrets

You can find ScourgeBringer on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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